http://dbd.game/killswitch
genuine question
why is killer regression at base so slow?
sure, a killer gets 2% removal (iirc) from a kick, but 2% is nothing, survivors can still just tap a gen and all theyll get is that 2%
Comments
-
It’s actually 2.5%, but yeah, basically nothing. Even with 2.5% kicking a gen without other perks is almost always the wrong play. When you account for the time you waste walking over and doing a kicking animation 2.5% regression still nets you a loss of time. I’d like to see 5%.
2 -
to be honest, 10% + a slight increase in the base regression would be fairer for me (of course, with the nerf gen perks)
1 -
CoB should be basekit
2 -
I am going to take a guess that base regression is slow because of 3 generators.
1 -
Well the 3 gen meta is a problem for sure. But that needs to be fixed anyways. For anthing other than the 3 gens kicking a gen feels like a waste of time. They need tof ix the 3 gen problem and buff the base gen kicking (not the perks they need a nerf as well)
1 -
I wouldn't say that the 2.5% instant regression is a problem, although it is bad. The problem is the continuous regression that is 1/4 of a solo survivor speed, which is basically nothing. Call of Brine kinda of makes it better but it is still isn't the best thing ever.
0 -
I mean that’s a pretty extreme outlier video. Like I play way, way more than the average person and I’ve literally never had a game like that. I think most 3 gen issues aren’t a game issue but a player skill issue. I rarely ever have issues with them and when I do it’s because either me or my team made mistakes. That said, I would make some changes to the 3 gen perks, I’m just saying that I think the issue is exaggerated and people don’t want to take responsibility for how much of it they cause.
0
