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Why buff PR + DMS?

With the new Hook changes, Pain Resonance is activating much earlier. Beforehand, you could watch for the Aura of the Survivor being hooked and let go of the Generator before it would trigger, preventing you from being kicked off the gen and activating DMS.

Now, there's absolutely no tell to Pain Resonance activating, because before the hook aura is visible, Pain Resonance activates. This change disproportionately affects solo players as well, since people on comms will be able to call out getting hooked to try and mitigate PR.

It doesn't make sense to buff one of the most used Killer perks (if not THE most used Killer perk), especially in a way that hurts solos the most. I really hope this is an oversight, and not intentional.

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,181

    I think it is intentional actually, because Pain Resonance was stated as one of the reasons why the hook scream change didn’t happen sooner a few months ago (it got tested on Skull Merchant PTB and ended up being reverted). The original version of the change acted as an indirect nerf to Pain Res because the earlier scream alerted survivors and acted as an additional warning. (This was when it was still 15% and didn’t have tokens.) So to prevent that, their solution was making the hook register sooner.

    In this update, BHVR also buffed the aura reveal durations of BBQ and Grim Embrace by 1 second each, which I believe they did to prevent this hook change from indirectly nerfing those perks as well since the aura reading begins sooner now.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,726

    It's kind of wack because I remember Mandy saying that they didn't want the Hook Screams to accidentally create any balance changes but this is very much a balance change.

  • BreadLord
    BreadLord Member Posts: 274

    i honeslty think its just a bug. you know stuff gets broken with every chapter

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,181

    Yeah, I remember that too, that’s what I was referring to. I don’t think they could make this change without it affecting Pain Res one way or the other though. If they leave it like this, it’s a buff, if they delay it to trigger when it used to, it’s a nerf with the earlier scream + HUD updating the hook count.

    If they really want to prevent it from being a straight buff I think they’d just have to reduce it to 20% or something to make up for it, or delay DMS by a couple seconds which would remove the combo entirely.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,726
    edited July 2023

    It's kind of wack that they decided to buff an infamously annoying combo to the point where there's not really a counter anymore instead of making one of the best killer perks in the game very marginally worse.

    Delaying DMS slightly could be a good idea though, it prevents the PR + DMS combo while giving killers time to leave the hook to pressure gens before it activates. It could also possibly open up the potential for a timer buff because PR was the whole reason DMS got nerfed in the first place.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,181

    Exactly what I was thinking.

    Though I will say, I think the old 45 seconds was a little too much regardless of PR.

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    we still complaining about pr dms? that has 4 times use only, and if the killer is planning to get value from dms only with pain res, it's a wasted perk slot pretty much.