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Disconnection penalties are kind of not good

Hii,

So I´ve been thinking of this for a while.

As you know, if you disconnect from a game for whatever reason, you´ll get a penalty that prevents you for joining queue for another games; theorically this is fine, it prevents rage quitters from leaving early, however, when you play a lot, you´ll notice that it doesn´t make that much of a difference, and in fact, prevents ALL of the players from playing what they like the way they like.

I myself hate the cenobite, it´s a boring killer that makes me want to turn off my computer just by hearing his terror radius. I usually just give it a chance, but generally I don´t like to play against him, so why do I have to? I paid for my game, I paid for skins, I paid for DLCs and I WANT TO PLAY THE GAME THE WAY I WANT, I don´t want to wait 5 or 15 minutes every time I disconnect because some killer was farming bloodpoints or slugging everybody.

What do you think about this issue? There are other ways to solve this than going the easy way like the devs did.

Comments

  • jesterkind
    jesterkind Member Posts: 7,932

    You paid for the game and its content knowing that you may end up facing killers or builds or maps that you don't like, so I don't personally have much sympathy for that argument.

    If this game were bigger I may suggest the ability to block one killer from showing up in your matches - though I'd consider that an accessibility thing more than a personal taste thing - but as it stands, the answer is quite genuinely just to suck it up and either play through the match or accept that ruining the match for everyone else comes with a penalty.

  • brewingtea
    brewingtea Member Posts: 261
    edited September 2022

    Try to not disconnect less often?

    Post edited by BoxGhost on
  • Maelstrom808
    Maelstrom808 Member Posts: 685

    Or, and bear with me here, you play the way the game is designed, not the way you personally want it to be designed, and if the two don't mesh, you play something else.

  • Adjatha
    Adjatha Member Posts: 1,814
    edited September 2022

    When they put bots into the game, all your problems will be solved. Until then, you deserve to be booted from the game for weeks if not months for intentionally DC'ing. Nobody cares how much fun you have against X or Y killer. It's a multiplayer game. Bite the bullet and play the game you signed up for.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I mean

    That's why it's there. Sure, you paid for the game, the dlc... But so did everybody else. Just because you don't like playing agaisnt something doesn't mean you can just skip out on everybody else.

    Do I wish they could figure something out against hackers and people who hold the game hostage? Yeah. There are easy ways to do that, though. Getting a working report system, and the match automatically ends if it reaches like, twenty minutes or something.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    If killers had a filter, it would only be fair if SWF had one too. And then SWF and a few killers would never be able to play.

    Like @GentlemanFridge said, that would never work in a game like this. People would just de-select every map or killer they had a hard time with, or killers would just choose to go against only solo's for that easy win.

  • Laluzi
    Laluzi Member Posts: 6,226

    Thanks. I do understand - every time I load into a match and I hear Legion's bass or Nurse's screech, I sigh and gear up for some grade-A misery. But I just can't think of a way to implement this that wouldn't be abused - or on the flipside, that wouldn't make it miserable for people who just want to play a particular killer. Like, there's some Nurse challenges in the current tome and I'd never be able to get them done if people were allowed to block even one killer from showing up.

    It's probably better to petition BHVR to fix elements of gameplay that are widely considered unfun. Pinhead is 90% a solo queue issue, for instance. Lethal Pursuer/Franklins/Hoarder perma-hunt builds are a complete PITA no matter what, but overall he'd be way less of a slog if I had a better idea on what my teammates were doing.

  • Brimp
    Brimp Member Posts: 3,050

    You see this is why we can't have DC penalties disabled because of people like you. "I don't like this so ima dc". Either way you aren't really "playing" the game if you are constantly giving up against one killer aren't you? Also the fact that in the EULA or TOS which ever, you agree to accept any punishment given by the game itself which is the DC penalty.

    So you can still play how you want but you agreed to accept any punishment that is given to you.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    If you want to play a game the way YOU want, play a single player game, or eat the penalty you earn by DCing. Games not going to change just because you handed over some money.

  • darkingray
    darkingray Member Posts: 9

    Ok, so we keep rewarding camping, tunneling, slugging & farming killers, and also whenever the game is bugged (every Wesker game I play) and cannot move, it´s ok for us to wait 15 minutes because of that?

    I know I´m not the only one with the idea, that´s why I made the post, the fact that I am a player gives me the right to communicate the game´s faults, so you don´t worry about it and keep being a conformist, go ahead.

