The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Game Crashes Whenever I am in a Match

Hey So Whenever I Boot Up Dead By Daylight and Get in A Match the Game Crashes any Ideas of how to fix this


Here is My Specs


CPU: Ryzen 5 2600X Six-Core Processor


Memory: 16GB


GPU: Radeon RX 580 Series


Storage: 1.5 TB



Here is what it Says


Fatal Error: [File:Unknown] [Line: 198] Unreal Engine is Exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG']


DeadByDaylight_Win64_Shipping {0x0000000000000000} + 89121279 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 89013266 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 89077969 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93904166 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 94022051 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 94048564 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93987030 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 94039022 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 90256855 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93841743 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93766126 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93804313 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82735467 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 102960338 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 102965235 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 84200071 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 84173985 bytes

kernel32 {0x0000000000000000} + 87376 bytes

ntdll {0x0000000000000000} + 18523 bytes


I Contacted bEhaviour's Support Team They told what was the issue and told me how to fix it and it did work asked Reddit Did not Help Me Either

Comments