So what’s going to happen with No Mither?
I only saw what you plan for the killer perks aside from that the survivors self pickup timer is affected by recovery. So if that’s saying some of the survivor perks will effect recovery speed, why are you making multiple perks do the exact same thing just under different circumstances? Is NM just going to be a perk that injures you for the whole game or is there gonna be a unique benefit?
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gonna be more useless should buffed to 100% pain grunt mute
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No Mither also provides a boost to recovery speed.
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Kinda funny how after nerfing Calm Spirit and Mettle of Man they now are nerfing No Mither (well, toned down its usefulness to be exact).
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"Grunts of pain are now reduced by 1%"
=)
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Yeah and so will unbreakable, only difference is that you don’t have to be injured. It’s lazy as hell.
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So you asked what will happen to No Mither. It will provide a 75% reduction to sounds of pain, no pools of blood, and increase the self-recovery time down from 45 seconds. There is no unique benefit, but it compiles multiple other benefits together at the cost of needing to be injured all game.
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in other words, useless
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Hide scratch marks permanently please.
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25% boost is kind of nothing when Unbreakable is getting buffed to 100%.
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no mither gives you chad statues but for real they should give it a new benefit.
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true but those benefits don't really fit the trade-off at all. no mither had some niche value before, now it just makes you an outright detriment to your team
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What is this perk you are talking about?
I only see two empty slots near david king's only perk, Dead hard
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I hope they increase reducing grunts of pain to 100% at least
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