  • Zen_but_not_Zen
    Zen_but_not_Zen Member Posts: 230

    I think if they let you know who the Killer is (and only that information) then gives people a fair opportunity to just dodge the lobby and queue up for another. I know there's legitimate strategic reasons not to inform the survivors, but might stop all these Nurse DC's and suicides on hook etc.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Lol. If taking my lumps in a game and learning to combat difficult mechanics rather than screwing over 4 other players makes me a conformist, I'm cool with that. And yes you are certainly entitled to put your point across, but the wonderful thing about forums is that EVERYONE is allowed to have an opinion on a posted subject, isn't that great?! :D

  • TheWheelOfCheese
    TheWheelOfCheese Member Posts: 703

    That just means generally-disliked killers never get to play the game because everyone will dodge.

  • Pulsar
    Pulsar Member Posts: 20,880

    I'd rather eat a 24 hour penalty than play against another Starstruck Agi Range Slug Nurse or a forever Legion.

    Or an Alc Ring, C33 Blight.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    See this is the mistake a lot of people seem to make lately.

    You did not pay for the game

    What you paid for is being allowed to use the software to get in the game

    That's all you have, access to the game. Nothing more, nothing less

    You can't play how you want. If you don't follow the rules the devs made they have every right to kick you out

    For example excessive DCing

    It would be simular like buying a ticket to a party and when a song you don't like comes up that you go to the DJ and skip the song. You would get kicked out too

  • darkingray
    darkingray Member Posts: 9

    I just think it´s funny how attacking the opinion feels good for them :)

  • AverageKateMain
    AverageKateMain Member Posts: 949

    You're literally doing the same thing yourself. It's a shining example of why fighting fire with fire is a harmful mentality

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657

    I find it funny the amount of people who say they will only play against bots when they add them. These people are playing the wrong game this isn't a single player game the who point is to play and try and win against other humans. These people want dbd to be single player and want 100% win rate.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    I'd be fine with the devs upping the penalty. Just seems petty to bail for any reason other than emergency. Dc because of killer is the same as messaging them to say "you don't get to play when you pick what you like"

  • MDRSan
    MDRSan Member Posts: 298

    I wouldn’t want that. In the 1-2 months I’ve been DCed twice. I know those 2 instances were considered my DC because everyone just kind of ran in place and I was stuck in the initial unhooking someone process a min or so before it kicked me out and showed the 5 minute ban. (Oddly, both times were right as I was unhooking someone)

    Since there’s no good way to differentiate between a legit crash or internet hiccup and someone purposefully quitting there has to be some level of forgiveness at a lower, non-habitual level to fairly accommodate things outside the players control.

  • chirp23
    chirp23 Member Posts: 21

    Well the killer (playing Pinhead in this case) paid for DLCs and wants to play the game. If people don't like him or simply don't want to deal with him and leave the match, that denies the killer the chance to play. Lots of people would disconnect against him more than they already do if there was no penalty. I know I don't like to play with or against people who just give up or disconnect. The killer would also have to wait to find another match also wait the penalty if they left early to find a match without a leaver.

  • SuzuKR
    SuzuKR Member Posts: 3,910
    edited September 2022

    Or they could play out the game they queued up for instead of being immature brats.

  • cburton311
    cburton311 Member Posts: 410

    But doesn't that actually scream "FIX ME" to the Devs. If no one wants to play against a killer, maybe there is something wrong with the fun math and it should be fixed so that both sides can enjoy the match.


    I personally think, all perks, items, addons, and killer should be revealed so both sides can decide if this is a match they want to play. Several things would have to change in order to make this work.

    First, builds and load outs couldn't change once readying up. Once the match starts all you can do is decide to accept the match or not. If you don't back to the bottom of the queue.

    Second, the developers would have to commit to a much quicker and aggressive effort to balance the killers, and all perks for both sides.

    Thirdly, there might have to be an incentive offered by the undesirable side to go ahead with the match. This incentive should come from the players themselves as part of a pool to be distributed. Your 4 man depip squad swf might need to offer the killer 40k bloodpoints in order to find a match. Or that starstruck nurse, might need to offer all 32k of their points, etc.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    It's a maturity issue. They shouldn't queue up if they don't want to face a part of the game. There are people that enjoy facing Nurse/Blight. You will never ever have any versus game where all players are always enjoying it. That is an outright impossible goal.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    When I say increased penalties, I mean for repeated dc. Pure and innocent internet issues shouldn't be frequent enough to worry about, but the intentional Dc'ers can eat a fat one on timeouts.