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Call of Brine & Overcharge Are Doomed

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Comments

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,801

    PGTW deletes 22.5% of a gen's current progress (+ the 2.5% at base brings it up to the 25% we once had) and lasts for 60 seconds

    BHVR just gutted PR and OverBrine so it's the least they could do really

  • Reinami
    Reinami Member Posts: 5,508

    Right, because you lost a bunch and lowered your mmr to a point where you actually can play this way.


    Believe me, when i lower my mmr on purpose, i end up with entirely different kinds of games.

  • Phantom_
    Phantom_ Member Posts: 1,348

    Surely, it will be okay!

    This would make quite a difference. Hope they do something like that because my poor GF can only take so many pallets to his beautiful mask 😢i mean he's already bleeding over his mask man >.<

  • ad19970
    ad19970 Member Posts: 6,410

    To be fair, the nerfs to PR and especially Overbrine might be needed with the nerf to healing that survivors are receiving. We'll have to wait and see, but I think these nerfs might be fine, as long as the healing nerf stays. If it gets toned down, I would hope they also tone down the nerf to at least PR, and buff Pop a bit more again. Call of Brine and Overcharge being nerfed this much is fine by me though, might make at least some people not hate Skull Merchant anymore as well, who I personally like a lot.

  • solidhex
    solidhex Member Posts: 891
    edited March 2023

    It's just a change in meta, there will be new strategies that everyone will hate (hit&run will be back, have fun with all the Wraiths, Legions and Hags with Nurses Calling and Sloppy while you heal for a minute every time)

    On the other side, of course the survs will adapt, they will just rush gens even more while being injured in hope to get their Adrenaline. Good chasers who don't get injured will be rewarded but teams who give away easy hits will be punished by being injured for the whole game OR lose a lot of time with healing. The Dead Hard nerf will make chases shorter for our beloved killer mains who love to complain about this perk every day. Not sure how this update is gonna play out but i'm not afraid since i love playing Hit&Run and generally playing more surprising instead of defending a 3-gen.

  • CrossTheSholf
    CrossTheSholf Member Posts: 306

    They need to revert Pop. Like Honestly

  • AverageKateMain
    AverageKateMain Member Posts: 949
  • Jackal7879
    Jackal7879 Member Posts: 121

    They did also Nerf COH which also contributed to the problem because killer kicks of gen hit survivor goes to Boon and heal survivor goes back call of brine gives notification killer goes back hit survivor kicks gen again survivor goes to Boon and heal and the process repeats until one side messes up if they NERFED one side without nerfing the other, then it would be problematic at least that’s my take on the 3-GEN scenario