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Bots or Moris being previewed this week?

dugman
dugman Member Posts: 9,713

Behaviour just tweeted that they'll be previewing an "exciting new feature" this week that will hopefully be in the next PTB. From the 2022 roadmap, there's two main things left to do - custom matches against bots, and the automatic moris on the last living downed survivor.

It could be something else, but since those are the main things they've been working on all year from the roadmap I'm guessing we'll see one of them being previewed. 🙂 Hopefully bots, I'd love to give games against bots a whirl, if only because it's a chance to also explore maps and look at all the hidden little bits of art content in them without worrying about holding the game up for everybody else. But hey, if it's moris, I'm ok with that too. 👍

Comments

  • pseudechis
    pseudechis Member Posts: 3,904

    I’m tentatively looking forward to either bots or moris or both.

    But I’ve wanted in game bots for a long time, as much as I love moris I’m hoping it’s bots.

  • Adjatha
    Adjatha Member Posts: 1,814

    I'd love for it to be bots, so that's probably not happening.

    Moris would be interesting but they just had a big patch of 0.3 second speed increases for killers and third of a second has been so overwhelming for survivors, apparently, that I doubt killers are getting anything positive for a while.

    My guess is that it's the 'tell other survivors what type of action you're doing' icons. That thing that's supposed to help soloQ but will just end up making SWF even easier instead, like every 'solo help' change that comes out.

  • Shroompy
    Shroompy Member Posts: 6,666

    can you please list all these changes that help solo players that you mentioned?

  • sonata93
    sonata93 Member Posts: 418
    edited September 2022

    With the wording ('exciting new feature'), I'm inclined to think it's about the reworked moris. 'Feature' seems like a massive downplay of any major gameplay changes such as the introduction of bots or changes to solo-queue UI. I'd argue that the updated mori is going to be more of a feature rather than a major change, considering it doesn't greatly affect gameplay - it's more of an aesthetic thing.

  • Adjatha
    Adjatha Member Posts: 1,814


    Gosh, where to start...


    Updated movement animations that remove all advance warning of the direction you're turning in, a feature that solo hardly uses but SWF get copious value out of to facilitate body-blocking, clone swapping, and spinning.

    A player-by-player HUD element that shows how many times each survivor has been hooked, which SWF could communicate before but now don't have to waste their breath, while solo teammates generally just ignore.

    Boon totems (Specifically CoH, but SWF actually gets significant use out of Shadowstep and Exponential)

    Base-kit Borrowed Time, along with a massively improved actual Borrowed Time (which SWF can use on their designated rescue character) and an updated Dead Hard that is actually BETTER than it used to be if you're good at using it (which SWF can use on their designated looper).

    Not to mention every single information perk, which gives the entire team info, instead of just the one solo player.


    And let's not forget the changes to killers intended to make the game easier to Solo but just made things easier for SWF instead

    Significant nerfs to the best killer regression perks, which made people stack ALL regression perks instead of just the one (a build that SWF trivially deals with, but Solo struggles on).

    Significant nerfs to 'noob stomper' mid-tier killers like Freddy or Deathslinger that just end up making killer players switch to far superior Killers (that SWF can deal with but Solo can't).


    Feels like I'm forgetting some, but you get the idea.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    I for one am anticipating multi killer mode

  • Shroompy
    Shroompy Member Posts: 6,666

    Everything other than the HUD update wasnt just a buff to SoloQ, it was just a buff to Survivor in general. None of what you mentioned only benefits SWF. Do they get more value out of some things? Absolutely, but literally ANY change made to Survivor will have a bigger impact on Solo Q (doesnt matter if its positive or negative) simply because of communication differences.

  • dugman
    dugman Member Posts: 9,713

    Actually there have been effects that benefited swfs more than solo players. For example, the old version of Object of Obsession worked by you and the killer seeing each others auras whenever you looked at them outside their terror radius. It was an ok perk for solo players but really, REALLY strong for swfs because the Obsession could easily tell the other players where the killer was most of the match.

    So whether something benefits solo survivors or swf survivors more depends on the details.

  • Shroompy
    Shroompy Member Posts: 6,666

    I did mention that SWF will benefit more from some things, but pretty much any changes made will generally have a bigger impact on Solo Q than it will SWF.

