Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

I have the solution to reform the ranked system.

Each ranking ash -red has different requirements via objectives .

ASH ranking for example.

In ash survivors only need to complete 4 gens to open the gates.

Killers only need 2 hooks to sacrifices.

Making shorter games for lower skilled players will give them more attempts at learning the game and doing better.

The higher rankings like gold or red

Survivors will need to push 6 to 7 gens.

Killer need more hooks.

This way gens at higher ranks cant be rushed and Survivors have more attempt to escape. Making higher ranking games feel like you earned it no matter what side your playing.

No one likes playing at higher ranks just to be gen rushed or to have a early survivor hooked and you down all the heros trying to save the firsted hooked

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