The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

effective build for all killers

So I would be interested in hearing everyone's idea for a effective build that can be used on most killers. for example, my current build I use is corrupt and deadlock for general slowdown and eruption tied to nowhere to hide for targeted regression and information. I find this gives me good results on every killer I run it on and I would be curious to hear anybody else's idea for a good build that is universally good.

Comments

  • PowZapBamWoofMeow
    PowZapBamWoofMeow Member Posts: 195

    Welp, as a console killer, I run Lightborn and Iron Grasp on all killers.

    But I’m a Twins main, so in addition to that, I usually run Deerhunter and Sloppy Butcher when I’m grinding to Iri 1. Otherwise I run 2 of whatever.

    I never run hexes or gen regression.

    I Iike things that make life easier like Enduring, Brutal Strength, etc.

    At the end of the day, good survivors will win and soloq will usually lose no matter what perks you bring. If you have good game sense, can predict survivor movements, etc., then you really don’t rely on the perks as much. IMO.

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,876

    Corrupt, Pain Res, Sloppy, Fearmonger is my go to right now.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    My catch-all is Lethal, BBQ, PR, and Deadlock. Swap Deadlock for Jolt on M1 killers.

  • pigslittlepet
    pigslittlepet Member Posts: 483

    That right there is my go to build for blight. Lethal and bbq combo on him is so good. Unless your on lery or rpd

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    My no hook build

    Sloppy Butcher, knockout, sceptic touch, fear monger

  • Zeidoktor
    Zeidoktor Member Posts: 2,065
    edited May 2023

    There was a video I saw a while back that did something like this. Though it wasn't strictly one build fits all. It split killers into 3 categories. M1 Killers, (Ghost Face, Wraith, Deathslinger), Killers who primarily down with their power (Hillbilly, Huntress) and Killers who force additional objectives (Pig, Pinhead, Wesker). In fact some killers were given your exact build except Call of Brine in place of Deadlock or Corrupt (vid was before the perks' nerfs)

    The general idea was one early game perk to prevent early gen loss (Corrupt Intervention, Lethal Pursuer, or Deadlock depending on the Killer), a power optimizing perk (varies by Killer, Dissolution for Wraith, Nowhere to Hide for Billy, Deadlock for Plague) and two slowdown perks depending on what category they were in.

    M1 Killers: Pop Goes the Weasel & Jolt (you don't have to kick gens often but, if you do, use Pop to get your money's worth)

    M2 Killers: Call of Brine & Eruption (video was made before both perks' respective nerfs). My understanding was get more milage out of kicks for Eruption, while Eruption does for M2s what Jolt does for M1s, turn any down into regression, so it incentivizes use of their power.

    Extra Objective Killers: Hexes Plaything and Pentimento for even more objectives.

    Speaking for myself I don't have a single go- to build, as I tend to build around a Killer's particular abilities when I build seriously. My Doctor build uses Oblivious perks (Static Blast hits Oblivious Survivors), my Skull Merchant build uses totem defense (to address issues with her 3-genning), my Artist build goes for long range regression with Ruin, Opression, Pain Res, and Surveillance.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    Can’t go wrong with Jolt and Sloppy on an M1 Killer. All Killers get great benefit from Deadlock and No Way Out. Corrupt Intervention is great on pretty much everyone except Bubba.

  • Heytherebigguy
    Heytherebigguy Member, Alpha Surveyor Posts: 226

    You need to run Skull merchant with the perk "Patience" that helps you get the will to hold matches until the server disconnects.

    Then you beat everyone ez.

  • pigslittlepet
    pigslittlepet Member Posts: 483
    edited May 2023

    Or you could have a legitimate perk build to offer instead of sarcasm built to annoy people. Take your negativity somewhere else.

    Post edited by pigslittlepet on
  • Zeidoktor
    Zeidoktor Member Posts: 2,065

    To go with the system in the video I referenced, along with Jolt and Pop I'd say Deadlock (maybe Corrupt if your want to use time to set up drones in advance) and Iron Grasp as the power optimozer (so you don't have to hook near a well placed drone)

  • Riski
    Riski Member Posts: 208

    I would agrue post patch there aren't true "best generic builds". Previously, reguardless of killer the best build was overcharge and call of brine and before the meta shake up the best build was hex:ruin, pop and corrupt. Metas like these don't always exist but even without them they're generically good builds.

    I'd elect pain res, deadlock, no way out/corrupt and gift of pain/sloppy. Info/chase is nice but killer specific while slowdown doesn't get much worse on any killer, just out valued sometimes. Pain res is 100% of a gen in total which is obsurd and makes a strong start snowball very well, while deadlock is potentially 2 minuets of blocking and can help recover a bad start making for a nice combo. No way out depends on the killer but is generally good for securing an extra kill, set up killers would rather corrupt however as more time early ends up being better than more time later. Mangled and hemorege is so much better with medkit nerfs and even against insta down killers healing is important making this desirable, sloppy for M1 killers gift of pain for other killers.

    Would I advice you run this build, no. Any killer can find a perk here a replace it with something more synergistic for them. If you had to do a winstreak using one build on every killer would I recomend this, I mean it can't go wrong for the most part.

  • dark_nick
    dark_nick Member Posts: 6

    for a new killer my hint is play with this build, all perks that show survivor auras

    1) lethal pursuer

    2) nurse's calling

    3) nowhere to hide

    4) barbecue and chili

  • ARTRA
    ARTRA Member Posts: 938

    Fearmonger - Nurses calling - Sloppy Butcher - Jolt

  • pigslittlepet
    pigslittlepet Member Posts: 483

    Great hit and run build. I tried it on my wraith to great affect.

  • Hex_Llama
    Hex_Llama Member Posts: 1,839

    I don't have a four-perk go-to, but I have two go-to pairs:

    • Plaything/Pentimento
    • Overcharge/Nowhere to Hide

    I also sometimes do Monitor/Fearmonger but I've had mixed results.

  • pigslittlepet
    pigslittlepet Member Posts: 483

    After the reworks do you think eruption/no where to hide might be better now? Or do you still think overcharge is viable.

  • RaSavage42
    RaSavage42 Member Posts: 5,561

    My go to is

    Corrupt and Whispers

    The other 2 perks depend on Killer

  • 1ettuce
    1ettuce Member Posts: 1,141

    Corrupt, no way out, pain res/deadlock, and idk shadowborn

  • pigslittlepet
    pigslittlepet Member Posts: 483

    Ah, the shadowborn addicted. I'm trying to avoid becoming addicted to that one so far.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Deadlock

    Pain Resonance

    Dead Mans Switch

    Jolt


    Could Switch Deadlock for agitation like I do for Knight.

  • Hex_Llama
    Hex_Llama Member Posts: 1,839

    For me, Overcharge is better because I get value right away and I can see no one is waiting there to tap the gen. If you're faster than me, you might do better with eruption.

  • pigslittlepet
    pigslittlepet Member Posts: 483

    I do main pyramid head so I can down people quickly and keep resetting eruption. Maybe on killers without a strong chase it's not the very best option.