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If unbreakable becomes basekit, what do killers receive?

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Comments

  • jesterkind
    jesterkind Member Posts: 7,967

    I really feel that people are missing the point here. I'm not defending the basekit Unbreakable, I am talking about its purpose and specifically why it's silly to start asking "what are killers going to get".

    Like, I could answer you! I could talk about how slugging would still be possible, just not a permanent solution as you get the pressure of someone having to pick themselves up + then being injured afterwards instead of the pressure of them being down until they're picked up by someone else, if I had to. That argument has some weight, and it has some holes, but to start going down that road would be a mistake because it's not relevant to the actual point here.

    So I'll say again: I'm not defending the basekit Unbreakable, I think its PTB iteration was heavily flawed and needs serious work before it'll be fit for live. That's not the point that's being made here. The point is that it isn't one to one, and survivors "getting something" doesn't mean killers must also "get something".

  • TeleportingTurkey
    TeleportingTurkey Member Posts: 589

    Then you're just making populist statements that don't contribute to the discussion.

    It's very clear people are meaning what I explained - compensatory buffs for killers that are going to get weaker due to the change, saying they shouldn't expect these buffs because the change is temporary/not final/yadayada is just harmful to the discussion because it sends a message that none compensatory changes needed.

    If a big change like that is supposed to fix an issue and not change the balance, then there must be compensatory changes so that the balance remains the same.

  • jesterkind
    jesterkind Member Posts: 7,967

    That's not at all what OP meant, go look at their examples. They're talking about general killer buffs that aren't connected to the specific change to slugging, because they're talking about any generic survivor buff requiring a killer buff in any area to "compensate".

    Discussion about how to better balance the proposed anti-slugging changes is obviously fine but that's not what this discussion was. At the very least, if that's what OP meant they chose their words very very poorly and accidentally gave the opposite impression.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    I didnt say it will prevent it, just lessen it a bit because instances where there are 2 people Tbaging one gets downed and the other escapes during the downing animation now is 2 escapes, with automori is going to be 1 escape 1 morid. At first is going to be the same but after some weeks and some "just leave" clips some people are going to just escape and not risk getting morid because the other guy didnt time his escape with yours.

  • Bardon
    Bardon Member Posts: 1,004

    What about poor Twins, who have no choice but to slug unless they never use their power and already pay a huge penalty?

  • Bardon
    Bardon Member Posts: 1,004

    The point is, nobody asked for the stupid insta-mori change that BHVR are pushing as the requirement for the basekit unbreakable. Show me where anyone asked for an insta-kill if all survivors are down/hooked?

    BHVR is lamely trying to resolve a problem they've created for themselves. How about they put effort into fixing the myriad of existing bugs instead of working on an entirely new system that nobody wanted?

  • Chaos999
    Chaos999 Member Posts: 869

    I think it's mostly the unbreakable perk what needs to change, not the idea of being able to pick yourself up.

  • DyingWish92
    DyingWish92 Member Posts: 794

    All these changes do very little. The mini PGTW is 2.5% it might as well be nothing when survivors are pushing gens fast. Unbreakable is a meta perk that survivors are getting for free. Killers got yellow Brutal strength, 2 stacks of STBFL, and 2.5% kicking gens. That hardly has the same impact as unbreakable. Terrible comparison. Unbreakable can turn a hopeless certain 4k for the killer into a complete reset of the game and multiple survivors escape.

  • Hannacia
    Hannacia Member Posts: 1,324
    edited October 2022

    I think the biggest issue here is that they are giving survivors heavy meta perks as base and even with UB you can pick yourself up with 22 seconds just by having UB with you. This will help soloQ for sure but with SWF killers will have hard time.

    They are the ones abusing this. They will bring the sabo toolboxes and boil overs to counter the fact that killers cant slug anymore.

    Also when did slugging become wrong? Sometimes its needed. Eventually you will die. You can waste 4 minutes of your life once in a while. It's not every game you encounter a killer that slugs everyone for 4 minutes just to be toxic. Most killers slug you because theres a need for it. Some for the 4k I'm just asking when did it become wrong to do this?

    Another thing that i think most killers arent really enjoying is the fact that i already meantioned is that survivors are getting second META perk as base. They will be running technically with 6 perks soon. While killers got level 1 brutal strenght you barely notice if at all. 2 stacks of save the best for last..i personally never even notice it. They can't keep giving other side stronger meta perks and kill playstyles that are sometimes needed in the game.

    I doubt any killers wanted a finisher mori. This will only be powerful with the fastest killers in the game. Unless the survivors really screw up the slower and weaker killers will never get a fast kill with it. With nurse yeah it will be broken but what isnt.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,030
    edited October 2022

    Well hopefully they decide against basekit or final showdown

  • BougieBlackChick
    BougieBlackChick Member Posts: 316

    How dare they care about the survivors having fun in this game? They should only care about killers amirite? Lol

  • TerraEsram
    TerraEsram Member Posts: 671

    Dunno, a lot of people here complain that killing survivor is too hard

    A lot complain that a lot of killer slug and just wait that the survivor to bleed out

    But, I agree with you about one thing... If Behavior want to add this thing, the killer MUST have the possibility too choose if he want this scenario or not

    Or with a cooldown

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    That's up to BHVR to resolve, but to stop a legitimate resolution to a problem because of one killer isn't a good enough reason. The Twins may need a power rework, were this to be a severe problem.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I think everyone should stop getting basekit perks, but if it were to ever become a thing..I vote corrupt!

  • neb
    neb Member Posts: 790

    I have a simple solution. Don't add mori finish system, and don't add basekit unbreakable.


    Incredible, I know right?

  • sulaiman
    sulaiman Member Posts: 3,219

    Well, killers got lot of changes before, because they claimed if they had them tunneling, slugging and camping would not be needed. Instead, it increased. Unbreakable basekit is there to restore the balance with buffs killers already recived and capitalized for the last months.