  • dugman
    dugman Member Posts: 9,713

    I'm not sure if that's the case or not. For instance, if healing is boosted, does that benefit solo players or swf players more? Swf players have better communication to find and heal each other if needed, but if a healing boost allows for self-healing then it might benefit solo players more since they might not be able to rely on other people healing them. And buffing something like Prove Thyself helps swf players a bit more than solos because it requires two survivors working together which is easier to achieve on comms.

    I really think the details of the specific effect matter in whether something helps solo more than swf or vice versa.

  • Laluzi
    Laluzi Member Posts: 6,223

    I'm hoping it's bots. I'm not looking forward to the mori change at all - and a way to practice killer controls without humiliating myself in pubs would be fantastic :P

  • Adjatha
    Adjatha Member Posts: 1,814

    Yes, exactly. The GOAL of survivor changes is to lessen the gap between SWF and Solo. But every change they make gets applied equally to both play types, but perpetually benefits SWF more than Solo, which has the effect of actually WIDENING the gap between the two. Then, when kill rates go down because SWF has all these buffs, they buff killers, which makes the game WORSE for solo than it was before the survivor buffs!

    It's literally an unwinnable race to the bottom, all because they refuse to give solo survivors bonuses that SWF does not benefit from.

  • pseudechis
    pseudechis Member Posts: 3,904

    I’m just curious, what’s wrong with moris?

    So much better than watching the entity drag you into the sky for the 100th time.

    Best mori ever was on Hawkins, animation fell behind some barrels and all you could see was my feet and the Hag’s arms flailing over the top of the barrels. She then emerged from behind to swallow the liver on camera.

    It was framed like a movie scene by pure chance and I wish I’d been recording at the time. So good.

  • Laluzi
    Laluzi Member Posts: 6,223

    Oh, I love moris. What I don't like is that moris are going to be limited to the last survivor now, and they're going to occur in a set location. I'm really going to miss survivor photobombs, awkward flashlight/pallet saves on moris, and putting survivors in weird places to get stuff like Pinhead roasting an Elodie over a fire barrel, Demo eating Steve on the table in Mother's Dwelling, or just observing a pile of dead Claudettes in triumph.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Oh boy I can't wait for the improvements to solo queue information it must surely be!

  • pseudechis
    pseudechis Member Posts: 3,904

    Will it really have that kind of limitation?

    Was that in a dev release somewhere and I missed it?

    That would be a really stupid limitation, moris already became rare after the ebony change, a change with those kinds of limitations would make them nonexistent. Which would really suck.

  • Ghoste
    Ghoste Member Posts: 2,135

    Bots would be cool. Although it might slow queue times with people playing practice mode instead.

  • Laluzi
    Laluzi Member Posts: 6,223

    I remember they announced it either on the forums or during the anniversary stream. I was very unhappy about the news after being fairly hyped for a mori change that was supposedly going to be earned during the match, or so hearsay said. But I'm pretty positive that this is indeed what they stated was going to happen - basically everyone gets a basekit yellow mori and that's it.

    I've been stockpiling ebony moris ever since they said that, though the recent thing where they switched off all the old map offerings has me thinking I won't be able to use them. ☹️

  • Beatricks
    Beatricks Member Posts: 857

    I genuinely don't understand why they don't give us a 2vs8 gamemode for a week during April's Fool on the PTB. Everyone constantly nags them for it and no matter how unfun, unbalanced it would be, it's PTB, no harm is done whatsoever and people can fool around for limited time. Just imagine loading into a match with a Bubba Buddy and chainsaw sweeping at the same survivor from both ends of the loop!

    Bots are going to be a wonderful addition to the game while the instamori is just a horrible design, so I expect the latter.

  • Nazzzak
    Nazzzak Member Posts: 5,629

    I'm hoping for bots. I wanna learn a couple tricky killers and I'd rather practice on bots

  • fogdonkey
    fogdonkey Member Posts: 1,567

    It is going to be buyable mori animations for killers

  • Phasmamain
    Phasmamain Member Posts: 11,531

    My guess is the endgame mori but bit matches would be a game changer especially for new players

  • blue4zion
    blue4zion Member Posts: 2,773

    Bots finally making it in would be so awesome.

    But im not against anything else

  • JoByDaylight
    JoByDaylight Member Posts: 707

    I'm hoping for some sort of solo q quality of life changes. But I think it is going to be bots, which I am happy with as well :)

  • Bloodraven
    Bloodraven Member Posts: 60

    Actually I am not entirely against this idea cos some of the early killers desperately need better mori's.

    ... Trapper Mori is just so garbage id love to be able to change it for something better.


    For Honor does it so why not heh