Main survivor builds?
What are your main survivor builds? Not meme, meta or anything else builds, just main, everyday, solo q builds. Currently I’ve been running windows, lithe, RA, and a rotating perk between adrenaline, resilience or left behind or smthng, but I’ve been feeling pretty bored with it so far and can’t think of anything else to put on.
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Adrenaline, Wake Up, Alert and Windows/Plot Twist is my normal solo build. I tried Dramaturgy but that is horrible perk. 4x exposed, 4x scream and 2x speed boost was only thing I got out of it in two games.
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My go-to build is Sprint Burst, Adrenaline, Off the Record and Resilience.
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Currently Windows, Overcome, Alert, and OTR. Gonna drop OTR for something else soon, maybe Buckle Up for a bit. Wanting to drop Windows since I've been using it for awhile but not sure what else to put in its place. It's such a useful perk for solo.
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Bond, Botany, Off the record and Dramaturgy
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Deja Vu, Kindred, Sprint Burst, Blast Mine
Mostly play solo queue and this is the build I feel works best.
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Inner Strength (formerly used CoH)
Balanced Landing
Prove Thyself
We’ll Make It
…that’s my main SoloQ build for the past 2 years lol
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Calm Spirit, Distortion, We'll Make It and Botany Knowledge. The Invisible Medic on Crack Build.
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If the Killers are being sweaty :
MFT, DS, DH and Adrenaline.
If the Fog is a bit more calm :
MFT, Desperate Measures, Bot Knowledge, Iron Will
I try to adjust to the tempo of the games.
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SB,OTR,Windows and the last perk is a toss up.
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My default build is usually Distortion, Lithe, Quick & Quiet and Dance With Me. Or as I call it: the "where the hell did he go?" build.
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made for this, adrenaline+exhaustion perk+pretty much anything. If you want meta- Like repairing-deja vu, like chasing- resilence or windows, like saving and healing- we will make it.
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Since the new DLC I've been switching it up so I'll give a few builds I'm using:
- Adrenaline, Off The Record, DS, DH
- Made For This, WGLF, DS, Reassurance
- Plot Twist, Unbreakable, DS, Adrenaline
For solo q I generally replace one of the above perks for Aftercare.
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It switches around a bit but I usually try to make them good but not too meta. Recently been trying to make Lucky Break work and at the current moment that's morphed into Lucky Break/Renewal/Resilience/We'll Make It.
If I feel like being a m1 bot I'll go back to Built to Last/Deja Vu/Distortion/Streetwise so I guess you could call that my main build.
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MFT/Hope/Hyperfocus/Stake out.
Makes gens fun again and the raw power of 10% speed in endgame is also super fun!
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I thought same effect can’t happen twice??
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Twice in a row.
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hyper focus, fog wise, stake out, built to last and alex toolbox
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MFT, fixated, hope, resil
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Adrenaline Balanced Landing Distortion Wiretap
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Dramaturgy, if used correctly, protects you from taking damage in many locations. Also, if you're not in the dead zone, exposed doesn't mean anything.
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Windows of Opportunity, Dramaturgy, Vigil, Decisive Strike (I will replace Sable Ward with Strength in Shadows when it arrives). I will explain the perk I wrote in parentheses (most of the people reading this are probably reading this after the Sable Ward update), so there is no comment about DS. WoO is a perk that shows me which pallet was defeated (I have good map knowledge, I know pallet spawns). I use Vigil to support Dramaturgy. I also use SiS, both to support Dramaturgy and to use it like the old CoH. As for Dramaturgy, I use it to make an extra one or two turns on the pallets, to connect a few pallets and windows, to dodge the killer with the right timing, to go to the place where I would normally take damage without taking damage, that is, to loop, and I think it is the most underrated perk of the game.
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DH, Windows, Balance landing and Deja vu.
If I find many tunnelers.... I remove Deja vu and put DS
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