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punishment
what do you guys think I've been playing killer a lot recently and of course I see your classic first hook leaver who die on hook intentionally so when they get unhooked before they die i slug them the rest of the game and let them bleed out while playing normally with everyone else. seems fair I either waste their time like they waste the other 3s or they wise up and play
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If he/she wants to die, let him/her die. It's as simple as that
Many problems of current Dbd comes from people feeling the need to punish the other side.
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i guess you do that too then i mean i'm keep doing it but thanks for the feed back
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The answer to bad behaviour is not to try to be worse than the first. This should be something that should come naturally to anyone.
Be the better player
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Actually, I do not think slugging the survivor that is trying to suicide on hooks is worse behaviour. If a survivor tries to throw the match, and I notice that, then I also won't hook them, at least for a while. Cause it just really sucks for the other three survivor players.
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so wasting 4 peoples time by instantly leaving, making us all sit in queue, lobby and loading for 1-2 minutes just to play a botched game cause someone's feelings were hurt is better than making him play the game he readied up for. Besides the fact that the person probably does this on a regularly basis instead of dcing to avoid penalties. Ya I going to assume you do this on a regular basis if you defend them cause no non dcing or afking player would defend this lazy behavior, if you act like this you should either take your own advice or not play cause its not fair to the rest of us. half the reason i've been playing killer is cause my teammates constantly acted this way and it just ruins the game.
Side note. I feel i should mention after being unhooked 50% either int by making noise around teammates or sandbagging or afking with crows by hook which are reportable but yes slugging which is a valid tactic is unacceptable for people which gives them a chance to play :/ ya I'll be better *Biggest eyeroll you can imagine*
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I think that's called backseat "moderating" and generally frowned upon.
Self-unhook is a game mechanic and if someone in a match throws in the towel for whatever reason that's what they're free to do within the scope of the mechanics.
Contrary to your belief leaving someone slugged is not improving the other three's experience - on the contrary. As long as that slug is there they will keep wondering what you're up to and if they should pick with anything between one and three detours to check whats up. Actually, by doing that you're helping yourself while contributing to the bad experience of the other survs.
I feel like a broken record at this point but both DCing and suiciding on hook are symptoms of other issues. If the devs want people to stop that they need to address those issues - going the punishment route instead will cost them players.
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guess i'll deconstruct this
- its not moderating if I'm directly involved ie ruining my games, I'm not a third party. You said he wants to throw in the towel it's his choice ok he can try but i choose how i want to play as well ie leave him on the floor if he wants to leave and screw his team he is free to dc and eat the penalty.
- sure self unhook is a mechanic go ahead, but missing struggling skill checks and standing still after unhook is game sabotage
- both our opinions mean little in terms of what is best for others, how could we know what others want. But what i can say is after me "punishing" afkers 70% of the time in after game chat at least one person thanks me for giving them a chance, take that anyway you like.
- You're a broken record because your mindset and solutions don't solve problems. DCing and suiciding is a symptom of nothing what's the issue if they are found and hooked first? its how the game works, there isn't any foul play, a simple hook and killer leaves. Give me one good justification or problem with that
- I'm assuming you defending this behavior means you actively participate in this. Go ahead its boring but go ahead but that is one problem devs won't solve, players giving up, Laziness and hurt egos can't be balanced by devs.
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Stop trying to be a control freak. If a person doesn't feel like playing you can't force them and you can't punish them.
Slugging them until they bleed out will only make them throw games even more quickly than they would have.
People need motivation to play this game - not punishment.
If you slug/camp/tunnel at 5 gens with 4 slowdowns while playing the strongest killers in the game (Nurse/Blight) obviously people will start throwing the match in solo queue because the current state of the game is crappy for solos unless all 4 survivors are comp-level players.
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both our opinions mean little in terms of what is best for others, how could we know what others want. But what i can say is after me "punishing" afkers 70% of the time in after game chat at least one person thanks me for giving them a chance, take that anyway you like.
Take a note, they thank you for giving them a chance, not for punishing this person. This person is afk anyway or sometimes they are trying to get killer's attention to be hooked 3d time after being unhooked. The fact you leave this person on the ground as a slug doesn't change anything in the game flow. Like really. Have you been there as a survivour? At least once? Have you felt difference? It's 3v1 anyway, sometimes even worth because of sandbagging and so on.
