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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

So how do the guards handle 360s?

The reason why I'm asking is because you can spin Trapper in training for days, until it breaks his ai and he just stands there idly for 5-10 seconds before attempting to hit you again

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