The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Serious question for all players

Which killers desperately need QoL? I mean killers that have powers that are unnecessarily difficult to maneuver or control? Would you say Singularity and Knight are contenders for quality of life patches?

Comments

  • EvilSerje
    EvilSerje Member Posts: 1,070

    That's SO SUBJECTIVE!

    For me, Blight, Oni and Billy are impossible to play. If I dare to use their powers, I give survivors chance to run away and recuperate. I did their adepts by NEVER using their powers.

    In the same time, Oni and Blight are the strongest and very popular killers.

    On the other hand, Knight and Singularity I feel like very easy and comforting to control (maybe Singularity is a little hard with all "disorientation", but it could be negated by careful blobs placement).

    I'd give Singularity visual cues when traversing cameras, like Dredge, but super fast, that will negate disorientation. Knight is perfectly fine.

    If there would be any tutorial how to play Blight and Oni, that would be also perfect.

  • bm33
    bm33 Member Posts: 8,243

    All in different ways.

    A decent chunk need QOL for console/controller play. There's a gap between what those on mouse & keyboard are able to do and those on controller. How many killers just aren't picked up by controller players because of how difficult it is to use their power on controller?

    Trapper needs QOL because he has been nerfed due to graphic reworks removing ground cover and creating brighter maps. It limits his trap placement which makes it way too easy to avoid his traps. His traps should blend in more with the maps that don't have ground cover and maps that can have ground cover should increase the amount of ground cover. He also has to trek all around the map to grab his traps. While he shouldn't start with all at once basekit because that'd basically be RIP to first person hooked he also shouldn't have to walk to corner of the map where there's a dead zone to grab a trap that spawned there.

  • Xernoton
    Xernoton Member Posts: 5,842

    Singularity and Billy. Knight needs his Map Of The Realm base kit, not sure if that counts as QoL.

    Freddy needs a rework just as Twins and Myers. Small changes are not enough to salvage them.

  • crogers271
    crogers271 Member Posts: 1,820

    The problem with quality of life discussions is that different players like different things. Some streamers seem to love singularity because he's not as straightforward as some other killers, which after 1000s of hours of playtime is probably a welcome improvement.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,552

    Twins should be #1 priority for QoL changes in my opinion. They're extremely clunky as-is.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    Myers, his add ons and basekit might even need a full rework.

  • nemimainC
    nemimainC Unconfirmed, Member Posts: 22

    Executioner, singu and twins are in serious need for QOL. knight is a contender for a massive needed rework. I think either freddy or SM take the cake for needing a rework. And honestly, nurse could use some QOL for going against.

  • Xendritch
    Xendritch Member Posts: 1,842

    Singularity needs it for sure.

    Knight I think is mostly alright but the minimum distance away from objects to use the power needs to be gotten rid of though it makes him frustrating on indoor maps.

  • Robotfangirl67
    Robotfangirl67 Member Posts: 640

    I’m also saying Twins only because well I feel Charlotte walking animation feels clunky and over the place. I also say that sometimes Victor moves a little clunky too. So yeah they definitely need some more quality of life for sure.

  • Hex_Maidenless
    Hex_Maidenless Member Posts: 112
    edited August 2023

    i honestly feek that using the Singularity's power is just openly slower than walking up to people and punching them, as far as killing power goes.

    The weird little nodes he sticks on the wall should honestly just auto target without you having to select them, and even then he'd be a B tier killer at best so I don't want to hear the whining.

    The Oni is so far in the bottom tier he actually fell through and found a new hole underneath that.

  • TheWarNung
    TheWarNung Member Posts: 794

    I'm gonna be the first to throw my man Doctor up on this list because it's genuinely tilting to shock a survivor at a pallet/vault and then have them vault a full HALF SECOND LATER. Doc might as well not have a power especially against MFT.

  • radiantHero23
    radiantHero23 Member Posts: 4,236

    Myers, Freddy and Twins would be my picks.

    Pyramid head also feels very clunky sometimes but he's fine in my book with enough experience and training.

  • Hex_Maidenless
    Hex_Maidenless Member Posts: 112
    edited August 2023

    Meyers is weird in that people say he's weak and yet really top Meyers players are goddamn terrifying. That tiny terror radius jump scares me daily lol

    I think Freddy is more dull than actually bad, though his dream traps really should do... something. I don't really think he's as far away as some people seem to think, though I agree he needs a nudge.

  • Steakdabait
    Steakdabait Member Posts: 1,280

    Pure qol changes? you're probably right about singu and i'll add like deathslinger ads sens stuff

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    Pyramid Head is difficult to maneuver, he's so clunky in his power. His add-ons are boring. he needs and Iri add-on that doesn't give warning to his power or gives you the warning in half the time it does now. I think in that case he would have some mind game and snipe potential and it would actually be a worthwhile add-on.

  • Snowball777
    Snowball777 Member Posts: 143

    Singularity is clunky as hell

    Clown feels like straight ass to play and using his speed tonic is more frustrating than anything

    Myers could possibly be changed to fill up his Tier 3 and make it into a toggle that you activate, so you don't have to try and 99% it

    Doctor feels bad

    Pig feels bad

    Honestly most of the M1 Killers just feel straight up bad

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 605

    Cleary Singularity

    some Times if u try to Stick a Biopod on a wall it doesnt work even if its green this waste so much time in a Loop

    make that if the Survivor isnt infected u CAN shoot the biopots through the Survivor so u have more controll in a loop

    the Camera Mode of the biopods needs to be fixed sometimes u cant infect a Survivor even when u cleary CAN see him it really sucks on Swamp or Cornfield Maps