They thank you because you, probably, played fair or even mercifull, maybe sort of in easy mode because basically you are 3v1 and there's no need in sweating. And if killer is sweating anyway (or just want to end the game as quickly as possible because it's not really fun anymore after those suicides) it's frustrating for survivours and feels extremely unfair. Your playstyle is a key here to not ruin your shared expirience (and I personally thank you for that too). They thank you for that, not your decision to "punish" others.
No matter how noble your motives are, your behavior in punishing them is one step away from those suiciders. Now you punish them for throwing game like that, then you will punish who and for what? You aren't person in charge to judge; record and report them for afk or griefing, that's your duty. Even if I feel somehow revenged when killer let those people bleed out, I can admire it's toxic. Not only for those who suicide but also for us, like we feel good because we are bullying someone.
Bullying for bad behaviour is still bullying. Stay human.
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There is no need to be a dictator over how someone wants to play. Some people have bad days or just dont wanna play against a certain killer.
You are making it worse by slugging and making the other team think you're slugging for no reason.
If that surv doesnt like the match let them move on and you move on with the match as well.
Just because 1 surv gives up doesnt mean the others can't win
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I say we move into the exact opposite direction you're proposing.
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Looks like we have our 3rd advocate for afkers in the thread
- first off control freak is an interesting term for someone who likes toying around with my unsportsmanlike opponents sure call me what you will. can't force them to play perhaps, if they don't change their mind what can i do. not much but i can punish them if they gonna waste 3 peoples and my own time playing a 1 sided killer match i can make them sit there for 3 minutes till they decide to play
- I assume you misread or have poor understanding but when you say "Slugging them until they bleed out will only make them throw games even more quickly than they would have." this makes no sense. They already have thrown the game as mentioned earlier in the thread they are AFK at the hook after trying to fail the skill checks giving up roughly 40seconds to a minute into the game
- "People need motivation to play this game" You can't motivate someone who has given up. They will continue to ruin peoples games. the only people punished are the 3 left behind. If they are gonna ruin 3 other peoples time they can stay and waste time with them.
- "If you slug/camp/tunnel at 5 gens with 4 slowdowns while playing the strongest killers in the game (Nurse/Blight) obviously people will start throwing the match in solo queue because the current state of the game is crappy for solos unless all 4 survivors are comp-level players." This entire part seems personal and doesn't have anything to do with this thread. Seems like you are just mad at the game and in that case maybe take a break
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wasn't proposing anything that's just how I play was curious on what people thought
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Man you win the award for the most fried take of the week. Congrats.
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"There is no need to be a dictator over how someone wants to play." Sure all power to the survivor, play how you want, But not playing at all is the issue
Slugging the one afker is only worse for him. every survivor knows whats going on and knows why i'm slugging, they across the map doing a gen and see on the Hud the person tryna off themselves on hook.
As for moving on i do, i play normal i just choose to not let them leave. most the time they get picked up and begrudgingly do a gen afk still better for the other 3
As for the others winning while missing one player, highly unlikely unless its the worst killer in existence or they have mercy on the other 3
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thanks mail me the trophy
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- they give thanks for punishing as well a lotta time they end up teabagging the afker
- You're right it doesn't make a difference most the time but you waste my time I waste yours simple as that. it isn't noble I just don't like lazy and selfish gamers who give up when their ego takes a hit. Sometimes it does make a difference however and they aleast begrudgingly do gens even if wanting to die and sometime a few get out.
- As for thanking me for being merciful. I don't, ill still kill them i just ignore the afk guy and in terms of punishing the afker, I do "punish" by simply doing what he does to the game which is ignoring the game. He ignores the game, I ignore him
- As for bullying no one bullies he simply refuses to play with us so i refuse to play with him. I don't message them or anything i just move on to the next one
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I mean of course im throwing ad hominems I have a general dislike of afkers so i play around alittle with those who support it while replying to their responses.
As for your second statement 2 things
- We all know what they are trying to do, don't be dense. this is a common thing that happens very frequently. Who is going to instantly throw caution to the wind and triple attempt then "get distracted" and miss a struggle check? 1 in a 1000 and considering i see an afker every 3rd game i doubt that's the case 99% of the time
- when they get unhooked they are afk or chasing me. Do i need to explain further than that.
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Great idea, as a killer main I can say it's a fair approach. I always feel bad for the rest 3 survs that are left in the match when 1st hook just suicides so I try to compensate them by letting them pallet me or blind with flashlights and finish 2-3 gens before I kill them.
I'll try your solution - it seems good to me.
