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Misconceptions of “High MMR”
I feel there’s a lot of misconceptions surrounding the topic of people at “High MMR” on this forum.
I typically will see people laugh off many peoples opinions when they mention they’re high MMR and state things as “everybody on this forum thinks they’re high MMR”. And while it’s true that Mandy has stated that only around 5% of the playerbase is truly considered “High MMR” (I would guess this is probably 2200+ on the hidden score, purely speculation though on my part) that’s not how the system actually works.
The system works within brackets and pulls players based off those brackets, not their actual MMR score, so if you’re in the “High MMR” bracket which starts at 1600, you’re playing any and everybody that ranges above 1600. Even if you just entered the highest bracket, there’s a chance you play somebody at 2200 when you yourself are only 1600. It’s shockingly easy to achieve high MMR due to the parameters for moving up in score don’t fully equate to skill. There’s players with 100 hours or so that are in the high MMR bracket. Not to mention the system has a lock once you move to a new bracket, meaning that even if you just hit 1600 it would take multiple losses to move you out of the highest bracket and back to the middle bracket.
So while yes, the majority of people that say they play in high MMR are more than likely not in this 5% of players that have achieved a super high matchmaking ranking, they’re more than likely not lying when they say they play against high MMR survivors or killers.
Comments
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Even then, saying youre High MMR still has as much credibility as saying you were Rank 1 back in the day.
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Considering I’ve played against twitch streamers with TOP TIER MMR in their titles and I’m a super average survivor I guess that means I’m a high mmr chad?
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While it's possible the people claiming to be high mmr are facing high mmr opponents, there's no way to verify such claims. People only say it, because they think saying they are "high mmr" will make their opinion have more weight.
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This is the problem we get from hiding mmr from players for the sake of protecting people’s feelings from getting hurt. We’re all left just guessing from experience.
This said, once you’re an experienced enough player you know what good players and bad players look like so you become pretty good at gauging where you’re at. Also by tracking wins/losses. After a few thousand hours people probably have a decent idea of what skill they’re looking at.
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In general, 'high mmr' posts should remain unseen. There's zero conversation here, just speculation and mild ego-stroking.
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I am super grand master Diamond, shut your mouth you peon, I have talent of ultra super tournament league and would squash any professional players with my mere existence, I regularly participate in secret events funded by the secret society filled with players who from their birth where genetically designed to be best this game ever seen. Mods are currently discussing whether or not to make my life a bannable offense, the balance is targeting me to stop me from my unstoppable rampage on this game, DO NOT QUESTION MY CREDENTIALS because I eat noobs like you for breakfast.
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At least you could prove you were a Rank 1.
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Totally agree, but this is more so in response to me seeing so many people just completely disregard what someone is saying (even if they have a valid point) because they'll mention anything surrounding high MMR. I agree that most people who say this are usually only saying it to try to leverage their point, but for the whole point to be thrown out of the window because of that is just disingenuous to what could be an actual discussion.
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MMR has been data-mined, the only thing that's speculation in this post is what Mandy and the team consider "High MMR". The brackets are 100% the system that the game uses, there is indeed a lock that requires you to play multiple games before moving down brackets after just reaching a new threshold, and there are many, many players with minimal experience in this game that are in the highest MMR bracket.
This post was made to address people entirely throwing out discussions the second anyone brings up MMR , no matter what the actual point is. There's nothing inherently wrong with someone stating that they believe they play in high MMR to extend their point, it's rather equivalent to someone trying to quote previous experience or knowledge with a certain subject. Completely laughing off a point or discussion the second this is mentioned is just counter-productive to actual discussion. That's where my problem lies.
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I wish you luck in your endeavor to solving this problem that lies with you. Players discussing MMR things are speculation to me since I can't go and see things. That's just how things work for me. But continue! Don't worry about the me's of the forum :)
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I'm a hopeless idealist sometimes 😩
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I feel offended.
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I'm not. I know I suck, and have so much to learn....
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Someone might think they are high MMR but with how nonsensical matchmaking is and backfilling doesn't mean the others in the lobby are high MMR. People forget we gave up tighter matchmaking for faster queues.
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Oh absolutely, there’s no arguing that.
Like Blueberry stated earlier though, once you’ve got a grip on the game it’s pretty easy to tell who’s good and who’s bad at it, you don’t really need an MMR score to tell where your at. The players you go against typically speak for themselves.
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Well the mmr isn't shown so no-one knows but win a few games as killer then the game will make you feel like your at high mmr placing you regularly against genrushing and full bodyblock sweatlords.
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A Five with Plus Four thinking they're a Nine.
- Five is the players' skill.
- Plus Four stand for stacking slowdowns; S tier killers; high tier addon; and tunneling.
- Nine is their MMR.
- Then complain about do everything but still lose to Ten.
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I don't give the "high mmr" bit credibility and I don't think I've ever mentioned it myself. Thing is I don't think your quite correct with what you said or what most people here believe. The game does want to give you a well matched game but queue times take prio and the day/time of day/luck matters too.
I main survivor for the most part these days but I do get consistently good survivors on killer playing after midnight on NA. Playing before then is a cakewalk 85% of the time.
It's cringe to say I'm high mmr but I used and abused blight to his fullest back at the start of 22, probably having a 75% killrate+. The more I learned the killer the less I used add-ons but the kill rate probably remained similar. The only way over the past couple years to play vs comparable survivors even when reducing my power level by several hundred percent was to play at the time I mentioned. To me that indicates the numbers past the threshold do mean something but only when you play at the right time/get lucky.
When I used to watch lilith all the time a year to two years ago when he played on EU all the time, it seemed his "sweat" time was 6pm-10pm there. Although it didn't seem all the consistent.
Just my two cents, something to think about.
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This is also the reason why the stats released by BHVR recently is completely irrelevant to any sort of balance discussion.
What does high MMR escape rate even mean? Everyone is high MMR? At least one person is?
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High MMR or not is not required, at least not here. What you need is whether you can explain it, whether you know it, and whether you have actually demonstrated it.
It would be great to clear up some misconceptions about MMR. MMR is not displayed clearly, so at least that will be a relief.
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It would be funny if they just revealed everyone’s MMR for a day to see everyone’s reaction
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I don't see the relevancy of high MMR discussion anyway. It's not the majority of where players are at. Where the majority are grouped - that's the important part which has the most relevancy for me.
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Until we can see our MMR no one can prove anything, so I just ignore those claims. If you can't prove it then don't say it.
That's how facts work, they require proof.
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Your kill or escape rate over several months should be able to give you an indication. If we look at WoW arenas which also use MMR (all elo systems are similar) roughly one third of all participants are ranked at 1600+ or above (the previous soft cap for DbD). If only 5% of the playerbase is high MMR then we're most likely looking at 2000 to 2100 MMR.
If you're consistently winning over 80% to 90% of your matches then your MMR should be pretty high. Whether or not that puts you at the softcap that it is now is debatable because if the softcap is 2000 or higher you'll probably need about a 95 to 98% win rate to win there.
However, if they're throwing in 1600 MMR against 2000+ rated MMR BHVR is throwing the 1600s to the wolves as there's only a fraction of a percent chance the 1600s would win.
To get back to the point though if you're winning a significant amount more than the average you're at a higher MMR than the average and, if BHVR is throwing 1600s into a meat grinder by putting them against 2200s, it's very possible for one third of players to be facing high MMR opponents while they themselves are not high MMR. That's why I'm hoping the soft cap is at least 1900+ because if you have an idea how much 200 points difference in MMR can make in odds of winning from any MMR system that does have visible data you'd realize how much that would be just throwing players to the wolves.
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