Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

I would like to see in Dead by Daylight ...

Th3Nightmare
Th3Nightmare Member Posts: 1,274
edited February 2019 in General Discussions
  • New EndGame mechanics (Ex: Changes to the trap door, changes to the mechanics of opening the exit doors and NOT going out by legs very easy, new end objectives risky but rewarded ...
  • Map Re-elaboration
  • Rework of Perks
  • Reworking Killers (Killers who need help to be almost all to the same extent: Trapper, Freddy, Pig (a little))
  • Rework Addons (To have all the killers the same addons with respect to what McLean said, Billy needs 2 red addons etc ...)
  • Reworking Generators (This has been a big problem for almost 3 years, same mechanics of repair, I do not ask for it to be complicated but it is more fun to do for all players and it is not easy, let's not say too difficult but let's say it's risky)

I do not know if he left me something but I would like to see all this in the near future, and it will help a lot in the game experience.

@not_Queen
@Patricia

Comments

  • chemical_reject
    chemical_reject Member Posts: 940
    So basically rework the whole damn game is what u suggest? 
  • Th3Nightmare
    Th3Nightmare Member Posts: 1,274
    edited February 2019

    @chemical_reject said:
    So basically rework the whole damn game is what u suggest? 

    I think its needs. All this is possible with the time and dedicated.

    First of all, opening the exit doors currently does not require mechanics and is a very old game mechanics in addition to simple, which should change.
    The second thing that I see as essential, are the generators to change the mechanics of repair, not to make it "more complicated" but to make it fun and risky. Same skill check after 3 years becomes "heavy". And the rest is secondary that little by little could be done, reworks some killers, maps (improvement) etc

  • chemical_reject
    chemical_reject Member Posts: 940
    Ok but how? Do u have some ideas or u just think they should change it up? Would that fix it?
  • Th3Nightmare
    Th3Nightmare Member Posts: 1,274

    @chemical_reject said:
    Ok but how? Do u have some ideas or u just think they should change it up? Would that fix it?

    I have ideas but, i give all this for the devs ^^

  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809
    The Chinese spammer as new survivor we could slaughter
  • Delfador
    Delfador Member Posts: 2,552

    @BACKSTABBER said:
    The Chinese spammer as new survivor we could slaughter

    I will equip mori and spam it on that moffuga

  • Master
    Master Member Posts: 10,200

    @chemical_reject said:
    So basically rework the whole damn game is what u suggest? 

    Sadly thats what needs to be done, there are so many design flaws....

  • chemical_reject
    chemical_reject Member Posts: 940
    @fcc2014 this guy's know how to fix the game?
  • ColgateAdvancedWhite
    ColgateAdvancedWhite Member Posts: 616

    Change skill checks for generators into suduko puzzles

  • Tru3Lemon
    Tru3Lemon Member Posts: 1,357

    The thing that need to be add in this game are rework legion, freddy, leatherface i dont like to see more buff on trapper or pig there balance not all killers have to be too powerful make 8vs2 gamemode and it will increase there playerbase and also making new objective for survivors