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Altruistic survivors decimated!! X 5 gens, x 4 survivors bled out for simple lulz
I understand the sentiment behind it, survivors attempt to overwhelm the killer with altruism in an attempt to force mistakes.
However.
When they’re faced with a experience killer that capatelise on their mistakes they cry wolf.
Ultimately it’s risk versus reward. You screwed up. Accept it.
Comments
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What
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Before I give any other response I have an important question: what's your stance on survivors tbagging at the gates until the last nanosecond of EGC?
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Survivors who are altruistic? How dare they?
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My stance is: If survivors want to wait around until the last nanosecond all the power to them. Me personally, I’ll push them out to speed up the process.
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More likely than altruistic is reckless
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Okay, that's fair. Just wanted to make sure I didn't waste my time responding to a post by some hypocrite that is fine with one type of ultimately pointless waste of time, while getting mad about another 👍️ The only thing people like that deserve is a string of matches so bad they uninstall permanently and improve the community a little bit by doing so.
Guess that shows my stance on bleeding people out for no "tactical" reason as well, don't really agree with it just like I find gate lurkers pretty meh. Not because it's toxic or whatever, but just because it's a waste of time imo. At least with the gate situation the killer can indeed just chase them out (that's what I do too), wish there was a way for survivors to just teleport themselves onto a basement hook or something for the bleedout situation to get it over with faster.
Because yeah, I'd just hook them. And I'll take survivors that are brave/altruistic over survivors that play hyper safe. Player interaction is fun and all.
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So the Survivors saved their teammates (like they are supposed to) and you decided to be toxic and bleed them out for it?
Okay...
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The story plot is just right
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Something tells me OP just beat the ever living crap out of a very altruistic 4 man and they're rather pleased about it
If that is the case, then good for you OP, but remember
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Having been in this exact scenario not too long ago, I know exactly what TC describes
I had a Dredge game where survivors, who were clearly very good, monumentally screwed up by crowding the hook from the very start of the game.
No attempts to camp were made because there was always someone going for the unhook immediately after I made it.
This scored me multiple hook grabs, vault grabs, and a couple of slugs by the hook.
When they did managed to get me at a loop they were very good, by they didn't get that opportunity often. At one point I had two slugged under the hook, and the fourth waiting 10m away with a flashlight.
I don't enjoy bleeding put survivors but in this case one was close to death and it was the best play.
Im console and all were PC, so I had the imagine the post game salt.
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