The only way you can enjoy playing DbD
is to not care about outcome of your matches. It is the only way how you can save your sanity againts this unbalanced game. If you are aiming for winning, you will suffer. If you will be playing with mindset of "party game" aka I am just here for the gameplay and don't care how the match will end, they you can for sure have great time in this game.
Map offerings are unbalanced because maps are unbalanced, some perks are overpowered, many perks are D and lower tier that nobody runs, there are few overpowered killers or combos with them, they are few item/addons stacked together for Survivors in one match overpowered, SWF are overpowered if they are aiming to win, sabo teams are unfun as hell, slugging for 4K and getting tunneled is unfun, getting looped to Oblivion because of bad map desing with wallhacks on pallets across the whole map is unfun, gens flying in 5 min is unfun, getting camped is unfun, etc.
DbD will never be balanced game. Period. Because there are so many things going on that would need adressing and we are adding new stuff every 3 months and sometimes these new stuff break the game too and we have to wait months or years before they maybe get better. Don't try going for win streaks. Don't go expecting you will escape or win this match, because you might end up being frustaited after you see Nurse sending you to Midwich School with full meta build or Getting Garden of Joy againts Brand new parts and Endurance med--kits with MFT.
Peace.
Comments
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This is 100% true. There's nothing wrong with wanting the game to be better, but there's only so much emotional energy any of us should be devoting to the game and it's balance.
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I've never understood how some folks can take a generally reasonable statement - "You'll have more fun in an online game if you care more about the gameplay itself than winning or losing" - and twist it to somehow be a criticism of the game they're talking about. It's not even unique to DBD, I've seen it elsewhere too.
The first paragraph here is true, and will remain true regardless of anything that changes in the game. It's just a good mindset to have in any online game, unless you're really serious about getting as good at it as possible.
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Just goes to show DBD players have never played a competitive game.
It's common knowledge caring about rank and wins in any game with a ladder will stress people out.
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That’s hard to do when survivors are ultra sweaty. Tbagging and backwards running on the way out of an EG. Bully squads also force you to Mori. Sometimes you just want survivors to pay. I know the pain because I can’t resist taunting as survivor every once in a while. 😂
I’ll add the nugget of not trying to get good with every killer unless you’re streaming (Getting Paid). I say master a single killer you will always enjoy, and learn select a few sub killers. For when you grow bored of your main killer.
I have Doctor/Skull (Mains). Pig/Clown (Subs). That’s it.
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I tried that, if I don't care about the outcome the game isn't fun for me. Sounds good, doesn't work.
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“Just meme around, don’t try to win” ah yes, the hallmark of any good and well-designed game
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The way I find it fun isn't to not care about the outcome, but to create my own challenges. There has to be an aim for me to enjoy it, but the aim isn't necessarily to escape. It could be to preoccupy a killer for as long as possible, roleplay as the killer (one challenge I loved was killing 3 survivors and letting the 4th escape, but out of the exit gate - gave the sense of sending a message to the campfire), set goals for saves or hooks or whatever.
The game feels more like a slasher sandbox to me and my challenges are often a good way of having something to focus on. Thay's a key for enjoying the game: make your own win condition or challenge and aim for that.
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I thought that as well but it doesn't work for long. Especially when other side tries to make you miserable on purpose.
What helped me is taking breaks whenever I get too frustrated or bored with dbd. Then when I come back I can take some beating and won't feel too bad for some time.
Until the next break.
Still to this day I am not sure why I do this to myself lol.
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Well yes, lots of us have been saying this for awhile. Have no expectations and you'll have no disappointment. That goes for any game really. It's not a bad thing.
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not that i care that much about winning, but map offerings disgust me. i find them straight up mean, so this mentality doesn't help me on those.
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Yeah it gets kind of boring playing the same maps constantly. Especially when everyone loves the corn map. The most boring map in the game.
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People playing any kind of game would prefer to win. This is something as old as humanity and isn't going to change.
But having some awareness of the game you are playing and not allowing winning v. losing to define your experience is vital to enjoyment. Especially in a game not designed in a way where outcomes or clear, or really to support intense competition.
One thing I hear a lot is "I wouldn't care as much if killers/survs/whoever weren't so..." - this is BS rationalization. If how someone else plays the game dictates your values, that's a you problem, and blaming others is a cop out.
I am someone who in my younger years had a reputation for being so ruthlessly competitive, even in things I wasn't great at, that my own friends wouldn't play games with me. I wasn't a poor sportsman, I didn't taunt or gloat, I just engaged in anything remotely competitive with intensity, and I didn't play anything casually. I was not fun to play with.
