Boon: Deceit (new trap perk!)
Survivors have a perk that stun the killer for 5 second in the form of Blast Mine.
Survivors have a perk that traps a downed pallet and slow down the killer for 50% for 4 seconds in the form of Chemical Trap.
Now, can we have a perk that traps totems please? <3
Here my idea:
Boon: Deceit (name pending and I am sure the dev can make a better name for it)
-After a killer snuff the boon, they get stunned for 5 seconds
-Time that it takes to bless the totem: 20 to 25 seconds, 35 to 40 seconds if your blessing a Hex totem.
Comments an critz is welcome but plz be civil about it!
Comments
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Question, would this stack with other boons? Because that would be a massive waste of time to snuff every time if it's paired with boons you may wanna break like a Exponential against bully squads or a really well placed Shadow Step.
Also I suppose it'd make Shattered Hope slightly better, but you'd still have to take 25 seconds of stun if they boon every totem.
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hmmm, perhaps you're right. I though abut it and that's why blessing will take longer than the usual 14 seconds. Maaayyybe increase it to 30 second to bless will be reasonable? 🤔
But, I am also like the idea of boon not stacking as well.
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It could work as a standalone trap and not a proper 'Boon', like you press a different button to light the totem or something.
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I think to make it balanced, maybe a 3 second blind and hinder(10%) but add a trade off that makes it so it takes 25% longer to make a boon totem so its more of a protector rather than a trap.
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it's a cool idea, I think it would be a nice way to make boons more enticing as a distraction. I'd take support boons more if I could also double it up as a way to buy a bit of time for sure. Depending on context maybe the stun being a head on length would be better, or maybe the boon has to be up a certain amount of time before it activates.
I'd also love a boon: Undying would be nice too where you could have a backup boon once per match or token depending.
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i was thinking of a boon perk that makes snuffing bounce to 1 additional totem, the perk then deactivates until another totem is blessed.
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