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Why SoloQ is such a nightmare
MMR focuses on escapes. Even if you get over 20K points and you don't escape, you lose MMR rating. If you have 3 bad teammates, all you can hope for is the hatch. You are highly unlikely to escape. MMR thinks you are a poor player, so you will continue to play with other poor players in an incredibly painful cycle. I suggest MMR focuses on points, not escapes.
Comments
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Oh yeah, i know that soloQ cycle. Once you are down to that low MMR swamp, it usually keeps dragging you down :D
You either have to entirely carry the game with chases and finish 2-3 gens or you play SWF to carry you to High MMR. No other options.
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- Bad or no way at all in comunication
- No idea what everyone else is running
- Low info on who is where and what they are doing
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That about sums it up. If MMR didn't focus too much on escapes you could end up working with better survivors by simply doing well without escaping.
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There's definitely more causing problems for solo queue, such as a lack of information that swf survivors have, camping and tunneling being such effective strategies, and arguably bad tutorials that cause too many people to have no clue on how to play survivor even just a bit efficiently, but MMR surely is one of the biggest problems for solo Q.
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I don't think more communication would help. A lot of these low level newbs likely wouldn't respond well even if there was voice comms. After a few games of someone yelling at them to "get on gens and stop crouch walking while killer chases someone else" they would just mute voice comms rather than change behavior. Very few learn to play better in a stressful situation when they are clearly intimidated (hence the crouching and hiding so much).
The game has a steep and slow learning curve if you don't do homework outside the game watching tutorials and streamers on how you should be playing. The intuitive thing is to hide almost always and they don't understand the cues of when it is safe to come out (ie obsession being chased or someone else getting hit).
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archive challenge design is possibly the worst factor so many people ######### throw games for challenges
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I'm still suprised how the most logical things for survivors (running AWAY from the killer and do gens) seems to be so hard for many. I mean, thats not even SKILL. You don't need to be a good looper. If all 4 survs just run early, do gens and use at least 10% of their brains, most of the killers would def struggle more.
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You wanna know whats even worse? All those teammates that suicided on first hook after the 6.1.0 release. They dragged their teammates down with them. So now an incredible high amount of decent players is considered bad by the mmr.
In other words, they played themselves.
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I am stuck in MMR hell, most of my games I'm the one doing the most but my teammates get downed so quick forcing me to save because most of the time the person that went for the save got downed as well. So frustrating.
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Yeah it's a problem. Don't like that I'm being punished because I am paired with poor players
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Biggest issue: teammates
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Each of the other three bad teammates say the same thing about you: "I didn't escape because I had three bad teammates." And that means you.
It's easy to blame the teammates because you didn't escape. It's harder to be self-critical and analyze what you could do better.
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I seriously cannot read one more post blaming the MMR system for the state of solo. There are so many reasons why solo is bad and to say MMR is the reason is just shortsighted.
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Survivor: gets tunnelled and facecamped but runs the killer long enough for teammates to do gens and get out
BHVR: skill issue
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And, even if you do get the hatch.. your MMR does not go up or down. It stays the same. Which doesn't stop people from playing for hatch playstyle from the start of the trial anyways - leading to more survivors dying overall. Lowering everyone's MMR, keeping everyone in the same hellhole.
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That's the whole point. Escaping via the gates requires your teammates have some sense of what they are doing. I've had games were 2-3 gens were done and I did all of them myself. This is not uncommon. You won't carry the whole team if no one else is doing gens. So no matter how many unhooks you get, gens you do, or how long you run the Killer, MMR is going to think you are a poor player if you are not escaping. This results you being in MMR Oblivion. Sure you end up with some like you, but you will also constantly be paired with the worst of the worst survivors.
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Give us action icons already. And make MMR team-based for survivors.
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