Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

So.. what tome challenges were actually changed?

So, in regards to this in the patch notes:

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I was looking through some of the old tomes of challenges I thought to be insanely difficult or grindy - like tome 1's finish 4 generators with dark sense, or the trapper grab ones, or unlocking the hatch 2 times (harder being, post-hatch changes). But none of them actually seem different. I don't know if it's because I already completed them so the text never changed, but I guess my question is.. what in the first 5 tomes and 12 changed? Because I really can't seem to figure it out.

Best Answers

  • shalo
    shalo Member Posts: 1,599
    Answer ✓

    I have only noticed 1 change. I keep a list of unfinished challenges to cross off and I had a Tome 1 Section 4 written down as Heal 5 health states but it now says heal 10 states.

  • ChurchofPig
    ChurchofPig Member Posts: 2,936
    Answer ✓

    It was probably only number changes so nothing too crazy