What do you want Alien playstyle be?
- Stealth Playstyle
- Movement tech, With m2 power
- Set up
- Pure M1 effing trash
Comments
-
Well...
I dont mind anyone of them. My favorite killers are already in game. For me, everything new is just a cherry on top.
I just hope for the game that the alien is not an area denial killer. After 2 and a half I don't think dbd can take one more.
I hope it has a bit of Stealth, and ambush power. Like a mixture of demo and pig.
Maybe also a form of infection via eggs or facehuggers could be possible.
I'm more looking forward to the map.
6 -
I wish he is treath. Some form of stealth, map travesal and something to help him in chase in some form. He is very iconic, so I wish he is respect by Survivors (not a weak Killer).
1 -
Still waiting for a wall crawling killer (alien or spider) with the gameplay mechanic of the alien from alien vs Predator 2 (the video game).
0 -
Stealth + Mobility thats basic.
Some cool mori mechanic like PHead that can save 1 hook at your 3° down.
Jump and ambush.
0 -
Do you think the Xeno will have a completely new way of seeing the enviroment (since it has no eyes)? Then again, Nurse wears a blindfold and the Nurse player still sees the environment normally.
I want the heartbeat terror radius to be replaced with the motion tracker sfx.
I hope it has passive slowdown, like eggs spawning around the map which the survivors need to destroy to work on nearby gens safely. If not, moving near the eggs will spawn face-huggers (think ai Victors) that hunt down survivors and pounce on them. Successfully attaching to survivors faces makes them blind and exhausted. It will injure them if they do not take time to detach it.
It would be like Nemesis zombies + Victor pounces.
Also, two different mori's. Subdue them with its tail and punch into their face with its mini-mouth, but if the survivor was jumped by a face-hugger during the match, the survivor instead begs the xenomorph "kill me..." The xenomorph drops them and lets the small xenomorph burst out of their chest and run off (no gameplay effect).
0 -
Antiloop or mobility. With a spice of some stealth into it
0 -
I'll be happy as long as it's nothing like the last 3 killers we got. That said, I think stealth+movement fits it best. It should be stealthy and *fast*
2 -
Effing trash, so I'll be instantly awesome with it while listening to the lamentations of those who never learned to m1.
0 -
Stealth, Mobility, and power progression, like Myers tiering up, so that you can work towards greater lethality.
0 -
2.
Basically a more stealthy variant of demo or pig with a stronger ambush/pounce attack.
0 -
Stealth, scary killers are fun killers to face. Now whether theyre fun to play is another story. Hopefully, they can make it happen with Alien.
0 -
The playstyle will be the same as every other killer camp and tunnel.
0 -
Hopefully nothing like Wesker.
0 -
Abit of stealth, Abit of tracking, Abit of chase all thrown in a blender then add a neat special ability for spice.
0 -
can run on walls and over pallets
0 -
The Xenomorph has to be a stealth killer, yet be able to do mad dashes to attack survivors.
0 -
Put a bunch of vents all over the map that the xeno can travel through and give it demo's shred, easy win
0 -
Stealth and Chase, would be something we don’t get often.
0 -
I'd really like it if they give Alien the ability to walk on vertical surfaces in some way or maybe even perch on specific vertical spots. If they make it to where Alien can walk on walls, I'd imagine he will move much slower while doing so to balance it out.
1 -
Stealth + Mobility + built in slow down (something with the eggs/facehuggers)
I'd prefer they stay away from zone control and anti-loop. High skill ceiling please.
And please not another handful of way undertuned/useless perks that we'll never see again after release.
1 -
Really hope it’s not a trap design because I absolutely hate playing those types of characters
0 -
What if they did an egg on each Generator then when someone fails a skill check the egg opens up and latches onto the nearest persons face incapacitating them and laying a baby alien in their chest. That'd make those casuals learn how to do skill checks.. In all seriousness though, it might be pretty scary. Someone else could fail a skill check on the Generator you were on as well and the egg sends the facehugger at you instead just because you were closer or whatever. Yikes! I'd be running my ass off..lol..
0 -
3 gen setup killer 😘
0 -
"Please not another handful of way untertuned/useless perks we'll never see again after release." Please set realistic goals this is BHVR we're talking about we're bound to get some blindness add ons XD
1 -
Maybe not so good to make a demo clone.
Demo is already not played much even by the player that own the killer.
Making another killer that is almost a copy would hurt even more and make both killers less unique.
Similar could be good but not a copy.
0 -
Honestly? I'm expecting a Stealth/Chase hybrid.
That said I kinda want to see BHVR make it a 3-gen zoning killer just to see the outrage 😁
0