Haddonfield: Killer or Survivor sided?
![A_Can_Of_Air](https://us.v-cdn.net/6030815/uploads/avatarstock/nHOJSPPDAIJEI.png)
Because as a primarily Killer player, I hardly do well on it unless I’m playing specific Killers. I pretty much know how the game is going to go against survivors who have their ######### together. Balanced Landing/Lithe? Check. Can see me from miles away and pre-runs, forcing me to dedicate or leave them (letting them run back to the generator)? Check. Runs one way around a building and runs back the other way (50/50 mind game wasting a lot of time trying to catch up)? Check.
I’ve had the map twice today. One on Doctor and one on Xeno. With Xeno, I’ve had some other maps where each game has felt pretty balanced and each side did well, I would say. Haddonfield was just full of pre-running and balanced landings. Generator in the middle of the street was 80% done and I had downed someone, but someone was on the generator. I could ignore them and hook, but then they get the gen done. I could slug the survivor, but I know someone else is close by waiting for the pick up. Kick the gen? They’ll tap it. There was no real winning other than securing a hook and camping (I hate camping, it’s incredibly boring and I don’t like having to do it to secure kills).
Haddonfield and Eyrie of Crows are probably my worst maps, I almost never do well on them, even Badham tends to go better for me more than they do.
What’s the solution, play Blight? Is it just a skill issue? Because I’ve come to the realisation recently that I’m an average gamer at best and can only do so much, but I like to think I try my best at least.
Comments
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I'd say Haddonfield is very strong for survivors unless they are facing a ranged killer.
Same with Erie unless they get a ranged or high-mobility killer.
Inside maps are great for stealth-killers, pretty annoying for anyone else.
It matters who you play.
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I'd say from my experience of playing on it as a survivor it's very strong for killers. I have a lot of unsuccessful matches on there; by which I mean multiple survivor deaths or 4k matches. I don't personally consider it a bad match if I die but others escape and we workef well.
The reasons for this imo are:
- the street is now too wide which results in a lot of dead space.
- also lots of dead space in between houses.
- line of sight is too good now. If you stand in the street in front of the Myers house you can see the walls of the edge of the map in all directions which means killers can see you easier and can build up blood lust too.
- too many unsafe loops/ too many loops clustered together meaning you waste then quicker early on.
-lack of map variety which leads to safer loops being more easily read by the killer and negated e.g some of the stronger window vaults in the corner houses.
-too many hooks clustered together on the main street with lack of variety in placement.
-too many gens out on the main street. Theres always at least two but there have been variations of the map where there are three.
I can't speak for the killer experience though as I'm terrible at it in general.
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survivors sided, there´s no reason for the survivors go to the dead zone
Post edited by EQWashu on7 -
I'd say it depends on who you play. Some killers have an easier time on Haddonfield than others.
But idk, I don't understand that map anymore.
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Our vote goes to survivor sided. The houses are a pain to deal with when people know how to use them. Though theres 2 major points for killers: The streets are effectively free hits once the few pallets are gone, and theres strait up awful 3 gen set ups that can be easily guarded while chasing.
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Survivor sided if you are not against a nurse or blight you can use the houses to loop a killer for an eternity, best thing is you need no pallets as the distances for widows make it so the killer has to vault so you are guarantee a safe zone once you enter a house.
If you get downed in the deadzone idk what you were doing but its the only not incredibly safe place in the map, definetly survivor sided if the survivor player is decent. However if the survivors are bad all they will see in that map is a giant deadzone and some decent pallet loops
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Both. It has the potential for a nasty 3 gen (killer sided) on the streets in the middle of a dead zone. But it also has some very strong loops that cannot be disarmed. The streets are terrible for survivors, the houses for killers.
No matter what side you play, you're screwed.
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Firmly survivor sided. Some of the houses have absurdly-strong loops in them. The only part of the map that's killer-sided is the street, but there's always a house nearby.
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Killer dependent.
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Extremely survivor sided due to all building being extremely strong while also each having 2 god windows. Gen split is also way too wide.
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Neither sided map
outside loops are bad so survivors are forced to use the bullshit window loops so that’s why it’s awful to play on as killer
you can’t win lol
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Haddonfield is a strong survivor map.
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Slightly killer sided,
because the only strong loops are in the houses, and they are still hard to use and doesn't have the convenient loop design like most of the maps have
the middle of the map is a giant deadzone
most of the pallets are unsafe, and I can't even remember if the map has an actual "god pallet", maybe the one in the basement of one of the houses
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Its surprisingly bad for killer, unless you manage to play street, you are finished
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Way too survivor sided. The buildings are all far too safe, and with the removal of its 3 gen potential killers have nothing to fall back on.
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"hard to use"
lol
It also quite easy for the survivors to see you coming so they can shift W to house nearly everytime.
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Explain me why its not hard to use?
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Survivor sided.
It had nerfs to pallet numbers and top 3~5 killers won't be affected much but houses have busted several windows.
Also it isn't easy to patrol generators unless you have very good mobility/teleport basekit.
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I feel it’s more survivor sided honestly. Those houses are annoying.
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If the survivors know what they're doing then survivor sided. The gen spread available on that map is horrendous.
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