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Share your funny/good unpopular perk combos

LeeONE
LeeONE Member Posts: 203

I will start with Dark Sense+Diversion combo, if you are not too good at chases just repair gens while charging diversion, after both perk has been activated, and you see killer moving towards you, throw a pebble and see if it does something, if it is, then just move away from killer, add poised on top and maybe iron will and you might disappear for killer mid chase.

Wiretap+Repressed Alliance, depends on random generation, but still good if you trap and block gen in some loop, you will basically get wh and killer can't do anything about it

Comments

  • Bot_Salvo88
    Bot_Salvo88 Member Posts: 1,230
    edited October 2022

    Unpopular perk combo:

    -Clairvoyance, every time you cleanse a totem you can see gens, hooks, exit gates, hatch and chests within 64 meters of you for a total of 10 seconds;

    -Inner Strength, every time you cleanse a totem and you're injured, you can go in a locker and be fully healed in 8 seconds;

    -Overzealous, every time you cleanse a totem you repair gens 8% faster (16% if you cleanse a Hex totem) until you get injured;

    -Small Game, it helps me find totems especially on newer maps.

    Clairvoyance, Overzealous and Inner Strength can be activated by 1 single totem.


    You don't want to use items? Here's a free items build:

    -Appraisal, you can loot the same chest twice;

    -Ace in the Hole, the item you loot from a chest has a chance to have good add-ons on it;

    -Built to last, every time your item doesn't have any charges, you go in a locker for 12 seconds and all the charges come back. This perk can work up to 3 times per item. It recharges 99% of the charges the first time, 66% the second time and 33% the last time.

    -Plunderer's instinct, it shows you chests aura within 32 meters of you.

  • FinestFantasyVI
    FinestFantasyVI Member Posts: 130

    Blood Pact- you can see obsessions aura when one of you are injured. You can see when obsession is in chase because of the hud and thus know where the killer is. When you and obsession heal eachother you get haste

    Self Aware(i think thats the name)- See your scratch marks, so you know if you can hide or will the killer see you, bonus of faster walking

    Kindred- more auras

    Haddie perk- see other peoples scratch marks


    Basically information. My friend would question why no exhaustion perk. I dont need one. Blood Pact is based.

  • LiveBritishReaction
    LiveBritishReaction Member Posts: 443

    I call this the “you need it more than I do” build.

    No Mither - You are afflicted with Broken for the duration of the trial

    Blood Pact - When either you or the obsession are injured, you see each other’s auras

    Botany Knowledge - Increases healing speed by 50%

    Desperate Measures - For every injured, dying, or hooked survivor, your healing speed is increased by 14%

    This build takes advantage of the fact that No Mither leaves you permanently injured. Because you are always in the injured state, Blood Pact is always active, allowing you and your obsession to see each other at all times. In addition, Desperate Measures gains a stack when you are injured, and obviously to heal someone, someone has to be injured—meaning that simply by having someone in the game who needs to be healed, you have 2 stacks of Desperate Measures for +28% healing speed. Combined with Botany, you basically have a passive 78% healing speed buff at all times. The whole idea behind the build is that you become a healing/utility powerhouse at the cost of your own survivability—kind of like a support player in a hero shooter or a MOBA.

  • Akumakaji
    Akumakaji Member Posts: 5,487

    "You need it more then I do" - this is not how I roll. I'll die in the first chase with any no Mither build ^_-

  • Hex_iButt
    Hex_iButt Member Posts: 233

    I've been wanting to run this build more often:

    Red Herring- Hide in locker to lure killers to gen

    Blastmine- Stun killers kicking gen

    Quick and Quiet- Hide in locker if killer is close

    Head-on- Stun killer who's checking lockers

  • MrDardon
    MrDardon Member Posts: 4,041

    Sometimes I use Plunderer's, Ace in the Hole, Built to Last and Streetwise.

    It allows me to get a potentially good item while also lasting for a long time to suck as much value out of it as possible.

  • FFirebrandd
    FFirebrandd Member Posts: 2,446

    I've been running Built To Last, Streetwise, Resilience, and an exhaustion perk. With that setup, you can get 4-5 full heals out of a yellow medkit with no addons. It's pretty nutty.

    It's a pretty good replacement for my previous build that used old Botany and Self Care to make a brown medkit last for nearly 2 full heals. Rip the medkit efficiency on those perks.

  • I've been doing Red Herring and either Wiretap or Alert. I just wish Red Herring stopped regression. It's a fun way to make it look like I missed an Overcharge skillcheck or just making it look like I was still in the area to tap the gen.

  • dugman
    dugman Member Posts: 9,713

    Some builds I think are fun

    • I Hate Pallets! - Enduring, Brutal Strength, Fire Up, Spirit Fury. By the time some gens are done you just plow through pallets like you don’t care.
    • I Hate Healing! - Coulrophobia, Unnerving Presence, Sloppy Butcher, Huntress Lullaby (or a variant combo). Basically it makes healing in your terror radius obnoxious.
    • I Hate Items! - Hoarder, Franklin’s Demise, Overwhelming Presence, Distressing. Not the best build but still funny if the survivors keep picking them up over and over. 😄
    • I Hate Boons! - Shattered Hope, Hex: Thrill of the Hunt, Hex: Pentimento, Hex: Undying. Watch as survivors spend a ridiculous amount of time trying to Boon your Hexes and they either just shift to Undying or you Shatter them and replace them with Pentimento. 🙂
    • I Hate The Meta! - This is the build I run a lot now, all the perks in it specifically counter the most popular survivor perks in the current meta. Discordance (to counter Prove Thyself), Hex Third Seal (to counter Windows of Opportunity), Hex Undying (to help Third Seal stay up longer and also give you intel when someone is setting up a Circle of Healing on a dull totem), and Fearmonger (to counter Dead Hard and other exhaustion perks, plus additional Blindness for popular aura perks).
  • Remedicist
    Remedicist Member Posts: 1,096

    Stealthy Escape: Distortion, Parental Guidance, Dance With Me, and Quick And Quiet.

    This build isn't meant to be stealthy all the time but to instead give you many opportunities to escape a chase. It has helped me to lose the killer many times when paired with line of sight blockers.

  • Phantom_
    Phantom_ Member Posts: 1,373

    I've been having a lot of fun with the combo of:

    • Wiretap
    • Repressed Alliance
    • Blast Mine
    • DH

    Though the activation button for all of them is the same 😅 so sometimes it's a surprise which one you'll get lmao

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Overcome a good medkit and lucky break. I often thrown in COH into one of the other slots.

  • Queensassiej
    Queensassiej Member Posts: 9

    At the minute I run,

    • Bond
    • Blast Mine
    • Unbreakable (I switch between this and tenacity)
    • Balanced Landing (my favourite perk!)

    I sometimes switch unbreakable with another perk (especially if I'm doing challenges that requires me to use a certain perk) but mostly use them for the sluggy killers

  • IamFran
    IamFran Member Posts: 1,616

    Enduring, Spìrit Fury and the new perk with Exposed Effect of The Knight, I'm going to have fun times.

  • Cleverotter
    Cleverotter Member Posts: 128

    Rancor enduring spirit fury and nemesis



    Aka the “stun me in endgame and you just die” build