The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

I think TCM (combined w extreme community toxicity) is the reason this game will finally die.

2»

Comments

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,752
    edited September 2023

    I feel like your biggest issue is simply burnout judging from these quotes.

    I used to devote almost all my free time to this game. I was addicted and it was all I could think of. I streamed on Twitch literally only this game. I couldn't picture getting into another game, even when this one was going bad. However...I've gone from playing at least 3 hours a day..to 2 matches (max) a day. It's all I can tolerate, and even that is barely..barely tolerable.

    As I stated, I've spent thousands of hours in DBD and a disgusting amount of money on cosmetics (I love cosmetics! No shame! I will probably keep buying them..but will it keep me playing? No.) But the game is zero fun. Zero fun sounds like such a dumbed down comment, but honestly that's what it is. A complete lack of fun..and most people play games to have..fun

    If you're playing any game that much you'll get sick of it. It's important to takes breaks so you can come back refreshed. I've been playing since Clowns release and have many times gotten sick of DBD but after taking a month or so break and coming back, it feels much better.

    The rifts right now are perfect for that. I play maybe an hour or so a day, only working on rift challenges, play a little extra during 2x XP or 2x RF and I'm normally 85 with 2 weeks to spare. I then don't play DBD at all until the next rift giving me about a month off and this has felt amazing. Back when the rift first came out, I almost quit DBD multiple times because of how much I had to play in order to max it out, it was simply too much.

    Before TCM (there I said it) came out..there was no other horror game that could touch this one. Evil Dead was big, but short lived, it was a different vibe than DBD..therefore not any real competition. Without the threat of something better replacing it, it was incapable of dying. However..90% of my free gaming time, now goes to TCM. It has a DBD vibe, except with WAY less toxicity and sadly, no super cool cosmetics. But still much more positive. Whenever I check my friends list and Twitch streamer list..almost all of the ones who used to be in DBD are all in TCM. I don't think it's a phase. I don't think it will die out.

    It's the new thing, of course you're going to wanna play it. Same with other content creators and people in general. Whether it sticks or not is still up in the air and with voice chat, I'd argue it has a lot more potential for Toxicity then DBD does. Maybe not right now but over time it's something to watch out for.

    IMO- Bhvr only caters to SWF's. Not everyone has the time or capability or social desire to want to only play this game in a SWF. SoloQ is disgusting. 99% of matches are the same. Survivor instantly sandbags you, Killer tunnels and/or camps you as soon as they see you. Slugging for the 4k at 3 gens. It's a gross situation. I got tunneled directly off hook at 5 gens last time I tried to play, when I messaged the killer after they told me, I was considered "a high priority survivor, to kill immediately. All killers have them." No, I don't have a high priority kill list as killer...and it was such a dumb comment, I didn't even bother responding. I'm not an aggressive or toxic Surv.

    This is just plain not true. BHVR "normally" tries to fix the most complained about things and whatever doesn't line up with their data as well as random stuff they probably pulled out of a hat. They do have some stuff coming up for both Killers and Survivors. I'd also wager if you put every Buff/Nerf for both sides on a list, it'll probably be close.

    As far the tunneling goes, it's part of the game and while I wish it was different, it's not. If it really is that bad for you then maybe try some different builds to counter it. Put on Off the Record and DS to buy more time or maybe Overcome/Lucky Break to disappear after getting hit. Breakdown/Boil Over and a corner hook to try and stop from getting hooked again. Switch things up and see if it helps, it'd also help keep things fresh by using different builds.

    Then the comical part, when playing Killer almost 90% of my teams are the Navy Seals coming up in here to destroy everything, bust out gens faster than you knew was possible and go out of their way to be as disgustingly toxic as possible. What a fun time. People on the forums try to disregard prestige, but fact of the matter is, if you have at least one P100..you definitely invested time (time = experience) in the game. I don't want to load into a killer match with 2/3 P100's every time. And even the ones that are not, are usually experienced Survs playing low level characters so they don't get lobby dodged.

    This is a skill issue. You are either playing a low tier killer or you can get better at the killers you play. 99% of your games are not going to be Seal Team 6. You might get rough matches with strong survivors but it's all about how you handle them. Chances are in those games you lose, you probably made some bad mistakes that cost it. Record those matches and look them over, see what you could do better.

