http://dbd.game/killswitch
Any killer sided maps now?
I was thinking how unfair it was when just one of us has to burn a map offering and the killer can only choose one, just what map would a killer now burn to get a killer sided map.
I'm not thinking scratch mirror Myers on midwich or Billy on autohaven (before his nuts were removed), more along what map per joe average killer is best?
Comments
-
Shelter Woods. There's about five pallets on that map and lots of dead zones.
13 -
Wreckers yard
1 -
Azarovs resting place
2 -
Midwich, Haddonfield, RPD, Yamaoka (both maps), Saloon.
Autohaven and MacMillan depends on RNG.
6 -
I'd say Saloon can be either depending on how either side plays.
The main building can be monstrous until the walls get taken down but even then, it's still a reliable resource to waste the killer's time and Boon: Dark Theory does WONDERS on that building.
The "town" area of the map can be really good to loop too.
2 -
Wrecker's Yard, Aazarov's Resting Place and Dead Dawg are all pretty Killer-sided regardless of RNG.
Depending on RNG: Shelter Woods, Coal Tower, Blood Lodge, Torment Creek and Thompson House.
3 -
Temple of Purgation (Plague’s map) is my favorite map as killer. Clowns map I find is quite balanced.
0 -
dead dawg if its nurse, otherwise the "killer sided" maps are really just balanced
7 -
Whichever map I end up solo queueing on.
7 -
Suffocation Pit, Rancid Abbitoir (Depending on RNG), Torment Creek (Again, Depending on RNG), Dead Dawg Saloon, Midwich, Wrecker's Yard, Shelter Woods, Haddonfield, RPD, Sanctum Of Wrath, Azarov's Resting Place, Yamaoka Estate.
0 -
The only maps I see as actually killer-sided are Treatment Theatre (Lery's), Midwich, Shelter Woods and Dead Dawg Saloon. A lot of maps some people refer as "killer-sided" are just more balanced maps (a good example of that is Wrecker's Yard).
0 -
Midwich and Haddonfield imo.
2 -
midwich as hag, nurse, wesker, or any ranged killer
swamp maps are usually killer sided
azarovs resting place
shelter woods
0 -
shelter woods / RPD (if the killer is not playing like a potato) the other maps are pretty killer depending.
0 -
In my oppinion the only generally killer sided maps are Midwich and Saloon. All the other maps are either still manageable for survivors or too rng dependent to really call them killer sided. Shelter Woods for example can be a huge dead zone or a very hard map to play on against the Shift + W play style. I genuinely don't see how RPD is killer sided. There are just too many pallets and strong pallets at that and the one advantage killers used to have on that map (it was hard to see where they were coming from) is gone. It's better than before since the library's second floor is no longer a thing but calling it killer sided seems a bit exaggerated to me.
1 -
Nobody has addressed how half a side can send you to 4 different maps if it chooses, yet a killer can only choose 1 map... how is that balanced BHVR?
I find it interesting how there are two different posts on these foruums mostly listing what seems two different groups of maps.
0 -
Back in January the devs reported Midwich had the highest overall kill rate of all the maps. That map hasn’t changed since then so there’s no reason to think it’s still not a good map for killers.
0 -
It's not THAT great. I'm convinced that it has such an above average kill rate because the exit gates are static and extremely easy to patrol. There's basically no chance of a survivor getting out the door in EGC if the killer doesn't want them to get out. The map is hold W heaven because of the corridors and you can see the killer coming from a mile away. There's also terrible hook spawns that can rob killers of hooks
1 -
Actually even though the corridors you can sneak around quite well in the side rooms. It’s actually a really good map for stealth killers.
0 -
I'm not sure if it happened in january or february but there was actually a change to Midwich. Some hooks were removed which now sometimes makes survivors impossible to hook. Luckily it doesn't happen too often.
0 -
Only Shelter Woods and Midwitch are killer sided imo and not with all killers.
Dead Dawg Saloon, Ironworks, Coal Tower and Father's Chapel are balanced but in the case of Fathers Chapel only if the main building doesn't spawn too strong.
The rest are survivor sided in more or less grade but Cowshed, The Game, Eyrie of Crows and Badham are the most survivor sided ones. Some people say Garden of Joy is one of the most survivor sided, but in my opinion it is in less grade than the ones I mentioned.
0 -
Only shelter woods, midwich, one ofnthe rpd variants and the auto heaven map without main building (cant remember which variant it is), rest are pretty much balanced or heavily favoring survivors
0