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This just ain’t fair lol

So I am new af killer). I stared towards the end of June of this year and I (a lot of the time but not every single match) am facing survivors who have literally 10k +hours . I look them up , and will have short conversations to prove that they do have many years of game experience .

I’m decent at the game cause I run hag and know how to mingame/use her strengths but man I get ran thru and wonder how I’m getting full swf teams who are truly much much better than me when I’m decent at best .

(this also happens at any time day or night)

Comments

  • Sava18
    Sava18 Member Posts: 2,514

    I mained hag when I started playing too. If you play hag right it's really hard to lose very much before you get to good swfs who know how to deal with her. So naturally you are probably high mmr at this point. If they start dedicating someone to mess with your web at the beginning of the game you know it's gonna be tough.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    It is easier to be a high mmr killer than a high mmr survivor. You are probably better than you realize because a lot of killers do not understand killer. So if you do, that already puts you in the top ten percent, ez.

  • Laluzi
    Laluzi Member Posts: 6,233

    Hag's a killer who's particularly vulnerable to smart survivor gameplay and comms SWF. She can completely steamroll uncoordinated survivors without much difficulty, which will lead to getting a high MMR, but she's not the easiest to play at that level because she's so weak towards disruption and reliant on her power to get any hits. Teams that blow up your webs whenever you're busy are brutal to verse - meanwhile, less experienced survivors tend to flop because Hag is so rare that they don't really know how to play against her.

    I guess what I'm trying to say is that there's more than one factor at play. You're being put up against much stronger survivors, but the gap is also exacerbated by that particular killer's poor performance in that MMR bracket.

  • BradQuackson
    BradQuackson Member Posts: 385

    High MMR doesn't exist guys, please. My new nurse account that 4ked 1126 times in a row is going against 1500 hour survivors after patch, usually 700 hour ones. Only because more experienced survivors are playing the new update, MMR is barely on.

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited August 2022

    Because there is not enough killers. Killers left. They destroyed the game for casual players as well. So mostly you will get sweaty blights and nurses.

    sorry, couldn't resist, since neither side is technically wrong. On topic to OP, when they eventually add the ability to practice in custom mode without needing to have friends be practice dummies to even get into the mode, it'll be a lot easier to learn the nuances of killers, map tiles, how perks and addons work, etc without having to trial by fire vs players of unknown skill. Since you already have a good understanding practice shouldn't be necessary, but we all can learn new things about maps and their tiles especially over time. Hag in particular feels like one of the killers who got a bit typecast due to CoH, but there are also reasons why she doesn't really appear much in higher level play unfortunately. So if you're going against good players frequently, its going to be stressful.

  • TheLastHook
    TheLastHook Member Posts: 495
    edited August 2022

    Most certainly lies. I am sure you do the special rules, "this match does not count as someone knocked at the door" "this one does not count cause they had brand new parts" "this one does not count because I did not have this addon", etc.

    And this is assuming, which is too much of an assumption, that you are not plain lying.

  • BradQuackson
    BradQuackson Member Posts: 385

    Nah, none of that, anythings usable, only special rule is 1st game of the day if I have my starlink as my internet connection I remake by task managering the game LMAOO

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463

    Actually, I've been facing more solo queue potatoes than ever.

  • JakeCannon
    JakeCannon Member Posts: 542
  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Probably killer mains are playing survivor for bonus bp. But even with that, i am not seeing solo survivors so much.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463

    Nah, it's been this way for weeks now.

    Are there less? For sure. But I think the those that have lest have left from the lower part of the middle tier, as they realized they weren't actually that good. New players don't know better, really good players haven't been affected that much.

    Net result for your average killer: more potatoes with death squads sprinkled in here and there.

  • JakeCannon
    JakeCannon Member Posts: 542

    I agree . Seems like when I’m not going against a sweaty swf , it’s straight up potatoes.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    I don't know man. Mostly when i play killer, it is Nurse or Nemmy. And i am hardly facing with casual survivors. And i am no longer playing solo survivor. Only for tome challanges.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463

    I play only solo survivor, and my experience hasn't changed all that much, save for all the reactionary dc'ing and suiciding on hook of my teammates.