    Also, while I do agree P100 are generally better then normal, it's hardly a sure fire thing. I saw a streamer who was Devotion 60-ish with multiple 100's and they were the most average survivor I've ever seen. Didn't do check points, didn't look behind them, made a lot of questionable choices in chase. I've also had plenty of P100's in my games who were the worst survivor of the lot. As time goes on P100 becomes less and less useful to determine skill.

    The DBD Community is by far the most toxic gaming community I have ever come across, which is unfortunate because at one time I loved this game so much. I know Bhvr can't really help that...the players have no self control, and apparently thrive on toxicity...that is an issue of the very people who love this game, destroying it.

    Depends on what you mean by toxic. If you mean in-game things like tbags, camping, etc then I disagree as those things should not be considered toxic. Frowned upon sure but the word Toxic should be saved for generally awful things. EGC which can be toxic should be turned off and Twitter should be avoided at all costs.

    If you avoid Twitter and EGC then DBD really isn't all that toxic a community and has gotten better if anything IMO. When I first started playing, I got a lot of messages from salty people saying awful things. Since then, the last actual toxic message I got was like 2 years ago. The most recent thing was a simple. "You suck" because I camped someone to second state. Very tame.

    It's just sad that it's in such an unplayable state...it's been stripped of all it's fun, and tbh as much as many people wanted the Alien chapter..I think it was the final nail in the coffin. At this point, idk what could even be done to make this game fun again...as bhvr can only do so much I suppose and players are going to abuse every toxic play style they can to win (on both sides)..and what's sad to me, is I don't mind losing on either side..if i've had a fun match. But you know Bhvr can't even do us the solid of not depipping when we get immediately tunneled out. You work so hard for a pip and can lose it in 20 seconds.

    Again, I feel like your biggest issue is simply burnout. Take a break from DBD for a couple months and come back and try to see if any sparks return. Otherwise it might be best to simply move on. Don't let sunk cost fallacy weigh you down.

    All just my opinion of course. I wish you the best in finding something you enjoy.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I think some of you have some really amazing feedback and valid points. And you know, it could be "burn out" for sure. Maybe I just need a break from DBD. And for the record, i'm not hoping DBD dies...and I don't want to forget about it and move on from it altogether..I want it to be in a fun, healthy, playable state.


    I do find tomes and such give the game more purpose...free cosmetics to do challenges? Sure, if I have a bad match and at least did my challenge I feel accomplished.


    But I don't see why so many people think the game cannot die because it has licensed chapters..who cares who/ what's in the game, if the game is in a miserable state that makes most people not want to play.


    I think all the people who have suggested "health updates" rather than new chapters etc. are definitely on to something and it would be cool if BHVR considered this..I think a lot of people would be happy with that.

  • thisislastyearsmodel
    thisislastyearsmodel Unconfirmed, Member Posts: 636

    I think a lot of people are forgetting that TCM is significantly limited in terms of what content they can introduce.

    Sure, it's a cool game and it's the "big thing" in horror right now, but there's only so much they can do to keep the community from getting bored because it's tied to a specific license. I can't see it outlasting DBD, or even being close to it.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,265

    "IMO this game is in danger of eventually dying"...

    Cant that just be said about any server-based online game? Like eventually the servers will shut down, and if they dont swap back to peer-to-peer the game will fundamentally die because it will be unplayable.

    I know this has nothing to do with "TCM will beat DBD", and frankly I dont care for that argument really, but the notion that the game will die is applicable to almost every other game on the market.

  • Sadako_Best_Girl
    Sadako_Best_Girl Member Posts: 662

    New DBD killer just dropped.

  • pseudechis
    pseudechis Member Posts: 3,904

    Its not so much that the game cannot die due to licenses.

    Its just when comparing it to a game that has a single license, and thus a much more limited scope, like TCM, the ability for DBD to acquire a range of popular horror licenses and implement them relatively smoothly into their product is a big drawcard over a more limited design.

    While licenses alone won't make or break DBD, having them available definitely plays a part in the game's popularity and continued success.

  • SleepyLunatic
    SleepyLunatic Member Posts: 408

    Love how you say that when tcm is losing TONS of players.


    besides that, both games are waaay different. You can play both.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I wrote this after being awake for almost 24hrs, I could have worded things a little better..but it is what it is. I think sooner than later.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I agree. It's much more chill. People are trying to add toxicity, but unlike DBD you can mostly avoid it. The things i've found most offensive are things said in chat before or after...but as for being toxic during game, it's pretty limited.