One of my points of greatest personal growth is letting much of that go, because it led me to have a miserable time doing things I should have loved. DBD is a great example of this; it's simply a game so ill-suited to equivalent, balanced competition that putting a premium on "winning" turns fun into misery, for one side or the other, and often both.
Don't get me wrong, I do not want to lose at anything and there are still arenas where I am intensely competitive, but it just doesn't make sense in this game, if you want to really enjoy it. I have the most fun playing DBD when I don't allow myself to get heavily invested in the outcome.
I just wish more people were more selective about where they indulged their competitive bloodlust, because DBD isn't a great place for it.
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If I go to someone's stream, I basically treat it like I'm walking into their house. I check my manners and try to not be negative unless the situation really calls for it. It's not my space so I treat it with additional care. Always online people rarely check themselves. They treat community spaces like their own, they discard their crap on the floor and expect everyone else to work around their bad attitude. But I have no idea how to fix that.
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I wish they’d give a random build generator. It would be a fun way to mess around
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If you really care about winning, you can indeed win most of the time. Even if you max out your MMR, a good portion of your matches are going to be against people who either aren't as good or aren't trying to sweat as hard.
As a killer, you can get a competitive advantage by picking a killer - any killer - and just getting good with them. I win most of my matches with Michael or Sadako, but I don't have nearly the same kill rate with higher-tier killers like Spirit or Plague (who I also enjoy playing). A lot of it's just learning your chosen killer's strengths and weaknesses and using those to your advantage. Last game, I had no hooks before two gens popped and instakilled a god looper because he didn't manage his condemned properly. 3K.
As a survivor, you really need to have a team to get anywhere, but if all four of you are sweating as hard as you can with the best items and loadouts, your advantage is even more pronounced than as killer.
It's fine if you just don't want to win, but you can do it if you're willing to put in the effort.
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I've been playing no ad-on clown and having great fun. I love his laugh.
Who cares about winning or losing?
I play for hooks.
I couldn't care less if everyone escapes there's always the next match.
And I don't go near exit gate when opened and play on ps5 so if that's any survivor's mindset you can keep your end game toxic behaviour/comments as I ain't going to see/read it 😄
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When playing killer, i'm not a clown. Most survs don't care about my fun, why should i?
Ofc i try my best to win which means at least 3 kills. Everything else doesn't feel rewarding for me.
I would love to go for more hooks, but that's on BHVR, not me nor the survs. We're just playing the objective.
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Except BHVR encourages competitive play such as endorsing tourneys and implementing MMR
You may think DBD players shouldn’t be competitive, but some people at BHVR clearly don’t share your opinion and these people develop DBD
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May I ask, because I've never been able to figure this position out- why do you say that implementing MMR is encouraging competitive play?
Wouldn't the more standard system that asks less of the player be less competitive than what we had before?
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You can 'care' about the outcome without being triggered when it doesn't go your way.
My main goal isn't to kill everyone, it's to score highly and earn more BP. This still means trying to do well, but it also means that I often score higher when I spread hooks and don't try too hard.
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Getting more kills or escapes puts the player against stronger similar skill level players, games get harder as a result which leads to “sweating” to win,
If the game was truly a party game, then it wouldn’t matter if people of various skill level play together, would it?
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Why would the introduction of MMR be the inciting incident here, though? That's what the original matchmaking system was designed to do as well, match players with opponents and teammates of comparable skill.
The old system was just bad at its job, it wasn't less competitive.
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Some of my most fun times were when I was memeing around
Playing Observer Wraith or Chase Plague... fun times
I even remember being invited to the Survivors party when I was playing Wraith one time
So yea sometimes it is good to just not care about the outcome
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That's the tail wagging the dog, I'm afraid. People wanted to make it competitive, and to be as inclusive as possible ($$$), BHVR panders to those sort. That does not mean DBD was originally intended to be a comp game, because it clearly was not.
You can't blame them for trying to make money, but DBD just isn't a game that lends itself to balanced comp play, in any way, really. Imbalance is woven into its core genetics.
Look at TCM; the devs have come right out and said comp isn't what they had in mind nor want for the game, but people are forcing the issue, and when the playerbase starts to slip (and it will sooner than later), they'll probably start throwing bones to the sweatlords.
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I never try to win, I always play the challenges from the rift and the older tomes. But they can be quite difficult sometimes and I get frustrated, when I don't complete a challenge after the 3rd try or so. I have alle characters and perks relevant to the tome challenges, so I am able to do all of them in theory. But sometimes, it is just painful.
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