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The two survivors, too many gens to finish mindgame is stale

Shartley
Shartley Member Posts: 38
edited October 2022 in General Discussions

I'm tired of being killer, doing well in a game, and having two survivors left with 3+ gens left. Let's be honest, they aren't going to do gens. Chances are one will hide in a locker, rotating between them to avoid birds, while the other more nubbish player runs around. I'll find one, slug him so I can get the 4k (which i ######### DESERVE in this case), and then spend 15 minutes trying to find this ######### coward that won't own up to the fact that he got owned, in a survivor sided game, and he's going to exploit this bullshit mechanic so he can get a free get out jail card aka hatch so he can feel warm and fuzzy about himself, get a pip and deprive me of a 4k.

Well what do I do half the time? I just hook the first downed survivor to avoid this horrendous slog of bullshit. Why not? There is at best a 20% chance I'll find that hatch before him, so why even ######### bother? Its like BHVR does everything in their power to prevent killer feeling good. You literally have to just absolutely ######### body survivors, or go against such potatoes that it doesn't even feel rewarding. And don't come at me with these dogshit ######### stats about 60% kills I don't give a ######### what people are doing in Ash tier.

Since this is how game developers work these days (players make the game for them, because its questionable whether or not devs even play their own work) I'll propose a solution. When there are less survivors than there are gens after two kills (that's 3 gens for you number challenged folks) crows immediately appear on all remaining survivors, and are audible in the same way they are normally as if afk. Working on a gen, crouching behind a box, hiding in a locker - crows are present and squawking. When the number of gens hits equal to the number of survivors, the crows disappear during and for 10 seconds after repairing a generator. When the gens drop down to less than the remaining survivors (read that 1 generator) the crows disappear. This will adequately prevent the obnoxious stalemate currently in the game, which by all purposes, should be a killer advantage situation.

Killer is already exhausting enough at mid-tier+ level of play. When you do well and play a good game you deserve to be rewarded.

Post edited by Rizzo on
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Comments

  • Seraphor
    Seraphor Member Posts: 9,429

    This is partly why I was against a flat increase to gen times. Gens were going too quickly, but simply increasing gen times across the board makes survivor less engaging and leads to situations like this.

    Instead, there should be a dynamic scaling system, that makes gen repairs quicker when survivors are eliminated, or slow if gens are repaired without any survivors being eliminated.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    Hatch is indeed like the worst endgame mechanic they could have possibly come up with. "Got a 4k? Nope! We just let the last survivor out for freeee!" The only thing people say against it is, "They probably got a bad team" (Really? Every single time, we're supposed to assume that?) and, "It's to stop the game from being held hostage." (Why not make the anti-hostage mechanic killer favored then? Or at least neutral and not a free escape?) both of which are terrible excuses. My suggestion? The survivors don't want to progress the game, they get their auras shown, cross-map, without lockers or Distortion or anything like that stopping it. I have no shame.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    Winning to me is more than a draw. It's just become normal in this game for the killer to be resigned to 1-2 kills against decent survivors, or else they're "entitled killer mains." It's not unusual to want a complete win, not a 3/4 win. It's only in this game that it's the norm, not through logical conclusions or anything either, just "deal with it." We're not even talking about it being down to the wire, after all the gens are done, and 1 person getting out as opposed to nobody. We're talking about survivors failing in their objective and getting a free escape, for no further work, as a result. I'm not saying just take hatch away and show auras for free. Just make a better endgame mechanic than, "I press this button on this thing so I get out for free."

  • Whoudini
    Whoudini Member Posts: 309

    Whilst I think the crow mechanic could be buffed a bit since survs can hide for ages in maps like saloon, in the situation where u find 1 guy with 2 remaining just kill one of them and move on you have won at that point.

  • Seraphor
    Seraphor Member Posts: 9,429

    It does correlate, because this didn't happen this much before gen times were increased. Survivors feel hopeless if there's only two of them left.

