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24 hours of Wesker at RPD

Yeah it’s been a real hoot. Maybe think about mixing in a few maps survivors actually like, such as Farm or Ormond instead of subjecting us to 75% RPD? My experience thus far is that he isn’t OP but that stun you get after a body slam is kinda BS. It basically guarantees his second hit will come shortly unless you’re right near a pallet or vault or something that can buy you extra seconds. Also, his schtick is getting old already. Just STFU Wesker. You can time some great dodges against his sprint but sometimes I feel like I get hit out of nowhere, like when he comes around a corner since there’s no damn sound directionality.

As for the New RPD, sure it’s better but it also still sucks. I had been expecting a complete rework, not the same map with some adjustments. Yes the bigger halls and extra ways around help, and there’s a chance it’ll grow on me like original RPD never did. But I doubt it. For now, I’m running my own maps a lot more because the RPD rotation is WAY too high.

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