can bhvr please be more careful about perks that destroy solo q but are useless against swf?

perks like call of brine and overcharge, screw over solo players who don't have coms to simply have their friend come over to stop the regression, meanwhile if youre a swf its barely an inconvenience.
another big offender of this is eruption, swf can easily tell each other when theyre about to go down and they can let go of the generator and simply resume after the perk procs. solo players don't have any options to play against it and have to risk staying on the gen and potentially be locked out of it, or let go of the gen and waste time doing nothing.
they really need have more ways to play around some of these regression perks, the same way pain resonance can.
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I think you actually make the situation worse by leaving a gen to stop another regressing. A single survivor will work on a gen faster than it can regress. If it gets to 400% regression that's the same speed as 1 survivor.
The travel time spent would be better just doing your own gen instead.
Eruption though, yeah that hits solo harder with no argument. It should just block the gen instead.
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eruption blocking gens sure would fix the "useless against swf" part, i guess.
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Yeah exactly, it affects both equally now.
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