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Is it me or every game I have there always flashlights

So for the last few days I've been playing killer (I'm a killer main) and in every game there's always flashlights, flash grenades and or blast mine. (80% of the time)

Not a big deal, I just bring in lightborn normally to deal with it. True occasionally I get entitled surivors complaining about me using a perk to help me to get them.

I simply tell them that I play for my own fun not for their's.

Comments

  • Pulsar
    Pulsar Member Posts: 23,147

    I mean, would you rather people bring Medkits or toolboxes

  • jarjargist21
    jarjargist21 Member Posts: 444

    Fair enough, true I would just bring Franklin's for toolboxes and medkits.

  • devotedDBDenjoyer
    devotedDBDenjoyer Member Posts: 269

    flashlights are getting nerfed next patch as they don't mess with wraith, nurse, and hag anymore. flashlights after midchapter are pretty much only good for flashy saves. probably explains the uptick. i've been noticing more medkits myself and those are getting nerfed too. may as well use things while they're stronger i guess, lol.

  • ARTRA
    ARTRA Member Posts: 954
    edited April 2023

    I hope for this happen to me more often. Flashis are annoying but i rather want flashlights than 4 medkits or 4 toolboxes with BnP.


    Also, that "cliky cliky" guy is not repairing wich is good.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,939
    edited April 2023

    3 really good survivors following me around all game with flashlights trying to get saves, taking hits, etc. is about as much fun as 4 really good survivors smashing out gens, but at least in one of those scenarios I get to play the game for more than 2 seconds. I'd take beamers over medkits and toolboxes any day.

  • HugTechLover
    HugTechLover Member Posts: 2,482

    i’d rather see 4x clickies then 4x medkits / boxes.

    Don’t need to waste a perk slot on LB. Just face a wall.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    I always bring Lightborn and I almost always get value out of it. Flashlights are huge draws for toxic Survivors, really ruins their "fun" when they can't use them.

  • KingFieldShipper
    KingFieldShipper Member Posts: 617

    I love flashies. Flashlights are basically free pressure, keeps people off gens. They play overly altruistic and you can get multiple injuries the majority of the time.

  • MB666
    MB666 Member Posts: 971
    edited April 2023

    I would take flashlights that i can easily counter by always looking into walls when picking someone up any day rather than going against broken medkits and brand new part toolboxes with gen builds and boons that will get me destroyed because of not being able to keep preassure in any way.

    if you are running lightborn i guess u just hate flashlights .... but WHY? infectious fright is a waay better tool for that.

    they are only good when facing "GOD" players which is something u will almost never gonna see this days with how pathetic the survivor average skill currently is IMO , just remenber always look at the walls before picking someone and thats it.

  • Pink_Ronin
    Pink_Ronin Member Posts: 118

    You get to see what items survivors are bringing before the match starts and you should consider yourself lucky. I think that advantage should be removed. Anyone going for a flashlight save against a competent killer is going to take a hit or be downed.