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If BHVR removed one killer and one survivor perk, what would it be?

Mushwin
Mushwin Member Posts: 4,598

As in it no longer existed? Killer one for me is Jolt. Survivor, the new dead head. What about you?

Comments

  • Bot_Salvo88
    Bot_Salvo88 Member Posts: 1,230
    edited September 2022

    I would say

    Killer: Pain Resonance, it's just boring to begin a gen, getting punished by removing 15% of it even if you let go from the gen

    Survivor: Prove Thyself, it speeds up the gens too much l and the killer doesn't have time to hook 4 people that the game is over.

    Post edited by Bot_Salvo88 on
  • prion11
    prion11 Member Posts: 361

    killer: pain resonance


    survivor: hyperfocus

  • Entitled_survivor
    Entitled_survivor Member Posts: 828

    Eruption and hyper focus /prove

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    Devour Hope: A free win because my team of solos couldn't find a totem. Has no effect on SWFs who will find it within seconds.

    Boil Over. A perk designed to punish people just because they use a controller. Nobody who plays using mouse and keyboard will understand.

  • OrangeBear
    OrangeBear Member Posts: 2,759
    edited September 2022

    Killer: Save The Best For Last. This perk is a crutch for demogorgon players. The amount of demo players that actually bother using their portals instead of just playing him for shred is very low.

    Survivor: Dead Hard. Personally i don't like skill expression in this game because its asymmetrical. And this perk is a subtle cheaters delight.

    Post edited by OrangeBear on
  • HugTheHag
    HugTheHag Member Posts: 3,140

    Deerstalker and Boon : Dark Theory.

    They're just... sad. Please bring them peace :(

  • Spirit_IsTheBest
    Spirit_IsTheBest Member Posts: 1,040

    NOED and Off The Record.

  • xTalon32
    xTalon32 Member Posts: 413
    edited September 2022

    Killer: No One Escapes Death

    Survivor: Decisive Strike

    Edit: I believe all second chance perks for both survivors and killers need to go.

  • Mushwin
    Mushwin Member Posts: 4,598

    Can peeps put forth a reason of why? I hate Jolt as I am tired of getting close to a Gen been done and it bangs, along with all the other gen regres perks and dead hard whats the point now?

  • BlackRabies
    BlackRabies Member Posts: 941

    Hex: Ruin and DS..... wait

  • Plaything and Selfcare

  • BenOfMilam
    BenOfMilam Member Posts: 911

    Killer: Franklin's Demise. It's just a really annoying perk to vs. Imagine if survivors had a perk that disabled your power if you got pallet stunned.

    Survivor: Circle of Healing. This perk single handedly makes some killers go from "solid if you have skill" to "pick this killer if you want to throw the game."

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Predator and This Is Not Happening.

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    Killer: Self care

    Survivor: Circle of healing

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,897

    Circle of Healing and Eruption. Both blatantly unfair and the definition of poor perk design even after the former’s multiple nerfs.

  • hatchetChugger
    hatchetChugger Member Posts: 442

    For killer? Call of Brine. Has the exact same problem as old tinkerer in which it would make the game go on forever (especially in a 3 or 4 gen situation) or until the survs finally made a mistake which allows the killer to punish effectively.


    For survivor, probably self-care. Does more harm than good.