Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The only problem I have with The Unknown are his Add-Ons.

bloodyknife
bloodyknife Member Posts: 70
edited February 2024 in General Discussions

Most of his Add-Ons are extremely lame. Status effects? Why not give him alternate ways how his power work? Maybe make him shoot a bigger ball? Or a ball that rolls on the ground that ping pongs around and then explode? Or maybe his power can infect pallets and windows? Or this ball floats in the sky that can be set up as traps? Maybe make copies of himself explode and weaken survivors? I don't know. Anything. Use your imagination.

I'm tired of these lazy addon designs. It happens almost with every killer and I don't understand the reason behind it.

Comments

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,507

    It'd be a lot better if the addons weren't super underwhelming.

    He has some good ones, but pretty much all of the status effect ones aren't good enough to justify running. I hope he gets some tweaks to his addons before live.

  • CrowVortex
    CrowVortex Member Posts: 985

    That bounce strength one i'm not sure if it's a hinderance or a benefit yet, the bounce seems random on some collisions. I'd probably run his hinder addon that adds 5 seconds and the vanishing box one or the 50% quicker recovery speed after teleport one. The rest is all status or very situational.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,144
    edited February 2024

    One of his red addons should of been like this

    unknown.png







    Split into 2 smaller balls with a smaller burst radius

    i dont need red addons to be strong, just change gameplay

    or I guess like this