http://dbd.game/killswitch
Which things from old dbd that's no longer in the game did you hate the most & are glad is gone?
It can be any features from any previous version of the game that's no longer in the live version.
For me it's alot of things, but the top 10 things i hated the most and never wanna see again was
Pre-Rework Freddy
Pre-Rework Billy
Omega Blink Nurse
Original Map Aesthetics and Layouts (especially for original Coldwind, Autohaven, MacMillan, Haddonfield and Springwood)
Original Survivor Animations
Original Hatch
Rank Based Matchmaking
Original Borrowed Time
Original Decisive Strike
Hawkins Map
Comments
-
I didn't start until Clown came out but old decisive strike that never deactivated prior to the timer expiring and having to drible was the most annoying thing ever before the Dead Hard validation caused DH to be on every survivor every lobby
3 -
Old fog and lighting
Old Freddy(I know folks are nostalgic for his kit, but it was literally not a power and didn't fit him.)
Old Mettle of Man
Old Ruin(Over time I've grown to appreciate how bad that perk was for the game in the long run)
Hawkins Map(It's trash. Pretty trash is still trash and I mean in the bad way)
Old Haddonfield
Old D-Strike
Peer2Peer matchmaking(I'm always thankful we will never have to deal with ip dodge lists again)
Old Sabotage mechanics(I see people wanting this back who never had to be on the other side of the equation where you have no hooks to use)
1 -
Getting taken hostage for an infinite amount of time at the end of a match.
Old Object.
ETA: Three survivors jumping out the hatch.
1 -
Old hatch and pallet vaccuum
Nothing was as anticlimatic as having a desperate tug of war vs 3 survivors over the last gen to then suddenly have 2 dissapear cause they found a key in a chest. Really sucked to be the one left behind too.
And old pallet vaccuum was a free DH for distance at every pallet. It was horrible
2 -
Old Object and old MoM
Only things that could consistently get me iritated and cause me to stop playing
0 -
Original moris, BNP and insta-heals.
Nothing will ever be more busted than these.
0 -
- Maze tiles with two pallets every 10 meters
- Pallet vacuum
- Killers blocking the unhook prompt by facecamping
- First down mori/ first hook mori
- Survivors spawning within cleansing distance of a hex totem
- BHVR randomly deciding that original red head's pinky finger didn't need a downside
2 -
- Two windows and one door at killer shack.
1 -
Pre-EGC hatch + keys
Old OoO
OG Decisive (dribbling)
First-hook mori’s (never saw first-down mori’s myself)
OG MoM
0 -
Forever freddy
Release version of undying
0 -
Old Anti-Hemorrhagic Syringe. That combined with old Dead Hard basically made for 4 health state chases, which was not fun to put it lightly.
1
