why does "fun bus" still exist by the way?
spawn rate is very low but it still exists. i thought bhvr thinks they are too strong and removed it altogether but apparently they thought lowering the chances was enough. rng spawns on very strong set ups/tile variants aren't healthy at all, like rpd's "east office" and "stars office" pallets, temple's upstairs main pallet, chapel and sanctum's shack + gym set ups.
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It’s an asymmetrical game.
Survivors having a reasonablely strong tile once every blue moon is better than completely gutting their resources and turning it into the killer haven and automating it into the most predictable tile sets ever. It’s not like old Cow Shed where every procedural tile was horrific.
Keep the fun bus.
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inconsistent resources are imo frustrating. that god mother's dwelling main window (which somehow survived 2 reworks) always spawns when i'm the killer on it and never when i'm survivor T.T
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It is one of the few good tiles we still have, it needs to be left alone.
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Really I thought it was gone entirely.
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i hate the bus, the cowtree, and those weird claustrophobic loops in yamaoka/ormond, but they´re unique, we need them you know
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they gutted cowtree for the third time not a big deal anymore
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It's gone from the Autohaven maps that have received layout updates. Wretched Shop and Blood Lodge, I think. Gas Heaven was also updated but I forget if that map even has a bus tile.
Azarov's and Wrecker's Yard should still have the old fun bus.
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They aren't gone in every updated map.
I was very surprised when I noticed that the infamous window of Mother Dwelling main building still exist after the update, the amount of time a survivor can make you waste is insane, specially if you are playing an M1 killer.
EDIT: sorry I've read your post incorrectly and I thought you meant general map updates not only Autoheaven.
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Those windows survived every update lol
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Yeah it's pretty BUSted 😙
But yeah it could do with a slight nerf or just getting replaced altogether.
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the worse non split one still spawns quite often but good one is very very rare. i suppose decreasing the spawn rates was their solution to it lmao. did it spawn on your killer match? unlucky, suck it up. i don't understand sometimes, either own it and say the realm is balanced with that existing (that is NOT balanced) or nerf it properly like what is this?
we love rng infinites :) almost a literal infinite in 2024.
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i just remembered that was a blood lodge match so likely to not be a rework thing.
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