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exhaustion perks and toolbox nerfs next?

omelette
omelette Member Posts: 72

killers are still not satisfied with all the nerfs survivors received. survivors focus on generators only because you guys complain and keep nerfing the fun out of dbd. you reap what you sow

Comments

  • HugTheHag
    HugTheHag Member Posts: 3,140

    I think at an average play level the game is balanced well enough as of now, except for some outreageous maps in one side or the other.

    I think exhaustion perks are fine, but that toolboxes might be nerfed. I wouldn't mind it, it would make the game more balanced at higher mmr but not affect that much casual players.

  • DudelPuma
    DudelPuma Member Posts: 329

    Toolbox should be use for sabo and exhausting perks are actuell too strong, you have two options, either when you use them you have 90+ sec exhausting cooldown or you get some condition like DH

  • illNicola
    illNicola Member Posts: 482

    I don't think the Exhaustion perks need a nerf, maybe a few tweaks, but I don't think a real nerf.

    For the toolboxes I totally agree, since they unbalance the game like hell. I would also add, besides the toolboxes, all the stuff that provides gen speed without a minimum of requirement

  • RaSavage42
    RaSavage42 Member Posts: 5,549

    We just got done dealing with DH (sarcasm) why in the world would we start complaining about the other Exhaustion perks now

    Toolboxes do have 2 uses for them... Hook sabotage and Gen repair (now which do you think is more useful)

    Survivors need something to get behind without fear of getting nerfed (same with Killer) but we can't have anything nice without the other side complaining about it

  • Xernoton
    Xernoton Member Posts: 5,842

    Exhaustion perks are fine. Toolboxes aren't.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    Remove brand new parts from the game and toolboxes would be fine , exhaustion perks don't need any more nerfs I feel they're in a good place as of now. It's hard to believe BNP is still here even though it started as the most busted add on when it would instantly pop gens , you would think by now they would realize that's probably not a good idea when you can stack four of them

  • MimiDBD
    MimiDBD Member Posts: 302
    edited June 2023

    I'm fine with toolboxes. BNP needs to go, Auto heal (needle), Blight (at LEAST his add-ons), Nurse needs deleted (or at least a real nerf), Ultra tombstone (along with Myers buff), MDR+DCB, gen progression perks need toned down or deleted, Camping, tunneling, MASS slugging (or at least lower bleed out timer).

    I can think of more but this is just off the dome. I truly believe the game would be in the best shape ever if they started tackling these in return player count would rise instead of fighting to stay current or lowering. Notice Exhaustion is not on this list as I truly believe they are in great shape now.

    I will also put this here....Deadlock is perfectly balanced. It's only 30 seconds, 1 generator, and only activates 4 times a trial.


    Edit: I would also like to see the CD of Thrilling Tremors and Oppression reduced. I believe they are way to high in current state of the game. just a personal request thank you.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999
    edited June 2023

    How would you nerf toolboxes any further? Go the opposite way where they don’t do a whole lot of speed but toolboxes are back to having a lot of charges?