The worst thing about the new mm is the lost of the sense of progression
In the past with the rank system the players were able to see progression, they knew if they were playing well or poorly this gave a sense of progression that was lost with the new system, yeah now there is grades but it has no relationship with the mm and only gives bp and i can read that since the changes to the bloodweb, people are drowning in bp and mostly dont give a ######### about them so they ignore grades as i do.
this game needs to recover the lost sense of progression let us see our mmr or at least give us a goal to aim for.
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I would also like to see my MMR and maybe that of the other people you're playing with so you can determine the skill level of others in relation to yourself and the killer. That makes it possible to see or at the very least understand the level of challenge being presented by the various factors.
The fact that it's a mystery leads to DCing and hook suiciding.
I personally feel that mine is too high now because I've got level 1 prestige on my survivors and I'm being paired with people that have 30+ prestige levels including the killer, but this isn't even a true indicator because the two things are uncoupled.
Honestly each time they make these kinds of changes and make it hard to make any kind of determination of your fellow players, the game gets worse.
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