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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

I've been noticing more and more random props obstructing loops

Like this one:

Untitled Image

Is this intentional? Why would an LT loop need anything obstructing a path? Especially when there are worse loops I could think of that could use that. 😐️

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