    It doesn't 'punish the killer for killing', because killing a survivor is still in the killers favour. This is no worse than killing a survivor weakens Thanatophobia. Yes it technically does, one survivor dead is one less survivor injured, but you've eliminated a survivor, so it's a net win.

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    it sure has. even with only one gen left nobody will touch a gen anymore because the time it takes, even on big maps, is not enough to finish a gen. Especially when playing against Wesker who can cross the map in no time.

    the first person who get caught suicides on hook to give the second person the chance for the hatch. slugging prolongs this situation unnecessary.

  • burt0r
    burt0r Member Posts: 4,163

    "This didn't happen often before (6.1)"

    😂😂😂😂

    That's a great joke. .....Or just a straight up lie.

  • NMCKE
    NMCKE Member Posts: 8,243

    Here's the trick to getting a 4K.

    Use an offering that spawns the hatch in a predictable spot, meaning you don't have to do slug games. You can just hook and make your way to the general hatch location.

    Close the hatch and now you have the EGC to finish the last survivor. The only time this won't worth is if the survivor is running Sole Survivor, using a key, or poor gate spawns. However, you will get the 4K 90% of the time without dragging out the game for ages.

  • Orochi
    Orochi Member Posts: 183

    Says devs don't want the killer to feel good

    Wants last two Survivors to be tortured and exposed by crows just so he can feel good

    This is why developers shouldn't listen to salty killer mains. Or really anyone for that matter...since both sides (especially killer) really just want the other side to be miserable while they just have a blast kicking their ass. Just take it as it is, hatch is not going away.

  • zHypnotism
    zHypnotism Member Posts: 79

    but like- why hand out a free escape to the last survivor? why reward him for playing badly and hiding? Giving hatch to decent survivors that were good in chase and got 4 / close to 5 gens done: sure! But giving hatch to players that didnt earn it is wrong - also the slugging wouldnt even be necessary if the last survivor would actually engage in the game which they are not doing.

  • SmarulKusia
    SmarulKusia Member Posts: 819

    ??? hatch is literally neutral. you dont lose as a killer if someone escapes thru hatch

  • SmarulKusia
    SmarulKusia Member Posts: 819
    edited October 2022

    It's not a free win. Hatch escapes are counted as neutral in the game. The most a survivor gets out of a hatch escape is that they keep their item and don't lose their MMR ranking.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited October 2022

    You slug for the 4K because you feel you are deserving of a 4th kill even though the game isn’t done yet? Lool

    Also you do realize that just because two are left doesn’t mean that they can’t still complete gens. They are just going to play more cautiously (a strat) just like you slugging a 3rd is considered a strat.

    Just because you get bored playing hide and seek (when you put yourself in that situation by slugging for a 4K) doesn’t mean they are just afk. Nor does it mean it should automatically entitle you to a win. Funny how you complain about hatch being a get out of jail free card, while you’re asking the game to hold your hand and give exact coordinates for where the survivors are.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,013

    Just kill 3rd survivor. If you manage to catch the 4th one, all well and good. Regardless, 3 kills is a killer win, idk why ppl are so thirsty for those 4ks. 9 times out of 10 i just let last surv go anyway. No reason not to unless I'm sweating an adept/challenge, or if they've been toxic. Don't necessarily expect every other killer to go that far, but it isn't the end of the world if a surv beats you to hatch every once in a while.

    By slugging for the 4k you are prolonging the game unnecessarily. And tbh if it's annoyed you so much as to have an angry rant like this? Then maybe you're taking the game a bit too seriously. If a 3k instead of a 4k triggers you this much

    Sidenote, finding the hatch is much easier for killer than surv. You have total freedom of movement and a higher move speed. Whereas surv has to make sure you don't spot them. The only time surv will have an easier time finding hatch is if they run leftbehind. Even if they bring a hatch offering, any killer who pays attention in the pregame will notice and be able to cut them off.

