How about we as a community call out toxic teammates when playing as a survivor ?
It would be a nice project and even a routine. If the killer was not toxic and one of our teammates was we should confront them on it. If they insult in chat and tb at the gates we should tell them not to do it or just call it out as a petty and lame behavior while complimenting the killer. This has happened a few times so far when I played and it was nice to see that other players are nice unlike the few. When killers see that others do not condone it , they will get less mad about it since others were nice. That way less tunnelers and sluggers will be created.
This ought to put a dent into the bad behavior. It wont end it but reduction is certain. When bad sports see that they get no validation and get cornered everywhere they will get less incentivized/motivated to repeat it as much.
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If someone is rude for no reason I say something other than just "gg" to the killer, but as a solo player I'm not going to stick around if I died and if I escaped and see the toxic survivor is tbagging at the gates I'm not going to wait for the EGC to end just to 'take responsibility' of a random person i have nothing to do with
In my experience this is what most solos do but we often don't stick around at the end, and swf are unlikely going to call out their friend (even less so in the chat if they're on comms).
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Another thing that happens a lot is the killer will still take a free win and kill everyone as they try and rat out the toxic survivor. In my experience killers only want the win and the kills and don't really care about decency or courtesy. This is a really nice idea tho
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From what I've seen, teammates support it because it's fun for them.
Same with cheaters. You don't want to know how many players supported cheaters in my game to "enjoy the show".
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Way ahead of ya mate. Unfortunately (or fortunately depending on view) 90% of the time we do call em out they try (emphasis on try) to turn it on us. They simply refuse to either learn or change. We do wish you luck on your mission though.
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Good luck with calling it out when there's no voice chat, EG chatters know what they're getting into by sticking around, and many console players (atleast PSN) turn their messaging off. Let me know how that goes though.
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Fewer tunnellers created? What is this, pretend time? Tunneling is the path of least resistance. I don't think a finger wag, a few back pats, and a thumbs up for the killer are going to be the catalyst that changes tunneling and camping behavior lol.
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I've done that. The toxic survivor(s) didn't listen or tried to justify their toxicity but I hope it helped the Killer resist the 'us vs them' mentality and made the Killer feel better.
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I want to spend the least amount of time possible in post-game chat. It's a cesspit. It's Mos Eisley Cantina. You close your eyes and mash CONTINUE until your keyboard is dust just to avoid getting into a conversation.
Good luck with it though.
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While I agree that - within reason - it is not a bad idea to call out bad behavior in EGC, I don't agree with the conclusion that this is going to lessen tunneling and camping because the two things are not intrinsically related. Tunneling out a survivor early is one of easiest winning strategies. Camping is similar, but less effective overall IMO. And frankly, if a Killer goes into a match to tunnel and camp because someone in a previous game was rude to them, then I doubt they're going to do anything different if rude behavior is called out. After all, taking out one's frustrations and irritations on unrelated people is about as rude and inconsiderate as one can get.
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It depends on how the killer reacts, but I'll drop hints that I'm not happy with the way the survivor is playing to the killer. I'll stop working on gens and do something else, and if that happens to give the killer time to catch the toxic player and hook them, so be it.
I'll do everything I can to disrupt a hacker for the killer so they can get them the F**K out of the trial, then report the hacker at the end.
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The vast majority of people who play this game are not toxic, but the reason you don't (and won't) see more calling out of the toxic ones is because most survivors will move on to the next game once they've been sacrificed. Salty or toxic players are the ones who will wait until endgame chat just for the opportunity to be nasty. And there's not much you can do in game because they can report you for working with the killer if you intentionally sandbag them in some way while they're being toxic. I'll shake my head at them if I see them tbagging but I'm not sure what else I can do.
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I don't bother. As a clinical psychologist I am not getting paid to fix people's behavior, so why should I? I don't mind helping someone but this is just too much imho.
You can't perform psychoanalysis over a computer, and calling them out probably won't make them realize their mistakes. They'll most likely resort to defense mechanisms, and attempt to justify their actions.
I find it best to tune everything out and focus on my enjoyment. It's worked wonders for years and I've dealt with haters online, and irl.
I do wish it were possible, to help them, but they have to want to help themselves and it's a long process.
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this sounds nice in paper but since swf exists it means very little when most of the BM I've encountered comes from extremely arrogant/cocky swfs squads.
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I often call people out on it. Sometimes another teammate will agree with me but usually the toxic survivor just says something along the lines of "I can do whatever I want", "I don't listen to other peoples opinions", "who cares"
Or they'll just tell me to die or claim they only do it to toxic killers (even though the killer wasn't toxic).
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I report them and move on. Whether BHVR bothers to look at the report or not is their responsibility. If BHVR doesn’t take action, they’re no different from these toxic survivors by not condoning their actions. They are a company and they have to enforce the culture/environment of the game they created, not the players.
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Regrettably, calling someone out online doesn't do anything to alter their future actions because they're still protected by anonymity. All that happens is a war of words and - unless someone decides to say something bannable - no changes.
The main thing to remember though is that whoever starts the toxicity never can win the argument. They already have revealed weakness in doing so.
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This occasionally occurs. I experienced it as a killer when the last survivor found the hatch and started t-bagging before jumping down. Another survivor said "I rooted for you up to the point when you started doing that...". It is very rare, though. People tend to become toxic simply because they lose a match. Most of the time when the team loses after a great match I'm the only one saying "GG". That is why I approach using the killer as being enemy number 1 simply because of my role. I really don't expect anything from this community anymore.
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I just don't care enough to do it. I haven't had my post game chat open in years. I play the game and then I leave. I have no interest in getting involved in internet drama with random strangers. It's a waste of time and leads to nothing positive. Like what am I supposed to achieve with this? Do you really think the person who teabagged the killer all game cares about what I say? Toxicity would have died out years ago if this sort of thing was effective. Toxic people are always going to be toxic no matter what you say to them. The best approach will always be to completely disregard them. It's not like the real world where there are actual consequences for being a dickhead.
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Regardless of what role we play, a little bit of positivity goes a long way. Even just writing gg can improve someone's mood after a rough match.
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Guys you have a report button in EGC for a reason, and a section called: "Harrassment".
If they're "S-talking" about your gameplay... I mean, do I need to say anything? S-talking in the internet is a very common thing, even the most aducated pro-players s-talking all the time.
Just be more tough-skinned.
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Novel concept. Unfortunately, that's too logical for the snowflakes in the modern gaming world. Now it's all about rally cries and activism.
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Its often hard to do if they're crossplay for us console players. We have no end game chat.
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People aren’t going to do that because survivors don’t have to stay until the end of the game. 80% of soloQ survivors quit the second they die.
and expecting SWF to call out their friends being jerks is laughable if you’ve been in this community for over 5 seconds
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