Predictions for the new game-breaking perk?
It seems that unfortunately the devs keep releasing/reworking more and more perks that completely shake up negatively the game. CoH removed all pressure to hit survivors, Eruption made SoloQ a living hell, CoB and Overcharge encouraged gen protection without any commitment to chases, and MFT decreased the relative speed between killers (4.6 m/s) and survivors by 20%.
I really wish there was a little more care taken before releasing or reworking perks that can be really problematic, but it seems like the live server will be a big lab forever (with some terrible experiments).
What are your guesses about any new/reworked perk for killer or survivor that could break the game (what kind of effect would the perk cause)?
Comments
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Bluntly speaking, if Killers were to get a perk that rewards them for being bad, and that reward being permanent and insane. Not like fire up, but something haste orientated like MFT
What I do worry about is with a hopeful FOV slider in the future, what Shadow Born and Monitor and Abuse will reworked to.
Post edited by BlueMoonBRUHMOMENT on0 -
What are your guesses about any new/reworked perk for killer or survivor that could break the game
Something that enables faster bloodlust.
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