Characters With Voicelines Should Periodically Title Drop The Game
Like imagine when Wesker hooks someone, they say "Youll be dead by the time you see daylight", or Jill escaping says "Wow, if we didnt escape, we would be dead by the light of day."
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On a tangent I love the narrator in the release trailers, but it would nave been cool for this specific chapter if they had gotten the Wesker voice actor to read itl 🙂
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It would get annoying I think.
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You should always be able to disable voicelines and dialogue in any game regardless, DbD is no exception.
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Of course, I don't mind some voice, Pinhead had the right balance, Wesker hasn't but then if I heard in the game survs replying back it would sound like some cheesey b movie.
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Youre forgetting that it's Resident Evil... there are lot of cheesy and horrible lines in the earlier games (especially when RE started to branch away from horror and seemed more like an action-adventure game more than anything).
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I aren't forgetting it's Resident Evil, just because it's in that game doesn't mean it needs to be in DBD, even some of Ash's lines were cheesey and well, cheesey in the films/series too.
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While I do agree DbD and RE are different games, it's very clear that the devs really want to have their collabs feel more reflective upon the source material, at least to a large degree.
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True, but survs talking in the game? Imagine it, Pinhead does not do it a lot, hoping Wesker doesn't and lobbies with survs just saying some lines is good but I couldn't imagine full convos in the game.
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Except the title doesn't make sense any more because there are multiple maps that take place DURING daylight.
Not just as bright as daylight thanks to artificial lighting.
Not just dawn or dusk where you can see everything but at least there are shadows.
Straight-up, middle-of-the-day, bright enough to make Wesker's sunglasses more than a meme, DAYLIGHT.
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-chokes on my drink-
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That's an issue with map design, and Ive pointed that out before. The game doesnt really make sense in the first place if it's "Dead by Daylight" and MF Coldwind Farm has the sun shining brightly.
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I get that they wanted the ATMOSPHERE of Texas Chainsaw Massacre, but it looks awful, defeats the point of the sneaking subset of the game (on both survivor and killer ends), AND contradicts the NAME OF THE GAME.
Eyrie of Crows is equally offensive.
That being said, they brightened up MOST stages, so the whole game is infinitely less moody and atmospheric than it used to be. But, afterall, the current design team has moved away from the hide-and-seek aspect and doubles down on the Tag element at every opportunity.
Because who wants a game where killers are dangerous and staying hidden is your best defense when you could be playing the video game equivalent of Family Guy's "Greased-up Deaf Guy," just running around like a maniac and dodging/looping/absorbing monstrous hits endlessly?
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Personally, I can't believe The Texas Chainsaw Massacre gets away with an inaccurate name. Only five people die? That's hardly a massacre. They should CG in some more dudes getting chainsawed or change the name because right now it's FALSE ADVERTIZING and they could be SUED.
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Massacre: Noun: An indiscriminate and brutal slaughter of people.
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This. A true understatement.
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And google defines it as "many" people. Cambridge defines it as "an act of killing a lot of people". And Collins as "1. the unnecessary, indiscriminate killing of a large number of human beings or animals".
You'll have to catch me on a bad day if you hope to out-googling-the-dictionary-definiton-of-words-to-win-arguments with me, sugartits.
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In all fairness, it would still depend on what you justify as "a lot" or "many", I typically value human life a lot so I consider more than 3 people dying to be "many", but it would still be subjective I guess.
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and CHAINSAW Massacre no less!! Most of the kills are from Bubba's M1!
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