  • Sweet_Potato
    Sweet_Potato Member Posts: 213

    20% chance to find hatch as killer is pure lie.

    Considering killers can cover larger area due to higher movement speed realistic estimation should be 60% killer / 40% survivor.

    Complaining about hatch is just ridiculous.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    I had idea for that, still Gen flat time increased, but at least it gives remaining survivors easier job if one tunneled out.

    • The number of Gens required to complete = survivors alive + 2.
    • Match requires 6 Gen complete to power Gates. 1 dead = 5 Gen. 2 dead = 4 Gen
    • Gen drop to 80sec.

    It would be like this, Dwight (1 hook); Meg Clau Jake (2 hooks). Have 5 Gen completed, they need to finish the 6th one. If killer hook either Meg/Clau/Jake again, one of them idea will instantly power Gates.

    This will dis courage killer from tunneling & camping.

  • TDtheDoc
    TDtheDoc Member Posts: 226

    3 out is a win for survivors,stop bodyblocking and fighting to get that last survivor out.You don’t have to be a greedy winner.3 escape leave the 4th survivor.

  • Krazzik
    Krazzik Member Posts: 2,475

    Having the final two survivors hide in a corner of the map is really annoying, yes, but at that point there isn't much else for them to do. If they do gens they'll get found immediatly and even if they loop you for a while the last survivor isn't gonna solo two or three gens in that time.

    BHVR just needs to fix their afk crow system so it isn't as abusable.

  • Shartley
    Shartley Member Posts: 38

    Um excuse me, did I forget to mention that I killed 2 survivors (and likely scored at least 1 or 2 hooks on the remaining 2 survivors) before 3 gens could even be completed? Where the ######### is the entitlement? You people are absolutely delusional, do you even play killer bro? If I can kill 2 people before 3 gens get completed then YOU HAVE LOST. GG. NO RE. You have been completely and totally outplayed - I played an outstanding game. And its dogshit that once I have dominated in a game, it just gets thrown back in my face. For what? To make one survivor feel good about getting owned? They deprive the killer of their earned victory so someone who objectively lost gets to feel like they won? Where does that happen for killer? Where does killer get their feel good points when they get two hooks? Where is my safety net for that? All I get is people t-bagging me at the gate. Entitlement? ######### outta here.

  • Shartley
    Shartley Member Posts: 38

    Except they aren't playing the game, had you read my OP you would know that. Had you been in this situation you would know that. They don't play the game, they don't go gens, they hide for 15 minutes and I am lucky to find one. I then slug that person, because I'm getting my 4k, so I can find the 4th survivor. If I hook the 3rd survivor then they suicide, and the 4th likely finds hatch. If you cannot even grasp this scenario then I don't know what to tell ya.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    What if 2 have already escaped through the gates and then the last escapes through hatch, because hatch spawning after the gates are open is still a thing? The killer's supposed to guard all 3?

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    So many unasked questions with that. You're assuming the killer is winning, and that they're remembering throughout the entire match that they have that offerings, and then they just happen to get their in time before the survivor does? And then the gates power, so you're back to square one because they can escape through those too.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    This has always happened since awful hatch was introduced. Gens taking a sliver longer doesn't take a survivor from hopeful to suddenly having all their hope crushed. They can still do gens if they want to win and believe they can still win, and if not then of course they give up and die.

    Thana has always become weaker when survivors started dying, but with its current version, 90% of its strength is lost when 1 survivor dies compared to before. And that's a perk, not a game mechanic.

    People who take killer seriously tend to stray from using language like "a net win" because there is no such thing for the role. You're punished, by efficient survivors, no matter what you do.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    If they don't touch a gen then they're cowards. Their teammate could be running the killer for 2 gens and they're just like, "Imma hide cuz we lost anyway." You're literally reinforcing the solos who make solo queue a bad experience. And let's get it right: Slugging is the killer's solution to their problem, not the thing that causes the problem. Y'all are getting freeeee Unbreakable soon though, so I guess that'll be the end of that.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    I didnt come to convince you, I know so sure I cant.

