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Survivor frustration seems the main driver of Killer reworks

Old Doctor with his constant madness building, particularly 3 genning, Sadako’s Condemned, and now SM’s 3 gen. These 3 strats have driven Killer reworks.

These Killers get their distasteful strat gutted and receive little in return, as the Killer player was not much of a consideration.

Comments

  • Deathstroke
    Deathstroke Member Posts: 3,521

    Bubba got just nerfed in PTB his ability to down survivors with endurance quickly was nerfed. Survivors has now 0,5s immunity. Camping nerf will ofcourse really hurt him. Bubba should be buffed now. He is easiest killer to loop and one of the most punishing killers to play when making mistake. Chainsaw tantrum time should be reduced significantly or removed and then hitting object's should only slow down him.

  • Vanishlord
    Vanishlord Member Posts: 555
    edited October 2023

    SM is the way she is for almost 8 full months. 8 months on the 7th. MFT isn't even at 5 months yet. It will be in 10 days. Both sides demand changes. I know you mentioned other examples. I din't play for old doctor but from what I heard killers were crying for a rework as well. Legion was a disaster. Freddy was weak and killers wanted changes. MFT is a problem that should hopefully be fixed soon. I never use MFT because when it does get nerfed I want to be able to last in chase without it. Don't try and pin blame on survivors to make the game out to be survivor sided for the sake of it. And if you do please bring stronger evidence. This kind of nonsense is what annoys me people want to be angry about something but bring ridiculous evidence. I'm really sorry if this offends anyone and I'm never this harsh but this is something I think I need to give my uncensored opinion on no matter how harsh it is.

    Post edited by EQWashu on
  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    The vault “bug” being “fixed” giving Survivors extra distance was a major hit to his viability as well.

  • Pulsar
    Pulsar Member Posts: 20,788

    You can literally still down them through that.


    Camping nerf did virtually nothing to his potential.

  • Pulsar
    Pulsar Member Posts: 20,788

    Sadako is.

    A lot of those Killers were GOOD when they got their reworks, but the last true rework prior to Sadako was over a year ago. Metas evolve. It's why a Killer like Myers, once considered to be a strong and ideally balanced Killer, is now considered weak

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    In no way is Sadako A-tier. Fair enough metas change, perhaps they should update the Killers with it.

  • coco_shotz
    coco_shotz Member Posts: 249

    Ah yes the age old idea that survivors are the only issue with the game lol. Imagine if facecamping and tunneling off hook wasn't a thing then we could not have haste and endurance off hit. This is one example but we don't need a paragraph to know you're reaching :)

  • Pulsar
    Pulsar Member Posts: 20,788

    I would agree with that, perhaps they should update Killers more than once a year.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,870

    i would not say so. what I will say is that bubba's ability to mindgames windows is almost there, but I would estimate that he is around 8%-10% too slow with his chainsaw to truly mindgame windows. it is possible to react to his chainsaw around corners. I still hit people that vault windows by making guesses but it is entirely based off their inexperience. at 10% beast mark, it would be like killer skewed instead of survivor skewed. The other issue is that bubba's chainsaw cooldown is really high so mindgame windows has large cooldown. It is similar to Spirit's phase-walk. to mitigate cooldown, bamboozle somewhat helps but bubba would not need that perk if his chainsaw kept 2/3 charges if he hits no one.

    you are correct that killer reworks are mostly driven by survivor's amusement. that is because there is generally more feedback towards survivor playing vs killer than killer playing vs survivor. it is 4:1 so you get 4x as much feedback on survivor.

  • Icaurs
    Icaurs Member Posts: 542

    That's because balance isn't the issue its game design.

    Those killers refenced all had massive issues because killers were not using the killer as the way the devs intended.

    Except for doctor which was being used as intended, but it was really annoying. The problem is a lot of killers are being released prematurely and it shows.

  • Sava18
    Sava18 Member Posts: 2,439

    tbf, most killers aren't super interactive, especially for both sides at the same time.

  • CatnipLove
    CatnipLove Member Posts: 1,006
    edited October 2023

    BNP has to be half way decent, it's an iridescent add-on. Most players don't have the ability to stack them so they have to do something by themselves. I don't know how you make them fair in a full SWF without making them useless for the average survivor.

    👉️🐽

    I get that people tend to fixate on tier lists, but they barely apply to most players. A character being well balanced for the majority of players isn't necessarily a complete failure. I genuinely feel bad for BHVR when it comes to balance. How do they make a killer that is competitive against the highest level SWF without the killer steam rolling all other survivors? The only way it works is if the killer is extremely technical, so newer killers can't use them properly. Like Nurse or Blight.

    Imagine if easy to play killers like Wraith and Doctor were as strong as Nurse and Blight. They would completely wreck survivors outside of the highest MMR. It would be nice if they could be balanced appropriately, but how do you do that when there's such a huge difference between veteran players and casuals?