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Tell you what,,,the person u slugged to death probably doesn't even care,,,u probably give them time to recompose themselves from what made them kill themselves on hook,,You aren't punishing anyone there
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I didn't mention you NOT killing them. Being mercifull isn't spare all of them bc of afk. I guess you don't camp others having all time in the universe and being lazy to waste time in chases now after the whole game became easy, unfair and unfun anyway. That's the difference.
As for other points... I feel ambivalence in your words. Do you waste their time because they waste yours or because they waste time of other 3s (your OP)? Noble vibes in the second one, that's why I assumed your motives. Do you ignore them or do you down them to slug? Do you let them bleed out on purpose (ang give them what they want but much later, to annoy them) or do you force them to stay in game as long as all others and sometimes even let them get out? If you "simply doing what he does to the game" that's deffinetely not a punishment, they ignore game, you ignore them, no strong feelings involved, forget, move on. But if there is a punishment (as you claimed it and as your opponents thank you for after t-bagging those people) then it's not that "simply" as being a mirror and you seems having intention in bullying the person for ruining game for you or/and others. Small, lowkey, barely visible and maybe even pretty harmless - but bullying. Because having feeling as you have your right to decide who deserves punishment and who doesn't and then punish people for their behaviour is being bully indeed, not far from guys who punish new team after loosing with previous. That was my whole point.
If you feel as you don't do that - good for you. Really. Maybe I read in your comments more feelings than it was. I have been in those situations, it's super frustrating both on survs and killer sides, and I really against toxicity, especially self- one. It's super toxic when you are so frustrated about situation that you have a need to release that and mock someone who brought you in that situation. They don't deserve that attention tbh.
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What?, In any way did i defend afk or suiciding on hook.
Just because i dont agree with your behaviour does not make me one of them nor i encourage that kind of situations.
If you truly are affected for this players, then report them for griefing and move on.
If your response to bad behaviour is being bad yourself then you are not so different to the one you are hating upon, and you are not helping the community either.
If they want to die, let them die. You are not playing dbd to judge other people's intention.
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Sometimes they actual decide to start playing too since they realize they ain't getting out you force them to play with the others
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If it costs them players who frequently ragequit I’m ok with that.
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I know that's the point if you leave them they sometime decide to just play since they can't leave.
"seems fair I either waste their time like they waste the other 3s or they wise up and play"
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One thing i've learned about gaming,,if someone wants to afk / throw they will do it no matter what,,,happens in competitive games as well with higher stakes,,can't imagine it not happening in a game like dbd
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if you missed it. it wasn't in the original post go a couple comments down i clarified my apologies.
Side note. I feel i should mention after being unhooked 50% either int by making noise around teammates or sandbagging or afking with crows by hook which are reportable
And yes life happens but that's not "Life Happening". Thats someone upset about being first hook and giving up like i said earlier about being distracted
We all know what they are trying to do, don't be dense. this is a common thing that happens very frequently. Who is going to instantly throw caution to the wind and triple attempt then "get distracted" and miss a struggle check? 1 in a 1000 and considering i see an afker every 3rd game i doubt that's the case 99% of the time
that happening in every other game is not stuff happening its them wanting a clean slate and starting another match and screwing their current team
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My thoughts exactly
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If he/she wants to die, let him/her die. It's as simple as that.
The answer to bad behaviour is not to try to be worse than the first.
Passively stating to let them ruin games and telling me leaving them on the floor is worse than letting them ruin 4 other peoples experiences sound pretty favored towards afker and leavers but If you didn't mean that you should be clear.
And leaving them in the game and giving them a chance at playing is better than letting them off it and leave
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It is not about "letting them ruin games", you cant avoid that situation if they decide to afk or leave, you are not EAC or a BHVR employee to address this and punish players.
Maybe i shouldnt have said worse, but purposely slugging someone who does not want to play is not much of an improvement.
And i dont know in what world leaving someone bleeding out on the floor can be am encouragement to start playing. You are just taking out your frustration with them.
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A lot of people ragequit because they want to bully the killer, and if they can’t bully the killer they want to go onto the next match Immediately. Another popular reason for rage quitting is the survivor has a specific rift challenge, and they don’t think they can do the challenge with the current killer, so they want to get to the next game ASAP.
These people should be matched with each other, so they can ruin each other’s matches.
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I like that idea but it would probably make queue times alot worse. I know some games like that where they match up bad players together for what ever is considered bad for that game like being toxic or afking
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yes but that mori update tho :D
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It is an improvement. We are not EAC/BHVR but we still have some power to address it within the rules we are given. We are only utilizing it.
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