http://dbd.game/killswitch
So.. what tome challenges were actually changed?
So, in regards to this in the patch notes:
I was looking through some of the old tomes of challenges I thought to be insanely difficult or grindy - like tome 1's finish 4 generators with dark sense, or the trapper grab ones, or unlocking the hatch 2 times (harder being, post-hatch changes). But none of them actually seem different. I don't know if it's because I already completed them so the text never changed, but I guess my question is.. what in the first 5 tomes and 12 changed? Because I really can't seem to figure it out.
Best Answers
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I have only noticed 1 change. I keep a list of unfinished challenges to cross off and I had a Tome 1 Section 4 written down as Heal 5 health states but it now says heal 10 states.
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It was probably only number changes so nothing too crazy
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