I find sb and lithe more annoying to go against than dh was
Title. Not copium, just my opinion. I wanna see if it's as bad as it on the subreddit where you're literally not allowed to have this opinion lol
Comments
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You do you. Not many people will mirror this one, but eh, nothing wrong with having an opinion, right?
But just in case, my pitchfork and torches are ready!
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Nope therre's actually a lot wrong with having an opinion because according to the subreddit I'm just a dh d rider on copium and yeah yep very true things totally
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Well, you already said that you are no former DH-user on copium and there is always someone bound to swim against the current and have different experiences then most others. And its not like I don't sometimes roll my eyes at a Lithe or SB, but for it its nowhere near the same level as DH was before.
But yeah, just express yourself :) We got Bloodpoint shaped cookies and a campfire over there.
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I sort of agree, but I don’t think SB and Lithe need a nerf at all. I think exhaustion overall is fine as it is.
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Nope, it's 200% much better than with DH meta. I hate that extra health state meta where you have to wait-out check every Survivor or see lucky DH because you waited 4 seconds, instead of 4.5 seconds. I don't mind Survivors having extra speed boost from their perks, just not extra health states. We allready have it in the game in many forms (perks, base mechanic, etc.).
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They are the same thing my guy. Not like the health state you get from adrenaline is the same as a speed boost, but the extra health state is absolutely the same as a speed boost bc its not permenant. Also at least dh generally had the luxury of counterplay (which wasn't hard), this sb lithe counterplay is just catch up (much much later), drop chase (terrible decision if you don't know where anyone else is), and baiting it out (can EASILY backfire if the survivor has a brain). But again, this is my opinion, and that's your opinion. Finding something annoying is simply subjective
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I don't really mind either way.
SB just makes me have to track Exhaustion cooldowns mentally, which I don't like to do.
DH made me play macro, which I do like to do.
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SB can be more annoying depending on how many there are. If it’s 1-2 I’m fine but 3-4 and it becomes a menace
Lithe is good but doesn’t really stand out and can be helpful for killers like huntress who can use windows for easy hits
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Disagree, the best thing about the current meta is the variety. Now I see both Lithe, Sprint Burst, and a couple Balanced here and there. And some cheeky Dead Hards too, can't even be mad. Feels fine to me. I like that there's so much variety, and I have a feeling it will stay this way.
Now we just need to buff Smash Hit and Overcome to be more interesting in some way, so people use those too.
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The day overcome gets buffed just might be the day I stop playing killer, hold W encouragement simply shouldn't happen like ever
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My thought was that instead of buffing it to 3 seconds or something boring like that, it would gain a bonus if you took protection hits.
So if you take a protection hit, the protected survivor now also gains a 1 second speed boost. It would be a cool support-type Exhaustion perk and would fill a niche that no other perk does. Also 1 second sounds a lot more fair than like 2 seconds, that would be too easy to abuse in SWF.
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Bueno 👍️ I had thought it'd be cool if it gave u a speed boost when the killer missed an attack on u (would be a nightmare to program tho) anything that isn't basically 0 prerequisit is cool w me
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No they're not, sorry. DH was a stupid annoying perk and even as a killer who baited it out most of the time, the times I didn't were enough to make me pissed, at least now you can make a survivor waste it and move to another one instead of commiting into a chase and then getting dead harded.
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It's just my opinion. IMO sb and lithe are more stupid and annoying by far and are hadly realistic to counter
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Exhaustion perks are pitiful. Bait it out, leave, come back, down. Simple.
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Tbh as killer I find SB far more annoying than DH. I can't counter SB, where as dh i countered like 70% of the time.
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If it had limited use, it would be perfect.
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DH was broken, 3 health states!
What is shocking is that it lasted so long and was hardly nerfed previously
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To each their own but quite honestly I'd rather have to spend a bit of extra time catching up to someone then not being allowed to lunge without throwing the match
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It has commenced
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Mettle of man is broken, 3 health states!
Current dh is broken, 3 health states?
Dh had to be timed right or else the 3rd health state that lasted for 0.5s meant nothing
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And what if the survivor maybe, has a brain? And doesn't just come back immediately? Then you've already lost the match with how much time you've wasted and you probably look very silly
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At least I ain't overrating the balls out of dh
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Wasn't Mettle of man broken and then updated to something sensible similar to DH?
I'm not joking but why are survivors able to do generators as fast or even faster when they are injuried... I'd have trouble running or doing anything after being injuried?
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It's always been that way
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Yes it was changed but it still kept the 3rd health state aspect of it and yet it's not a broken perk. I think it's pretty clear that the 3rd health state aspect of dh itself isn't really a problem
Post edited by 1ettuce on0