The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Boon: Deceit (new trap perk!)

HPhoenix
HPhoenix Member Posts: 618
edited March 6 in Feedback and Suggestions

Survivors have a perk that stun the killer for 5 second in the form of Blast Mine.

Survivors have a perk that traps a downed pallet and slow down the killer for 50% for 4 seconds in the form of Chemical Trap.

Now, can we have a perk that traps totems please? <3

Here my idea:

Boon: Deceit (name pending and I am sure the dev can make a better name for it)

-After a killer snuff the boon, they get stunned for 5 seconds

-Time that it takes to bless the totem: 20 to 25 seconds, 35 to 40 seconds if your blessing a Hex totem.

Comments an critz is welcome but plz be civil about it!

Post edited by HPhoenix on

Comments

  • ChaosWam
    ChaosWam Member Posts: 1,842

    Question, would this stack with other boons? Because that would be a massive waste of time to snuff every time if it's paired with boons you may wanna break like a Exponential against bully squads or a really well placed Shadow Step.

    Also I suppose it'd make Shattered Hope slightly better, but you'd still have to take 25 seconds of stun if they boon every totem.

  • HPhoenix
    HPhoenix Member Posts: 618

    hmmm, perhaps you're right. I though abut it and that's why blessing will take longer than the usual 14 seconds. Maaayyybe increase it to 30 second to bless will be reasonable? 🤔

    But, I am also like the idea of boon not stacking as well.

  • ChaosWam
    ChaosWam Member Posts: 1,842

    It could work as a standalone trap and not a proper 'Boon', like you press a different button to light the totem or something.

  • GeneralSkien
    GeneralSkien Member Posts: 206

    I think to make it balanced, maybe a 3 second blind and hinder(10%) but add a trade off that makes it so it takes 25% longer to make a boon totem so its more of a protector rather than a trap.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 1,304

    it's a cool idea, I think it would be a nice way to make boons more enticing as a distraction. I'd take support boons more if I could also double it up as a way to buy a bit of time for sure. Depending on context maybe the stun being a head on length would be better, or maybe the boon has to be up a certain amount of time before it activates.


    I'd also love a boon: Undying would be nice too where you could have a backup boon once per match or token depending.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,810

    i was thinking of a boon perk that makes snuffing bounce to 1 additional totem, the perk then deactivates until another totem is blessed.