Older cosmetics becoming limited has left me disappointed
For those that don't know, all older Christmas themed cosmetics are becoming limited and will be leaving the store with the newly released ones once the time for them is up. This includes the Christmas sweaters.
I'm already dissapointed that they are continuing to do this, put applying this to older cosmetics the community has been able to buy for years? That's just a new low.
What's next? Blight skins becoming limited? Easter? Lunar New Year?
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give it a year or two and they'll probably extend it to characters and chapters as well
i guess remi racine or whoever the hell saw that after 30 years of complete non-notability bhvr has actually released something memorable and successful for once and decided to milk the everloving hell out of it
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Next is probably characters only being available in the paid track on the rift lol
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I'm so disappointed. My favorite part of the game is being ruined.
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I think that’s ridiculous.
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Tfw not even NE retroactively changes their skins to be limited.
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Time limited cosmetics were already bad on their own but removing cosmetics that are in the store just to make them time limited is terrible.
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What's next? Blight skins becoming limited? Easter? Lunar New Year?
That's a given at this point.
What I'm assuming is that when seasonal skins will come back next year, they'll be available only for Auric Cells. Yes, even skins that you are able to buy today for shards.
God I hope I'm wrong, but BHVR is more apt at sucking hope out of me than the Entity
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Next is: You are going to buy a limited time cosmetic, and they will also be limited time play, only during the events
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That's Team Fortress 2's Halloween event cosmetics you are describing right now.
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I can't even express how infuriating and scummy this truly is. Limited time cosmetics is one thing, but removing already existing cosmetics from the store to make them time limited? Absolutely greedy and quite frankly, ridiculous.
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Blighted Serum addon anyone?
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I had no idea. This is literally the first topic about this on these forums.
But seriously, why does the entire forum have to be filled with nothing but this topic on the first page?
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Does this include Krampus?
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Can't wait until I can only buy Sadako on the 7th month of the year 😍
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...because people don't like it?
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Between 7am and 7pm of July and only on years with a 7 in them or a year divisible by 7
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You wait until they add Jason who you can only buy on Friday 13th
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Because it's another greedy attempt at pressuring players into spending money on an already cash grabby game.
BHVR are so out of touch with their fan base it's unreal.
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Yes, something I figured out in the first 10 topics posted about this subject.
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Maybe that should tell you something about the volume of people that dislike it... come on you're so close to an epiphany here
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Yes it does, of course
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What is the problem with time limited cosmetics? If you like it, then buy it. If you don't like it, then why does it matter that it disappears for some time?
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From another thread, a very detailed explanation why these tactics are "questionable" at best:
I've been seeing a surprising number of posts defending this kind of practice, while not really grasping what is actually happening with it. FOMO causes an irrational shift in prioritization by directly manipulating the availability of a purchase. This shift is something that your average person is able to maintain a rational perspective regarding, such as "i don't need it that much" or "I can wait for another chance later." The people it is designed to affect, are those with any form of impaired impulse control, or poor budgeting skills. There have been notorious GDC lectures outlining very specifically how to take advantage of these people and try to get as much money as possible out of them, with FOMO being one of the key methods. It is a known business practice that very specifically targets a vulnerable demographic.
Lets say you are faced with this situation, and have other more important obligations and are unable to make the purchase. A typical mind will think "oh well" and go without, but an affected person will start trying to readjust their budget to make it work, they may borrow money or even forgo financial obligations altogether as the need to commit to the purchase or lose out on it entirely outweighs their otherwise rational budgeting and prioritization. Its actually part of gambling addictions as well, as "the next bet can be the win that offsets all my losses" even after going into debt. It is a very real and well documented psychological effect.
The worst part is that, again, it has very minimal impact on most people. For many its not about losing the ability to purchase something like an ingame cosmetic, and they may not even see that as financially reasonable as it is. The problem is that it so very specifically preys on those who are vulnerable to the tactic, who are treated as whales (individuals who spend more than the average consumer, to make up for a lack of sales elsewhere) in the process.
Its an absolute shame how much this kind of practice is not only accepted, but even defended in the industry. There can literally be people bypassing anything from holiday gifts for loved ones to financial responsibilities such as paying their bills just to sell a few more ugly sweater model meshes and textures.
While it doesn't affect me or you, I think we should condemn tactics that prey on the most vulnerable.
In the same way we think it's not okay to sell clearly fake things to clearly gullible people.
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Hmm, interesting, there are definitely some valid points in what you write. I guess most people who complain have some partial FOMO mental issue. Still it seems to me like some random problem that for some reason is put under spotlight. E.g. why isn't anyone complaining that there is no time limitation on how much DBD you can play... There definitely are people who spend too much time on it, because they have some gaming addiction and no built-in time limit is not helping with that.
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Limits on how much you can play actually further addictive behaviour, it's why mobile games have stamina bars and the like. You want people to clock in regularly, play, and be enticed to spend money to skip the wait if at all possible, or to maximise the value of the time spent in game.
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There is a key difference between a person spending too much time playing DBD and one buying skins because they have poor impulse control: one is being taken advantage of to gain more money, the other is not.
Now if DBD were to implement a time limit in how much you can play, and ask you to pay to play more, that would be a different situation (but of course, that would be an extreme situation)
Yes they did, it's in the in-game news
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Understandable, it wasn't written in the first communication unless I'm mistaken and BHVR updated the news only after a couple days
Totally admirable way of communicating such an important change, I know.
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Yes, one is about money, the other is about time. Not sure what is your point here, maybe that money is more valuable than time? Well I guess it's different for each person, but in the end time is money, so it's the same.
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I already told why they're two completely different things. "Poor impulse control" is being taken advantage of to make more money, "Playing too much DBD" is not.
You can start asking for a time limit on how much DBD you can play if you think that's an issue, but there was never one implemented, but as @RainehDaze says time-limits in games are used for the opposite effect, to keep bringing people back to play because "Your energy is full! Come play again!".
Up until the introduction of time-limited skins DBD was not engaging in FOMO (for the most part, there was a tiny little bit here and there but still bearable), now they are actually starting to actively utilize that tactic AND dragging previously released cosmetics into it. Hence the people complaining about it.
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Yeah, I'd say it's definitely weird and even though I have said it isn't that big of a deal there just is no reason for it.
I mean, there isn't any reason to actually make the change. The change itself doesn't do anything, but make skins available only during those times.
People who buy skins will buy them and people who don't won't.
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Honestly I don't get the attitude of the players regarding this issue. They are skins, they do not change the game at all I terms of gameplay and as a killer you don't event get to see your own skin. So what if Christmas are limited to Christmas purchase. And so what if they do that for other categories. For new or returning players I see this as a better thing because it makes the skin store less overwhelming when deciding to buy a new skin.
For those saying the dlcs will become limited your off your rocker. That would not make any sense from a business standpoint where as limited time skins do make sense from business. How about everyone just drops the skin issue and fights for real changes that need to be made in the game like the over spawning of objects or the fact that the recent dlc was a complete farce.
If your that worried about skins in a game may I suggest go play Minecraft. You can have all the skins you want for free :)
(Fyi that was a joke and I feel it needs clarifying to some people these days)
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No, just tells me that people need to actually read the forums instead of making a new topic every single time. Most forums will actually close and consolidate multiple topics, but so far BHVR doesn't seem to be doing that despite their rules saying to not make 20 brand new posts on the same topic.
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