Why hasn't OtR replaced DS?
This is something I've been wondering about as of late. Before, DS was probably the number one most meta perk in existence. It went through so, so, so many iterations of just being straight-up unfair. Free escape, to free escape if you're the obsession, to anti-tunnel in name only because I told you, Laurie, Myers isn't tunneling you if you're working on a gen in his face! Until, of course, there were the deactivation conditions added and it was still extremely popular (barring the first few weeks after the nerf when people realized, "Oh yeah, DS is still good actually), so it was victim to one of the Double Whammy that hit a lot of old meta perks.
Justified or not, it's been nerfed pretty harshly. However, we got OtR now which lasts 80 seconds, can be used twice, cannot be outslugged, and unless they can grab you, the killer has to eat through it.
Yeah, sure, some killers can play around it but DS was the same. You DS a Nurse/Blight, you were going down very fast after if they're good. Those 5 seconds were not saving you. Funnily enough, the ones that can play around it best, Bubba (cuz chainsaw multi-hits), Slinger, and Legion (cuz Deep Wound) isn't even close to being the dreaded top tiers people complain about. Even Wesker whose popularity cannot be overstated gets hit hard by Endurance, which OtR gives. For 80 seconds. And that's just the main draw, that's not even getting into hiding your aura and muffling your grunts, even when you do a conspicuous action.
So, why don't more people use it? DS was extremely popular despite being from a licensed chapter that you'd need to pay real money for. OtR is from a chapter you can get with shards and has been around for a while now.
I only have a single theory. People used DS alongside BT, so you more or less had two layers of protection the killer had to eat through, not even getting into things like DH. Now, since it's Endurance, you can't DH, OtR can't be used with BT since they do the same thing, and everyone has base BT so bringing it feels redundant when the killer will likely just immediately hit you after a hook anyway.
That's my only guess. People give theories you may have.
Comments
-
Endurance doesn't stack.
While 80 seconds of endurance sounds good, it conflicts with all other forms of endurance you can have. If you are good at Dead Hard (or have a script) it accomplishes nearly the same thing OTR would do when being tunneled.
9 -
If a Killer wants to tunnel, they will hit the Survivor while they have Endurance to prevent a Dead Hard later on. It's the easiest way to guarantee a quick chase. Because the Devs reduced the individual and stacked power of second chance perks, Killers really don't feel scared of them anymore and will largely just burn through them because even the worst case scenario isn't that bad.
17 -
i find it hilarious people have an idea people think lots of people are running scripts lol. like maybe 1/10000 are doing this
2 -
I made no mention of how many people are running a script. Don't act so defensive when no accusations were being made.
4 -
I love OTR. I doesn't leave my loadout on any build. I've also found that when being tunneled Killers quite often abandon chase when they hit someone who's obviously OTR. The silencing of pain noises helps as well.
Sometimes, I do run both OTR and DS but my DS timer runs out most times before I can take advantage of it.
1 -
It was powerful in PTB because of 80sec Endurance, activate twice, stack, not disable by Conspicuous Actions...After PTB, it disable in End game, disable by Conspicuous Actions, Endurance not stack.
The only reason you have to bring OTR was because DS is death and not everyone bring BT since the basekit 5sec BT was nothing. Now the basekit BT buffed to 10sec which is quite enough. OTR has no place anymore.
The old 2nd chance set gave you 3 chances: BT, then DH, then DS.
The new 2nd chance set give you 2 chances: basekit BT, then DH.
2 -
I'm using it atm.
0 -
I stopped running OTR. If the Killer smacks me right off the hook, then the endurance is gone and they can tunnel freely. Also conflicts with Dead Hard.
5 -
It is probably the worst designed perk in the game right now (not useless like some others, but does its job in a horribly ineffectual way). If the killer is tunneling, he is just going to hit you while you have BT and then your OTR and DH is literally useless. If the killer isn't tunneling, then you can get some value out of it, but then it's not being used as an anti-tuneling perk. It also deactivates in the end game, while BT, DH don't. I still run DS actually, not because it's as strong as before, but just to spite the killer since I play SoloQ so any killer that decides to tunnel has a 90% of winning the match.
0 -
"However, we got OtR now which lasts 80 seconds, can be used twice, cannot be outslugged, and unless they can grab you, the killer has to eat through it."
I think that's the problem: this isn't true.
Endurance doesn't stack, and when you get unhooked, you get ten seconds of endurance baseline. If the killer hits you in that time, OTR is disabled.
So OTR, a perk whose only purpose is to punish tunnelling, can be disabled by tunnelling hard enough.
2 -
I only used it while BP glitch was on.
If killer tunnels, you get hit after unhook right away anyways so why bother
2 -
OTR is only good when you're either getting away to a lot of safe tiles while you don't have DH and haven't been hit through BT.
Or when you're playing in SWF and can coordinate that endurance extremely well. OTR is a garbage antit tunnel perk. If the killer is tunneling you it does nothing but give you iron will for a bit.
DS being gone, tunneling is encouraged more than ever. Slapping through BT is also more effective now as you gain much less distance on hit, especially with STBFL.
OTR was good on the PTB. Post PTB it's a very niche perk that no one is really scared of even if they're the biggest tunneler EU/NA.
0 -
script user located
take em down
0 -
Otr is better for most than dh at least if you don't have super pc.
0 -
200 IQ: Run both OTR and DS together
0 -
An anti-tunnelling perk that is disabled by tunnelling. I don't even have words for that. How does stuff like that make it to the live game lmao.
2 -
I only ever use it for stun builds. As a matter of fact I'm using it for the 4 stuns in one game tome atm.
0 -
You answered your own question there: once killers realize you have OTR, they'll hit you straight off the hook seeing as it doesn't stack with basekit BT. This essentially makes the perk redundant as once you've taken that endurance hit, its secondary effects are pretty superficial and not helpful if you're being tunneled. Also, it's nowhere near as powerful as pre-nerf DS but having said that, I do see it quite regularly. Usually at least once perk match in solo-queue.
The new survivor meta is mostly gen perks (Hyperfocus & PT), healing builds (We'll Make It, COH, Botany, etc.), and an exhaustion perk (usually Lithe or SB but I'm seeing more DH these days). Second chance perks are just a shadow of what they once were.
1 -
Because in the PTB, it worked. It was changed, going from PTB to Live. The change that caused OTR to be disabled by tunneling was never tested.
1 -
What I find funny here is how many people seem to forget that Off the Record gives you 80 seconds of no aura and no sound regardless of the Endurance effect being used up. It’s actually a pretty good stealth perk if you run away immediately after the unhook rather than waste the Endurance on a bodyblock. If you combine this with a perk that hides your scratches or something similar you can have a nice period of time where the killer will have trouble spotting you while you heal or do gens or whatever.
Then again maybe a lot of survivors are playing less stealthily nowadays? 🤷♂️ But if you’re looking to make a stealthy loadout I would think Off the record would fit right in.
0 -
As someone who actually ran OTR before the change for the aura reading, I'm sadden by the fact that it was nerfed.
The perk disables when the last gen is finished so you lose out on the no aura reading and no sounds. I still run it on my Renewal Build, but it is upsetting that the main reason I ran it got nerfed.
0 -
Yeah it turns off when the last gen is done, but midgame the stealth is still good.
0