    I play a pretty good spread of killers, and while I run into death squads more often, the overall level of competition has dropped a lot since the patch. I've never shown so much mercy/pity as I have recently. And even when I am playing very fairly, people are bailing, which sucks for everyone. There's this mass delusion that whenever something (anything) doesn't go their way in a match, it's because of the big bad patch, and they're helpless victims of the devs.

    It's pure BS.

  • prion11
    prion11 Member Posts: 361
    edited August 2022

    If you start playing the game, learn quickly, and dominate the other new players, you will be "tested" by the algorithm against better and better players. Just think of it as the game saying wow, you learned fast! Let's see what you can really do!

    I'm sure you are getting a lot of angry responses from people here who hate the matchmaking system, but really you should take it as a compliment from the game itself. Keep getting better, and you'll beat those 10k hour people too

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463

    Oh, while the MMR system is certainly having a moment, OP wouldn't be seeing any of these doom squads unless they were showing some proficiency, for sure.

    That said, there's no good excuse for a player in their first few months to be facing 10K hour survs (or killers). I'm at 2.5K hours and just hit devotion 10, and I really struggle with players on that level.

  • JakeCannon
    JakeCannon Member Posts: 542

    Thank you! I’m more than happy to not test myself THAT much lol. I know I’m good but not near that level . Should a high school freshman swimmer who’s “good” go up against Michael Phelps ? Nope lol no matter how much he practices as long as Michael is still improving you’ll never win and that’s how I feel in this

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    Right. They think that every killer plays the same, chasing and downing. But Hag really doesn't work that way, because if she's chasing as a 110% then she's losing out on her strength which is surprise attacks with the traps.

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    I do see a lot of SWFs in my killer matches, but they were present before the game was "destroyed for solo" as well. You're gonna see them all the time at high MMR regardless.

  • prion11
    prion11 Member Posts: 361

    There is good excuse though. Here's an example. Player, completely new to DBD but an FPS veteran buys slinger and trickster. Watches a view otz videos on how to play before starting. Mows through the other new players, so the system puts him against mid mmr players. He continues to get 3 or 4ks, understanding the basics of looping and gen layouts after maybe his first week playing. It would now be reasonable for the mmr system to test this player against the higher brackets, would it not? The system wants to know, is this a smurf? Or does he just learn fast? Does he belong higher? To answer those questions the system places this new killer against veteran survivors.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    I was seeing solo players before patch tho. SWFs was more popular, yes but solo survivor was never that rare for me.


    Now whenever i play killer, it is always sweaty SWF teams. Do you know how much boring to play against them?

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    I know very well how boring it is to play against them. Your decisions become meaningless, because you get punished no matter what you choose to do. It's why SWF gets complained about so much, because the game isn't balanced around 4 survivors being good AND having voice communication.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463
    edited August 2022

    I've shared this anecdote a few times, but when I was around 100 hours in killer and just starting to feel challenged back in like 2019 (the first time I ran into a really good 4 man SWF was demoralizing), I started watching vids to learn/improve, and there was one by Otz in which he was like "be patient with yourself, don't expect to start getting good until about 1K hours".

    I was indignant, because I had never taken even half that long to get really good at any game. But DBD is a strange, unbalanced, and ever evolving animal, and it turned out to be kinda true.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,463

    I mean sure, within reason. Progressing in DBD is very much an exercise in taking a few steps forward, bouncing off a wall, realizing you weren't as good as you thought, and going back to work. But I think when functioning as intended, MMR wouldn't have you facing off against players many orders of magnitude more experienced.

    If you're a 200 hour player, going against a 1K hours player/group would be a good skill check and learning experience. But if you're a 200 hour player going against an 5K+ hour (or 10K, at which your are about as good as you can get) isn't going to be a constructive experience, unless they take pity on you.

    You learn from struggling, you don't learn much from a swift decimation. The bug doesn't learn a whole lot from the foot when they are stepped on. There has to be some nuance in there.