Kill Switch update: We have temporarily disabled the Mindbreaker perk while we work to fix an issue which caused near permanent Exhaustion to Survivors. This perk will be re-enabled once the issue is fixed.

http://dbd.game/killswitch

Is there a reason why DS shouldn't be basekit?

So long as killer gets some kind of buff, I don't see a reason why it shouldn't become basekit, it promotes pretty healthy play and adds a layer of strategy to perks like STBFL and Play with your food.

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