After Toying Around With Sadako...

Iron_Cutlass
Iron_Cutlass Member Posts: 3,866

Some of you may have seen my post asking about how strong/weak Sadako is.

After using a specialized build for getting Condemned (no addons); Corrupt Intervention, Deadlock, Sloppy Butcher, and Hex: Face The Darkness. I have come to the conclusion that Sadako, when played right, can be REALLY strong, especially against SoloQ.

Her chase abilities 100% got nerfed going from the PTB to Live, and I know a lot of people, including myself, were bumbed out to see that. But in her current form, you are hardly encouraged to interact with a Survivor to begin with. Being good within a chase does not matter if Sadako's entire goal now revolves around spamming teleports instead of chasing.

I think the issue with Sadako entirely relies on Video Tapes giving 2 stacks of Condemned upon being hit. Nothing exactly is encouraging the Sadako to progress the game via hooking a Survivor. The previous version of Sadako (from the PTB) gain 1 stack of Condemned upon being Injured and 1 stack of Condemned upon being hooked.

Combine that change with the fact that building stacks via teleporting to a TV has become much faster (a x1.5 to what it was on PTB), I think the amount of stacks for interrupting a Survivor is far too punishing, and often matches result in a single mistake causing the entire Survivor team to lose.

My main concern with this is that Sadako is 100% going to be nerfed in a few weeks, since her Killrates were already high before the rework, but after the rework her kills will be much higher.

If BHVR is looking at this, I think the best course of action is to maybe encourage Sadako to hook Survivors to progress the objective, reduce the stacks when hitting someone carrying a Video Tape and give Survivors stacks if they are hooked while carrying a Video Tape.

Comments

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513
    edited July 2023

    I think the issue with Sadako entirely relies on Video Tapes giving 2 stacks of Condemned upon being hit. Nothing exactly is encouraging the Sadako to progress the game via hooking a Survivor. The previous version of Sadako (from the PTB) gain 1 stack of Condemned upon being Injured and 1 stack of Condemned upon being hooked.

    your not really suppose to be hooking survivors or downing survivors. your suppose to be building condemn to instant-mori survivors. this was still case before changes. it is just that her base-kit condemn build up was ineffective that you needed to use ring drawing slugging to get any meaningful condemn build-up as TV were random at best. she was not slugging because she wanted to bleed you out or anything. she was just playing into her condemn build-up mechanic. now she is no longer reliant on that type of condemn build-up that people considered "unfun" but identity of building condemn to mori people remains the same. condemn is just slightly modified for survivors enjoyment.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866
    edited July 2023

    The way her current power works, you just hit people carrying a Video Tape and instantly move on. You dont down them unless necessary.

    My issue with this is since there is no reason to hook Survivors, and hardly a reason to even down a Survivor, the Sadako is not progressing the game via hooks, it is disadvantageous to do so.

    I also think the current Sadako is just far too punishing for Survivors, and again, a single mistake can lose the match for the entire team. With SoloQ (and the lack of information that comes from it), I think is can be nearly impossible win against Sadako.

    As I mentioned before, my main concern is now how strong/weak Sadako exactly is, but moreso that I am concerned that Sadako WILL get nerfed because her Killrates are just far too high at the moment.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513
    edited July 2023

    I also think the current Sadako is just far too punishing for Survivors, and again, a single mistake can lose the match for the entire team. With SoloQ (and the lack of information that comes from it), I think is can be nearly impossible win against Sadako.

    that is exactly the point of the condemn ability. the whole point of mori's is to kill people faster then normal hooking/camping/slugging. your suppose to be punished for your poor position and poor looping plays. you get less chances to make mistakes. that is why her chase potencial+stealth potencial has to remain weak because strong chase with stealth + mori can be too strong.

    I think is can be nearly impossible win against Sadako.

    I highly doubt that.

    Sadako WILL get nerfed because her Killrates are just far too high at the moment.

    too high because your opponent plays poorly and makes too many mistakes? killer should only become weaker if they are too strong when the survivor plays nearly perfectly/well enough and still loses. not because the killer plays well and survivor plays poorly. your suppose to be rewarded as killer if you play better then your opponent. that's the problem that a lot of people have with weak killers, you know the killer between B-C-D tiers. the killer could be better player but survivor can win even when they make a lot of misplays so people dislike playing those weaker killers and only play good killer, aka Wesker, you know, where your skill matters as killer.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    It's a tough one to balance. I think my initial approach would be:

    - A single stack upon being hit while holding a tape.

    - Tapes aren't destroyed on hit, but are destroyed on being downed. This with the above encourages committed chases, but destroying the tape on down still blocks the whole thing where they just keep picking you up and downing you with a tape to max your condemn like it was on PTB.

    - If you hook within 30 seconds of downing the survivor that was downed with a tape, all other survivors gain a stack. Hopefully this will encourage hooking instead of slugging.

    - Possibly reduce teleport stacks from .75 to .5

    - You can take a tape from any TV whether it is on or off. If it is on, it will turn off.

    - You can insert a tape into any TV whether it is on or off, but inserting it into a TV that is off, will turn it back on. This and the previous addresses the issue where Survivors can have an almost impossible time grabbing and returning tapes to cleanse Corruption, but it can also give Sadako more teleports in addition to possibly giving the survivors position away if the killer is paying attention.

    - Revert Reiko's Watch nerf (because thar was dumb)

    - Lose her **** lullaby


    That's my initial take on it. I played all day yesterday, and the only matches I lost were the ones where I had the survivors all on death hook with 4-5 gens to go and decided to let them all go because it was already over and every other game was a second 3-4ks and I try not to let my MMR get too out of hand.

    Sadako was the killer that got me playing DBD, and I've never felt like playing for Condemned Survivors was her main goal. It was always to be a slowdown - "waste some time on this or else". I'd like it to remain so, but be smoother to employ than before. Her chase is pretty bad so imo, the goal should be to keep survivors out of chase occupied and off of gens so she has the time she needs to get downs.

    * high mobility

    * heavy slowdown mechanic that is very punishing if ignored

    * weak chase potential

  • Devil_hit11
    Devil_hit11 Member Posts: 9,513

    - Tapes aren't destroyed on hit, but are destroyed on being downed.

    that used to be the case in the PTB. she was too weak. your enforcing an m1 killer to pursue and down survivors in game where loops are not favourable for killer. she is not designed to be a chasing monster. you would have to buff her chase for that to work. she is fine where she is at unless the goal is to make her an S-tier killer.

  • appleas
    appleas Member Posts: 1,129
    edited July 2023

    If you’re not still slugging as Sadako, I don’t see how that’s an issue since that would just make her a weaker version of Wraith. Currently I think only Wraith really excels at Hit and Run and it would be nice to see other Killers be able to do so too as a viable strategy.

    Giving 2 condemned stacks on hit + destroying the tape is a good change. Since there’s no Condemned value after hitting a Survivor once, Sadako has a choice of leaving the Survivor. The Survivor also has to make a choice of healing or finding another tape to get rid of condemned.