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    you are complaining they do killer reworks based on survivors' frustrations and gave sm as an example, so i thought you implied she also shouldn't get her rework just because survivors complain.

  • appleas
    appleas Member Posts: 1,128

    I was under the impression that the Sadako rework was also motivated by Nicolas Cage. It seems kind of coincidental that he brings up Sadako out of all the Killers in DBD and Sadako gets a rework out of the blue at the same time too.

  • KaTo1337
    KaTo1337 Member Posts: 550
    edited October 2023

    until they nerfed Freddy to be extremely weak again. Lets hope his update next year (?) will do the Sadako-Thing and Freddy would become a viable option again.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    Sadako giga buff, Legion, Ghostface, Trapper, Plague, etc. Buffs.

    It's not so one sided really.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    You grab a tape and counteract the power for the rest of the game. Not very interactive, even for the straw-men Killer players that you made up.

    You make it sound like countering Sadako’s Condemned is now anything more than a minor inconvenience. Then she is an M1 Killer with even her “stealth” ruined by a lullaby.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    A competent Trapper vs a competent SWF. What now?

    Can’t take you seriously with calling Sadako’s changes a “giga buff.”

  • radiantHero23
    radiantHero23 Member Posts: 4,304

    I agree. I just wanted to point out that the intention of the change was, that they where too strong in certain situations. They still are.

    Maybe a restriction on how many could be used would be an idea. Comes with its own flaws though.

  • Deathstroke
    Deathstroke Member Posts: 3,521

    Yes if they're bad and don't know to run to pallet or window. I don't see much potential in bubba compared to other killers. Survivors only go down to him when they make mistake. His power is so easy to loop. I do like facing him on survivor easy win if my team is not completely new or decide to throw match trying trade.

  • Xernoton
    Xernoton Member Posts: 5,848

    I mean, you aren't wrong. But Freddy went from weak but interesting to broken and boring to weak and boring.

    So that isn't much of an improvement. Can't say, if it's an improvement at all because I never got to play pre rework Freddy and the game has changed quite a bit too.

    I also, don't agree that Sadako was that weak. She could be played in a different way (focused on condemnation) even without addons and that was pretty strong. Now she is just annoying.

  • totallynotamegmain
    totallynotamegmain Member Posts: 658

    we understand that MFT is unbalanced and we have decided to fix this by nerfing the twins again

  • Ayodam
    Ayodam Member Posts: 3,136

    Sadako isn’t that bad though? Her condemned strategy gives amazing map pressure, gen defense, and lowkey lets you steamroll through most survivor teams. It’s not like she’s very common now though so it shouldn’t be too tough to put up with. Plus you’re a killer main so I dunno why you’d complain about her. You normally defend every killer playstyle but for some reason you draw the line with her.

  • Xernoton
    Xernoton Member Posts: 5,848

    I never said she was weak. I just find her incredibly boring to play now. I don't need to think about what I'm doing when I play her. Just teleport when survivors don't have tapes and play hit and run. Eventually you will have someone, that you know is almost completely condemned. Then you focus on them and from there everything goes south for the survivors.

    I haven't complained about her play style. I just find her both annoying to play as and against. The same way I find a good Doctor or Pig annoying to play against. Because they can make your match very unpleasant. If you have fun facing her, then good for you. But it's pretty obvious, that Sadako is not very high up on the list of fun killers to play against. She doesn't chase all that much and she is pretty nasty for solo queue survivors to face.

  • Shroompy
    Shroompy Member Posts: 6,698

    Doctor, Sadako, and Merchant are all killers who became more viable after their reworks

    Dont know what youre on about that they got nothing in return

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    All 3 are still weak M1 Killers. I do not see how this is debatable.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Im not claiming who requested it, just that the counterplay heavily leans in survivor favor. Its not much of a secondary objective when I grab it once at the start of a match and essentially ignore her power from then on.

  • RoastedGarlic
    RoastedGarlic Member Posts: 592

    Im fine with camping going away as I wasnt a killer who camped. I will be okay if bhvr deals with slugging and tunneling too. I do not do either of these either.

    All I want as a killer is for the complete overhaul and change of MFT. It should only be a timed boost not last until you get healed.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    What 2 examples? And what rule? I stated one strategy which has worked for me every time. Takes less then 30s to locate a tv and grab my tape, after that its on to a standard game. Compared to the survivors that let the status build before getting a tape Im not losing any crucial time.

    Yes I agree that the old version of her could easily be ignored, though I find her just as easily countered now.

  • Ayodam
    Ayodam Member Posts: 3,136

    Oh, ok. Just seemed like you were complaining about her. I don’t find her boring to play at all. She’s really fun because she has extraordinary game control. 🤷🏽‍♀️

  • Chiky
    Chiky Member Posts: 785

    survivor sided game, what did you expect?