We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Rant: Why do they keep changing some killers and ignore the stronger ones?

Belzher
Belzher Member Posts: 469

So, I've just read the new patch notes for PTB, and the only thing that came to my head was: "why is there not a single change about Blight, Spirit or some other super strong killer addons?"

Let's take the sonic boy for example, Alchemist Ring and double speed are still a very common thing, because why wouldn't you use such a strong thing that helps you being even better at the game? Blight is almost 3 years old now, and instead we had a Billy change that even people who plays him didn't like. I don't understand how they make decisions there, but looks like some killers are really more loved than others even when comes to balance.

Comments

  • Beatricks
    Beatricks Member Posts: 857

    Okay, so you know how there is this meme that the devs don't understand their own game? Which is a perfectly fine thing, very few devs actually do play their own games to understand all the intricacies and nuances. What good dev teams do however, is take feedback from the people who do play their game at a high level.

    So.

    BHVR doesn't understand its own game.

  • AverageKateMain
    AverageKateMain Member Posts: 949

    I've been saying this. When I saw the Billy nerf, I immediately was like "But Alc ring is fine?"

  • Chaos999
    Chaos999 Member Posts: 869

    Office work logic.

    I have a to do list of problems, goals and projects, every month I'm evaluated based on how many of them get done vs how many new pop up.

    So in the alloted evaluation period I can work and finish 5 of these goals because I already understand the problem, have a rough idea of the solution and can do it relatively fast.

    Or I can spend resources in a complex issue that I don't really know how to approach and requires analysis and testing to maybe have a chance to get solved. Of course this will also cause my list to actually grow by the deadline.

    Which one you think will look better during my evaluation?

    See the issue this is why in most objective based office works there are always lingering problems that don't get solved, because no one want to be the one to do it. It takes either strong leadership, highly competent workforce or external help to finally address them.

    You won't see the last 2 in a maintenance crew for a years old video-game service, the competent, talented and overachievers will be working on new projects and there is no budget for expensive external problem solvers. The first one, well you might have it or you might not. Care to wager which is the case?