Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Kindness goes a long way in this game.

This is more of a story than anything. I hope you read it and think about it when u play DBD again.

Today I had a pretty stressful game. I was playing Executioner with very light slowdown on Lery's. This is, in my opinion, his worst map. It's awkward to move around with many tight corners, limited visibility with unconventional loops. That means it's really hard to predict survivors movements which is key to playing him well. The cherry on top is that many gens and hooks spawn close to windows or choke points, so it was very hard to lay any good trails without half of them disappearing. So I went in with only Corrupt and Dead Lock for delay. Should be enough, right? Nope. I had a strong start, but that didn't matter about mid game.

I pretty much lost the game to a mixture of W key gameplay and infinite COH heals. I chase too far away from my gens, I let them get done for free. I get a hit and they book it to the other side. I chase them, I lose. I hit them, they heal in seconds while the rest of the team comes back and forth on gens. I didn't play perfect, but in terms of actual loop chases I was pretty fast with downs. But, yet again, they didn't have to loop me. There was a 3 man swf of Feng's. They would sit barely outside of gen patrol and emote. Running away when they heard me get close, then watch me leave as one of them would target a different gen.

So this upset me a lot. I felt like I was losing more to a perk and rng than actual player skill. That feeling is the only thing that really upsets me in DBD.

Near the end I was chasing a Vittorio who was death hook and tormented. He pre-dropped every pallet and I barely missed him around many loops. I started to choke and got even more frustrated. He made it to the exit and I ended up just leaving him and cleaning up pallets for points.

I was mad at him at first. It felt like a cheap escape in my eyes. Obviously now with a clear head it was a smart thing of him to do. I bring him up, though, because he actually cheered me up after it. He told me I did really good and wished me luck on my next game. I vented a bit on how I felt like I lost because COH made applying any meaningful pressure impossible. He agreed with me. Just overall a really nice dude. He has a twitch but I don't remember his name, so if he does read this you're awesome.

I've never once had this kind of experience before with any survivor. Not to this degree at least. I was expecting a taunt or cheeky remark.

Basically, if you see someone having a bad game just try to cheer them up a little. Not everyone is appreciative of this, I know it from experience. Some people just want to be mad. Still, this kind of behavior is what will stop toxicity. Toxicity in this game comes from trolls and frustrated players. If we support each other, the trolls have less power and therefore less frustration.

Comments

  • NewPlayer100102
    NewPlayer100102 Member Posts: 638

    😁

  • xfireturtlex
    xfireturtlex Member Posts: 419

    Wholesome

  • Akumakaji
    Akumakaji Member Posts: 5,619

    I am confused by your post. Conventional wisdom tells us to gloat and "ggez", "lmao" and "looool babykiller. Uninstall the game. Nooooob" the killer after such a sounding and deserved win, but you want us to threat then with kindness or at least Decency?

    Huh, what a novel concept! It never actually crossed my mind, but you might be up to something.... Nah, just kidding. All thanks to that Wraith hitting me repeatedly on the hook while banging his accursed bell for 2min. That guy is the reason the next killer will be ridiculed. That will show him!

  • HugTheHag
    HugTheHag Member Posts: 3,139

    Oh boy, been saying it ever since I started playing !!

    Kindness is so important in this game. DbD has immense sources of frustration and a big part of the community is pretty cynical and jaded, while a smaller but louder part is super toxic.

    Taking the time in endgame chat to check on your opponents and wish them well goes such a long way. Sometimes it's the difference between them queueing up angry and frustrated, and them taking the time to breathe and calm down.

    I was lucky to pretty much immediately meet very nice opponents back when I started playing, both as survivor and as killer, which I feel made me into a more chill player.

    To this day, I often meet very fun survivors when I play killer (harder to set the mood of the game as survivor without being seen as taunting, so survivor games are pretty standard).

    I try to always leave a few kind words in the chat when I feel the game was fair (actually annoys my friend that I take so much time chatting with killers because he can't queue up without me haha) and the response is overwhelmingly positive.

    I've been encouraged by a lot of survivors after bad games (one of them has even given me hatch once, which was super cute!) or even after good ones when I'd admit I was a baby of this killer.

    The killers also tend to relax a lot once they see they won't be insulted or accused of made up words.

    I have a collection of screenshots of nice endgame chats I've had in the past and when I get frustrated it genuinely helps remind me that there are so many good elements in this community. (I've also seen a couple of names appear several times, so now I know i'm on similar mmr with that cute Plague and that funny Meg and looking out for them in games haha)