  • Vanishlord
    Vanishlord Member Posts: 555

    Your're right TCM is bound to one licence dbd is not for example DBD has huge licence's like Halloween which is one of the big reasons the game is where it is today. Saw is another one, Resident Evil, Nick Cage and Alien which like Halloween is a huge name in Horror and thats me just naming a few. I can gaurentee TCM will not kill DBD. The Devs of TCM know this but they are trying to get dbd players toplay it if they're taking a break or to play on the side which if I do get the game is what I would do.

  • playhard
    playhard Member Posts: 279

    DBD is not really dying but player only reducing their play time duration. Honestly i really easy get bored now playing DBD from 2 hours , i can get to stop playing by only 45 minutes.

  • CatnipLove
    CatnipLove Member Posts: 1,006

    The game will keep going, because when it's good, it's really ******* good. The casual/solo queue experience is where the biggest problem lies. The game just isn't built for them. It's absurd you need to dedicate even 100 hours to really understand how to play.

    My survivor MMR dropped really low in the last few weeks, so I've seen what casual players experience constantly. It's not fun. Killers are completely overwhelmed, as they don't have a clue how to do anything other than hook survivors. They rely on the most obvious thing, camp the hook. The match falls apart for the survivors as they don't know what to do. Killer gets propelled up the MMR ladder where they get annihilated by more experienced survivors. The survivors stay at low MMR, where they encounter the same sorts of killers. It's a miserable experience.

    I've got my MMR back up, and now I'm back playing against experienced killers and it's a blast. They get their hooks consistently so they never feel the need to camp. They will even meme and give hatch. You get hatchets only Huntress, Nurse running Anxious Gasp, Pigs that will let you boop. All the best experiences for survivors are barred to most players, as it's too much of a grind to get to a skill level where you meet killers who don't need to rely on five gen hook camping or hard tunneling to win a match.

    I wish BHVR could find a way to ease the growing pains of survivors, so the playerbase overall could be more stable and healthy. I've tried to get friends into the game, but their survivor experience is so miserable that they stop after a few games. I wish they could experience the best parts of the game like I'm able to.

    Killers need help at the higher end of MMR. There are ways to deal with it. If tunneling and hook camping are dealt with, then there's no reason why killers couldn't get basekit buffs to help them deal with things like chain blinds or chain stuns. If the three gen problem is fixed, then there's no reason toolboxes couldn't receive a nerf.

  • Xendritch
    Xendritch Member Posts: 1,842

    I don't understand the thought that only one horror asymm can exist, besides that TCM is having player retention issues so...yeah no

    Also the idea that DBD has the most toxic community is always funny to me like yeah it can be unhinged but that's mostly on Twitter and I'm not sure why'd you be on Twitter in the first place.

    Play literally any shooter or LoL and you'll get more toxicity in a few hours than you will in a month of playing DBD.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I have to disagree. And I am not on Twitter. I've been contacted on Xbox, discord, Twitch and Instagram. On more than one occasion and pretty much every terrible thing you could possible imagine. People are toxic in game. People are toxic out of game. People are definitely toxic in these forums as well. It's more weird to me that someone would have on blinders to how toxic this community actually is.

  • Xendritch
    Xendritch Member Posts: 1,842

    I'm not saying there's no toxicity because every game has toxicity but compared to other games I just think it's incredibly tame.

    Like 75% of the time I feel like it's just whining/complaining rather than actual toxicity.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I have had literal death threats. I've had people wish death on not only me, but my children..in detail, the way that they hope they will meet their demise as adults. I've had every single thing about me thoroughly insulted from my looks to my voice to my this to my that. I've been told my partner will leave me because dot dot dot...all people who have found me on some social media platform, because they were mad that they died in a match. I'm a bad killer. I'm a bad survivor etc..those ones I don't really care so much about..but the personal ones..especially people who went out of their way to find me on Instagram or Discord..those ones are more concerning. I stream, so I understand it takes minimal effort to shoot a message through on Twitch..but the rest......................................

    You will never make me believe any community is more toxic than this one.

