That feeling when the hook suicide mechanic exists solely because of sandbaggers.

SuzuKR
SuzuKR Member Posts: 3,910

When the hook suicide mechanic wasn't available, BHVR found that since those players weren't willing to disconnect and get the penalty, they would actively sandbag the other survivors instead: Dropping every pallet, blowing up gens on purpose, trapping teammates in corners, bringing killer over to other survivors, etc. So BHVR decided the lesser evil was letting those players suicide on hook and thus remove themselves from the game in a way that doesn't incur the penalty for disconnecting.

And since it's unfortunately realistically impossible to accurately detect and punish sandbagging mid-game without false positives, the hook suicide mechanic exists so that would-be sandbaggers are more likely to just remove themselves from the match instead.

A literal entire game mechanic was created because some people are too immature to play normally. And since it doesn't even incur the queue ban or the loss of Bloodpoints for the match, for those ragequitters, it's essentially just a better version of disconnecting. And so people just non-stop suicide on hook left and right the second a match doesn't go the way they want.

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