    I just want to say, things will be okay.

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    So on the hundred meter dash, which is also just a game, you just slow down at the end and settle for bronze, because otherwise you're doing something wrong? Why not take the whole thing when you've done everything right, up to that point, to do so?

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    Can y'all ever approach topics like this without attacking the killer player's character or their supposed mentality/motivations? Is that possible?

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,099

    "I'll find one, slug him so I can get the 4k"

    I have zero sympathy when I read this... I have to admit I will hide out of pure spite at this point as you are just wasting everyone's time. Just hook and most times you will find the last survivor anyway. If you don't? Well at least you didn't waste several minutes of your life...

    I hope they put in some variation of the end game changes they tested as the slugging for the 4k thing is just plain annoying

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    You don't deserve a 4k untill you are activelly hooking the final survivor. As long as atleast one is still standing you have not yet deserved it

    Simular to how survivors haven't deserved their escape untill they walk out of the exit gate/jump in hatch

    That said, yes the afk crows really could use a update to prevent a survivor just being able to hide all the time

  • danielmaster87
    danielmaster87 Member Posts: 9,683

    Never ceases to astound me how y'all make it sound so simple. Why am I only allowed to sweat for a 4k if it's a challenge or adept? Who are you to say I can't try to get a 4th kill? It makes me feel better, just like the all-important survivors' feelings. And if it doesn't matter that much, why do the survivors tbag on it before jumping through, and why are killers made fun of for not getting a 4k every match? Always with the "You're taking this too serious" argument, which is just disrespectful and condescending to everybody who has ever taken a game or sport seriously. Just like another bad argument: "You find hatch better because fast." If the killer being faster than the survivor was all it took to beat them to hatch 80% of the time, why does a survivor get through it 80% of the time, the entire reason killers slug? The hatch is clearly coded to spawn where they're running or something, because there's no other way. Even if it's neck and neck, the survivor can just vacuum into the hatch from like 3 feet away, beating out the killer's close prompt.

    And this idea that you can somehow know where the hatch is gonna spawn: tell me your secrets. I have never once knew exactly where the hatch was gonna spawn when there was no hatch offering; It's impossible, for all I know. It may have been a thing in old patches, but I'm fairly certain they patched it out, and made an announcement about it too, not just some shadow nerf.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    Even the way you're writing reeks of entitlement. You've killed 2 survivors with 3 gens to go, but you haven't killed the other 2. I've been in a match where that happened and me and the other both escaped. That killer clearly didn't deserve the win.

    If you cannot catch all 4, you didn't deserve the 4k. It's really that simple. Common sense. Nothing left for me to add.

    Except I hope your tantrum has made you feel like a big guy now. You deserve it.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,013

    Never said that you'll know exactly where a hatch will be. In my experience playing killer I very often find the hatch before the survs. Rough estimate about 70% of the time. And I'm not saying don't take it seriously, but you do need to relax a little.

    Sure play for the 4k but if you're really getting that angry over getting a 3k instead of a 4k then that's a bit much. Not every game can be a 4k, tbh it's boring if they are imo. It's pretty natural for survivors to play for hatch when the game is clearly lost. And they'll do whatever they can to get an escape. Just like you do anything you can for the 4k. Can't blame them for that. I'd much rather just kill that 3rd surv and take my chances looking for the 4th, because slugging for the 4th is just drawing out the game and makin it unpleasant for everyone involved. Including you.

  • SoulKey
    SoulKey Member Posts: 338

    You are just as boring as them for slugging for 4k, so i don't really feel sorry for either side lol.

  • Shartley
    Shartley Member Posts: 38

    I feel your pain, I feel bad for the person that is slugged which is why I almost always hook them anyway - at my own expense. But that's bullshit. I played well, why should I be punished? People in this thread are talking as if I'm the one who is wasting peoples time. THE GAME is wasting your time, that's why I'M trying to change it.