    I can't even post here, without people scrolling by if they have nothing of depth to offer (whether it agrees or disagrees with my post).

  • Nazzzak
    Nazzzak Member Posts: 5,662

    Wow! Sorry you had to go through all that. My ingame username isn't Nazzzak for reasons like that. I have no link between my social media and in-game identity, because some people are so unhinged.

  • Pulsar
    Pulsar Member Posts: 20,784

    Definitely not my experience nor the experience of people I know.

  • Xendritch
    Xendritch Member Posts: 1,842

    I mean I've gotten countless "#########" messages and tons of insults, also had my bloodline cursed I guess? A bunch of threats to hack my computer and dox me as well. But like it's all empty threats and like idk maybe it's cuz I play killer and it's all coming from survivors but I don't really think of it as toxic and more just salt?

    The reason I say other games are far more toxic is because you get the same kind of comments in team games coming from your own team and that I feel like is much worse to me because it's coming from people your supposed to be working with so it stings more if that makes sense? That bothers me much more than average unhinged gamer mad that I beat them and what they say doesn't really bother me (most of the time I find it funny) cuz like maybe I'm just desensitized to it cuz that's just the average online experience these days.

  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    Tbh when I was coming into all this, I naively didn't realize people got so worked up over a video game. I'm not one of those hardcore lifelong gamers, so to me it was insane to think someone would act like that over a game...I understand now, people take it pretty serious...but as angry as i've got at the game, i've never wished actual death on a player or their kiddos. Just insane.

  • AssortedSorting
    AssortedSorting Member Posts: 1,348
    edited September 2023

    TCM is in a honeymoon period, where most experiences are new, novel, for nearly the entire user-base.

    That said, I think its going to have some growing pains, especially given their apparent stance on random Perks (On Twitter they were hostile towards the idea of players "save-scumming" for specific Perks and said that players should just make a build out of what they were given based on RNG).

    They apparently think that novelty comes from willing handicaps or stunted user agency. Instead of a multitude of valid options to choose from based on user preference or incentives (EG: Challenges). Or optional handicaps (such as a "Randomizer", which is a great idea for DBD (given caveats that the Perks still try to synergize with each other)).

    They'll have to balance "competitively" at some point, which in reality is just making Perks provide a multitude of alternate pathways of performing the same goal via different flavors. (This does not, however, mean that they should be able to be used effectively by everyone the same, some people might have a preference for immediate result Perks, some might not, some might like that one is red instead of blue, etc.)

    Post edited by AssortedSorting on
  • MeanieDeeny
    MeanieDeeny Member Posts: 533

    I can agree with a lot of this..I really for the most part haven't experienced this through TCM. Other than mostly attempts to be toxic in game. But for me it's just not as bad as what I experience with DBD. In all fairness, before DBD I only played very chill games..so there would be no reason for anyone to try to message me. And like now I mostly play DBD, TCM and Fortnite (it's my chill place lol)..so it could be my level of immersion in DBD that makes it seem much more toxic than other communities. IDK for sure, but giving it the benefit of the doubt.


    See I think that's so weird the various methods they use to reach out to be negative..I've never tried to track someone down to message them, no matter how violated I feel when the DBD match ends lol if they're on the same system as me, sure I might pop them a snide remark in their inbox..but I def don't go out of my way and wish death upon them.

    I think you're right about 3/4 matches a day being key at this point. I hope at some point they can work it out, and make it a better experience again.

  • Vanishlord
    Vanishlord Member Posts: 555

    I'm so sorry to hear that this happened to you. this is why I don't play on PC having access to PTBs isn't worth endgame chat. Yet people still want voice chat and console players want it yet we are the lucky ones. Though I've heard which I think someone on this post confirmed you get called slurs and all sorts of dumb sh#t in TCM as well. People don't care the impact it has on people particularly if they have children who they've just wished death upon. I play dbd for fun some people take the game too seriously.

  • appleas
    appleas Member Posts: 1,128

    Dbd will not die anytime soon, but it will not become the game everyone wants it to be because there’s no real competitor and devs can chill.

  • Brimp
    Brimp Member Posts: 2,997

    I mean thats just steam charts and where steam players can only match with each other so people are obviously gonna leave when there's a cheating epidemic. I've seen the game and when crossplay wasn't a thing I would see WAY more lobbies filled with xbox and play station people than PC.